HOLOMUCK [unclaimed] telnet holomuck.org 5757 Players now: no count (nothing here says why) Reachable: 34.8% of the last 90 days Longest outage: 16d 18h When people are on (UTC) No hour of the week has produced a player count. 138 hours across the week have no measurement yet. 30 hours across the week answered but produced no count. Mon — no count in any hour, 20 hours not measured, 4 hours probed but uncountable Tue — no count in any hour, 20 hours not measured, 4 hours probed but uncountable Wed — no count in any hour, 18 hours not measured, 6 hours probed but uncountable Thu — no count in any hour, 20 hours not measured, 4 hours probed but uncountable Fri — no count in any hour, 20 hours not measured, 4 hours probed but uncountable Sat — no count in any hour, 20 hours not measured, 4 hours probed but uncountable Sun — no count in any hour, 20 hours not measured, 4 hours probed but uncountable counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (1 Aug 2026 – 30 Aug 2026, UTC) No measurement in this range. Reachable (last 90 days) Reachable 34.8% of the 28 days we have measured. 18 days unreachable. Longest outage 16d 18h (timed out). 48 days predate anything we measured. 14 days went unmeasured — we were not watching. 13 Jun – 30 Jul: 48 days not measured 1 Aug – 14 Aug: 14 days not measured 15 Aug – 1 Sep: 18 days unreachable (timed out) Capabilities (0 of 1 disagree) MSSP measured: NO declared: - Declared by the game name HoloMUCK (declared, 3w) codebase MUCK (measured, 2h) Connect screen No connect screen has been captured from this game. What changed 2026-07-31 endpoint recorded as holomuck.org 5757 (handshake)