KEYS [unclaimed]
telnet keys.aresmush.com 4201
Players now: 17 (measured, 55m)
Reachable: 100.0% of the last 90 days
Where to find this game
WEBSITE https://keys.aresmush.com (declared, 20m)
When people are on (UTC)
Busiest Monday, Tuesday, Wednesday, Thursday, Friday and Saturday 14:00–23:59.
Mon — peak 23 at 22:00
Tue — peak 23 at 00:00
Wed — peak 22 at 20:00
Thu — peak 24 at 19:00
Fri — peak 21 at 01:00
Sat — peak 23 at 18:00
Sun — peak 23 at 01:00
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (11 Sep 2025 – 10 Sep 2026, UTC)
Typically 16 on, peaking at 26, over 26 of 365 days. Steady across the range.
11 Sep–17 Sep: not measured
18 Sep–24 Sep: not measured
25 Sep–1 Oct: not measured
2 Oct–8 Oct: not measured
9 Oct–15 Oct: not measured
16 Oct–22 Oct: not measured
23 Oct–29 Oct: not measured
30 Oct–5 Nov: not measured
6 Nov–12 Nov: not measured
13 Nov–19 Nov: not measured
20 Nov–26 Nov: not measured
27 Nov–3 Dec: not measured
4 Dec–10 Dec: not measured
11 Dec–17 Dec: not measured
18 Dec–24 Dec: not measured
25 Dec–31 Dec: not measured
1 Jan–7 Jan: not measured
8 Jan–14 Jan: not measured
15 Jan–21 Jan: not measured
22 Jan–28 Jan: not measured
29 Jan–4 Feb: not measured
5 Feb–11 Feb: not measured
12 Feb–18 Feb: not measured
19 Feb–25 Feb: not measured
26 Feb–4 Mar: not measured
5 Mar–11 Mar: not measured
12 Mar–18 Mar: not measured
19 Mar–25 Mar: not measured
26 Mar–1 Apr: not measured
2 Apr–8 Apr: not measured
9 Apr–15 Apr: not measured
16 Apr–22 Apr: not measured
23 Apr–29 Apr: not measured
30 Apr–6 May: not measured
7 May–13 May: not measured
14 May–20 May: not measured
21 May–27 May: not measured
28 May–3 Jun: not measured
4 Jun–10 Jun: not measured
11 Jun–17 Jun: not measured
18 Jun–24 Jun: not measured
25 Jun–1 Jul: not measured
2 Jul–8 Jul: not measured
9 Jul–15 Jul: not measured
16 Jul–22 Jul: not measured
23 Jul–29 Jul: not measured
30 Jul–5 Aug: not measured
6 Aug–12 Aug: not measured
13 Aug–19 Aug: typically 17, peak 25, 4 days counted, 3 days not measured
20 Aug–26 Aug: typically 16, peak 26, 7 days counted
27 Aug–2 Sep: typically 16, peak 24, 7 days counted
3 Sep–9 Sep: typically 15, peak 25, 7 days counted
10 Sep: typically 14, peak 21, 1 day counted
earlier: ?from=2024-09-11&to=2025-09-10&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 26 days we have measured. No day we measured was
unreachable. 64 days predate anything we measured.
13 Jun – 15 Aug: 64 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
codebase AresMUSH (declared, 20m)
website https://keys.aresmush.com (declared, 20m)
name Keys (declared, 3w)
status Open (declared, 20m)
description Shadows who feed on stories. Bleeding the magic from one Earth after another, until there is nothing left but vague memories and fairytales.
This is the world we live in. An Earth from which the magic has all but been drained dry. If gods remain, they are silent. Spirits, faerie, ghosts -- all banished to the realm of myth and story. The sea serpents and the dragons turned out to be giant oarfish and fossilised dinosaur bones. Most people believe in what they can see, and touch, and taste, and little else. The worse it gets, the less anything matters. Life itself seems to be suffering from depression.
Except for a chosen few who know better. On their shoulders rests the responsibility to stem the tide: To remember.
Come to Chincoteague. We have ponies. (declared, 20m)
genre Supernatural (declared, 20m)
Connect screen
[connect screen: 24 lines, text only]
8 8 8 8 ,ooo.
8a8 8a8 oP ?b
*@@@@* *@@@* d888a888zzzzzzzzzzzzzzzzzzzzzz8 8b
@@ m@* `""^""' ?o___oP'
@@ m@* mm@*@@ *@@* *@@* m@@*@@m
@@@@@m m@* @@ @@ m@ @@ **
!@ @@! !@* @@ @@ m! *@@m
!@ *!!m !@@@@@m @@! *@@
!! !:! !! @!! @!
!! :!!! :!! !!: *! !!
: : : : : : : :: !! : :!:
::!
keys.aresmush.com:4201 :::
+--- O~~m -------------------------------------------------------+
"connect <name> <password>" connects to an existing character.
"create <name> <password>" creates a new character.
If you created your character on the portal, use the same
character name and password to connect to the game.
+------------------------------------------------------- O~~m ---+
%% Welcome to AresMUSH version 1.5.0! http://www.aresmush.com
%% Type 'help' to learn how to play. Type 'tour' to connect to a guest character to explore.
What changed
2026-08-16 endpoint recorded as keys.aresmush.com 4201 (handshake)