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Iberia

Unclaimed — everything here was measured. Claim this game

95.95.134.25 5900answering since 16 Aug 2026

iberia.jdai.pt 5900answering since 31 Jul 2026

1 connected

measured

Connect screen

read as text
                     ___ _               _
                    |_ _| |__   ___ _ __(_) __ _
                     | || '_ \ / _ \ '__| |/ _` |
                     | || |_) |  __/ |  | | (_| |
                    |___|_.__/ \___|_|  |_|\__,_|

     Iberia is running in Iberia MUD Engine (IME) v1.0.260802
         Type "credits" for copyright and creation details.

            Player activity in the last 7 days: 24m 46s.
         4 logins since last reboot on 04SEP26 16:34 (GMT).

Ludi Romani ceremonies event is taking place!

"Maneuvering with an army is advantageous; with an undisciplined multitude,
most dangerous." - Sun Tzu, Art of War

'connect [name] [password]' connects you to an existing character.
'create [name] [password] [re-type password]' creates a new character.

>
as sent by the server 76×21 no colour captured

Connections by hour

Busiest Monday, Wednesday, Thursday, Saturday and Sunday 13:00–18:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 1 00:00
Tue0 1 04:00
Wed0 1 01:00
Thu0 1 00:00
Fri0 1 00:00
Sat0 1 00:00
Sun0 1 00:00

How many, over time

Typically 1 on, peaking at 2, over 27 of 30 days. Up about 4,450% from the start of the range to the end.

days in UTC · 12 Aug 2026 – 10 Sep 2026

12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 0 players, every one of 1 probe16 Aug 2026 — 0 players, every one of 7 probes17 Aug 2026 — 0 players, every one of 51 probes18 Aug 2026 — 0 players, every one of 51 probes19 Aug 2026 — 0 players, every one of 51 probes20 Aug 2026 — 0 players, every one of 52 probes21 Aug 2026 — 0 players, every one of 51 probes22 Aug 2026 — 0 on average, 0–1 across 51 probes23 Aug 2026 — 0 on average, 0–1 across 53 probes24 Aug 2026 — 0 on average, 0–1 across 51 probes25 Aug 2026 — 0 on average, 0–1 across 51 probes26 Aug 2026 — 0 on average, 0–1 across 55 probes27 Aug 2026 — 1 on average, 1–2 across 66 probes28 Aug 2026 — 1 player, every one of 68 probes29 Aug 2026 — 1 player, every one of 67 probes30 Aug 2026 — 1 player, every one of 67 probes31 Aug 2026 — 1 player, every one of 67 probes1 Sep 2026 — 1 on average, 1–2 across 66 probes2 Sep 2026 — 1 player, every one of 62 probes3 Sep 2026 — 1 player, every one of 31 probes4 Sep 2026 — 1 player, every one of 24 probes5 Sep 2026 — 1 player, every one of 24 probes6 Sep 2026 — 1 player, every one of 24 probes7 Sep 2026 — 1 on average, 1–2 across 34 probes8 Sep 2026 — 1 on average, 1–2 across 68 probes9 Sep 2026 — 1 player, every one of 68 probes10 Sep 2026 — 1 player, every one of 27 probes
2 at the top 27 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 12 Aug–18 Aug: typically 0, peak 0, 4 days counted, 3 days not measured
  • 19 Aug–25 Aug: typically 0, peak 1, 7 days counted
  • 26 Aug–1 Sep: typically 1, peak 2, 7 days counted
  • 2 Sep–8 Sep: typically 1, peak 2, 7 days counted
  • 9 Sep–10 Sep: typically 1, peak 1, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 27 days we have measured. No day we measured was unreachable. 63 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 14 Aug: 63 days not measured

What changed

  1. 10 Sep 2026 MOBILES changed from 3889 to 3894 (mssp)
  2. 10 Sep 2026 OBJECTS changed from 458 to 457 (mssp)
  3. 10 Sep 2026 MOBILES changed from 3890 to 3889 (mssp)
  4. 10 Sep 2026 OBJECTS changed from 457 to 458 (mssp)
  5. 10 Sep 2026 MOBILES changed from 3870 to 3890 (mssp)
  6. 10 Sep 2026 OBJECTS changed from 456 to 457 (mssp)
  7. 4 Sep 2026 ROOMS changed from 12638 to 12636 (mssp)
  8. 1 Sep 2026 ROOMS changed from 12636 to 12638 (mssp)
  9. 26 Aug 2026 ROOMS changed from 12646 to 12636 (mssp)
  10. 16 Aug 2026 endpoint recorded as 95.95.134.25 5900 (handshake)
  11. 15 Aug 2026 CODEBASE changed from IME v1.0.260729 to IME v1.0.260802 (mssp)
  12. 31 Jul 2026 endpoint recorded as iberia.jdai.pt 5900 (handshake)

Capabilities

None of the 10 disagree.
capability measured declared age
MCCP ● offered ◇ claimed
MSSP ● offered – silent
MXP ● offered ◇ claimed
ANSI – silent ◇ claimed
MCP – silent ✕ denied
MSP – silent ✕ denied
PUEBLO – silent ✕ denied
TLS – silent ◇ claimed
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ✕ denied

Declared by the game

intermud
I3
name
Iberia
crawl delay
-1
levels
0
skills
23
rooms
12636
classes
0
races
8
objects
457
helpfiles
173
areas
13
gameplay
Hack and Slash,Adventure,Player versus Environment,Roleplaying,Strategy
codebase
IME v1.0.260802
family
Custom
pay to play
0
hiring coders
0
pay for perks
0
port
5900
mobiles
3894
hostname
iberia.jdai.pt
subgenre
Classical fantasy
mudlib
IME v1.0.260802
location
Portugal
gamesystem
Custom
minimum age
0
language
English
status
Live
contact
[email protected]
website
https://iberia.jdai.pt/
created
2006
genre
Historical
icon
https://iberia.jdai.pt/images/IME_LOGO.jpg
hiring builders
0