mu*index
reading
theme
INSYMNIA MUD [unclaimed]
telnet insymnia.com 6600

Players now: no count (nothing here says why)
Reachable: 98.9% of the last 90 days
Longest outage: 6h

When people are on (UTC)
No hour of the week has produced a player count. 124 hours across the week have
no measurement yet. 44 hours across the week answered but produced no count.

  Mon — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Tue — no count in any hour, 15 hours not measured, 9 hours probed but
  uncountable
  Wed — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Thu — no count in any hour, 17 hours not measured, 7 hours probed but
  uncountable
  Fri — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sat — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sun — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (12 Jun 2026 – 9 Sep 2026, UTC)
Probed in this range, and no player count could be read from any of it.

Reachable (last 90 days)
Reachable 98.9% of the 25 days we have measured. 1 day unreachable. Longest
outage 6h (timed out). 65 days predate anything we measured.

  12 Jun – 15 Aug: 65 days not measured
  21 Aug: 1 day unreachable (timed out)

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Insymnia MUD  (declared, 3w)
  codebase   CircleMUD  (measured, 69m)

Connect screen
  [connect screen: 26 lines, text only]

  
  
                                     ,-.
                ___,---.__          /'|`\          __,---,___
             ,-'    \`    `-.____,-'  |  `-.____,-'    //    `-.
           ,'        |           ~'\     /`~           |        `.
          /      ___//     N E W  I N S Y M N I A       \___      \
         |    ,-'   `-.__   _       M U D      ,    __,-'   `-.    |
         |   /          /\_  `   .    |    ,      _/\          \   |
         \  |           \ \`-.___ \   |   / ___,-'/ /           |  /
          \  \           | `._   `\\  |  //'   _,' |           /  /
           `-.\         /'  _ `---'' , . ``---' _  `\         /,-'
              ``       /     \    ,='/ \`=.    /     \       ''
                      |__   /|\_,--.,-.--,--._/|\   __|
                      /  `./  \\`\ |  |  | /,//' \,'  \
                     /   /     ||--+--|--+-/-|     \   \
                    |   |     /'\_\_\ | /_/_/`\     |   |
                     \   \__, \_     `~'     _/ .__/   /
                      `-._,-'   `-._______,-'   `-._,-'
  
              Based upon CircleMUD 3.0, created by Jeremy Elson
                    A derivative of DikuMUD (GAMMA 0.0)
               Created by Hans-Henrik Staerfeldt, Katja Nyboe,
              Tom Madsen, Michael Seifert, and Sebastian Hammer
  
  By what name do you wish to be known?

What changed
  2026-08-16  endpoint recorded as insymnia.com 6600 (handshake)