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reading
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LAST CHIVALRY [unclaimed]
telnet lastchivalry.org 1095

Players now: 2  (measured, 9m)
Reachable: 100.0% of the last 90 days

Where to find this game
  WEBSITE    https://lastchivalry.org  (declared, 8m)

When people are on (UTC)
Busiest Thursday, Friday, Saturday and Sunday 01:00–21:59.

  Mon — peak 2 at 00:00
  Tue — peak 2 at 01:00
  Wed — peak 2 at 02:00
  Thu — peak 2 at 01:00
  Fri — peak 2 at 02:00
  Sat — peak 2 at 00:00
  Sun — peak 2 at 00:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (31 Aug 2025 – 30 Aug 2026, UTC)
Typically 1 on, peaking at 2, over 15 of 365 days. Up about 27% from the start
of the range to the end.

  31 Aug–6 Sep: not measured
  7 Sep–13 Sep: not measured
  14 Sep–20 Sep: not measured
  21 Sep–27 Sep: not measured
  28 Sep–4 Oct: not measured
  5 Oct–11 Oct: not measured
  12 Oct–18 Oct: not measured
  19 Oct–25 Oct: not measured
  26 Oct–1 Nov: not measured
  2 Nov–8 Nov: not measured
  9 Nov–15 Nov: not measured
  16 Nov–22 Nov: not measured
  23 Nov–29 Nov: not measured
  30 Nov–6 Dec: not measured
  7 Dec–13 Dec: not measured
  14 Dec–20 Dec: not measured
  21 Dec–27 Dec: not measured
  28 Dec–3 Jan: not measured
  4 Jan–10 Jan: not measured
  11 Jan–17 Jan: not measured
  18 Jan–24 Jan: not measured
  25 Jan–31 Jan: not measured
  1 Feb–7 Feb: not measured
  8 Feb–14 Feb: not measured
  15 Feb–21 Feb: not measured
  22 Feb–28 Feb: not measured
  1 Mar–7 Mar: not measured
  8 Mar–14 Mar: not measured
  15 Mar–21 Mar: not measured
  22 Mar–28 Mar: not measured
  29 Mar–4 Apr: not measured
  5 Apr–11 Apr: not measured
  12 Apr–18 Apr: not measured
  19 Apr–25 Apr: not measured
  26 Apr–2 May: not measured
  3 May–9 May: not measured
  10 May–16 May: not measured
  17 May–23 May: not measured
  24 May–30 May: not measured
  31 May–6 Jun: not measured
  7 Jun–13 Jun: not measured
  14 Jun–20 Jun: not measured
  21 Jun–27 Jun: not measured
  28 Jun–4 Jul: not measured
  5 Jul–11 Jul: not measured
  12 Jul–18 Jul: not measured
  19 Jul–25 Jul: not measured
  26 Jul–1 Aug: not measured
  2 Aug–8 Aug: not measured
  9 Aug–15 Aug: not measured
  16 Aug–22 Aug: typically 1, peak 2, 7 days counted
  23 Aug–29 Aug: typically 1, peak 2, 7 days counted
  30 Aug: typically 1, peak 2, 1 day counted

  earlier: ?from=2024-08-31&to=2025-08-30&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 26 days we have measured. No day we measured was
unreachable. 64 days predate anything we measured.

  13 Jun – 15 Aug: 64 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Last Chivalry  (declared, 3w)
  codebase   AresMUSH  (declared, 8m)
  genre      Historical  (declared, 8m)
  status     Open  (declared, 8m)
  website    https://lastchivalry.org  (declared, 8m)
  description Last Orders is a storytelling environment centered on the tragic end of Arthurian chivalry.

Charlemagne’s rule over the Carolingian Franks has begun, and Pope Adrian I stands secure within the Papal States, sheltered by the defeat of the Lombards. In Brittany, old borders burn once more, as long-simmering tensions flare with the return of Roland of Nantes.

The local kings of the Bretons have united in defense of their realms against Frankish encroachment, yet unity frays as upstart lords return from foreign wars demanding titles, rank, and recognition—claims forged not in Breton soil, but in Lombard blood.

The Last Orders are the remnants of monastic knightly orders founded by those Knights of the Round Table who returned to Brittany after Arthur’s fall at Camlann and his journey to Avalon. Once warriors, they became hermits and monks, binding themselves to oaths older than crowns or law. Centuries later, only a few remain.

This is their tragedy: the slow decay of sacred vows in a brutal medieval world where law replaces honor, and power outweighs virtue. Last Orders stands at the threshold between history and legend.

Listed as historical, there are and may be some fantasy elements, but very light fantasy.  (declared, 8m)

Connect screen
  [connect screen: 19 lines, text only]

  
                                                 |
        Last Chivalry                           -x-
                                                 |
                v .   ._, |_  .,
             `-._\/  .  \ /    |/_
                 \\  _\, y | \//
           _\_.___\\, \\/ -.\||
             `7-,--.`._||  / / ,
             /'     `-. `./ / |/_.'
                       |    |//
                       |_    /
                       |-   |
                       |   =|
                       |    |
  --------------------/ ,  . \--------._
            ASCII Art modified from jg  +-------------------------+
  %% Welcome to AresMUSH version 2.11.0! https://aresmush.com
  %% Type 'help' to learn how to play.  Type 'tour' to connect to a temporary character to explore.

What changed
  2026-08-18  NAME recorded as Last Chivalry (staff)
  2026-08-16  endpoint recorded as lastchivalry.org 1095 (handshake)