GroundZero II MUD
Unclaimed — everything here was measured. Claim this game
groundzero2.duckdns.org 4000answering since 18 Aug 2026
no count
no current count, and nothing here says why
Connect screen
Resolving hostname and negotiating connection options. Scenario : GZ2 Torilmud Round started : Sun Aug 30 21:07:50 2026 System time : Sun Aug 30 21:26:16 2026 Time Left in Round : 162 minutes Most players this boot: 0 . _______ _______ | _ | _ | Ground Zero Ii - The Second Coming |. |___|___| | TELNET: groundzero2.duckdns.org 4000 |. | |/ ___/ WEB SITE: None! |: 1 |: 1 \ Administrative Staff: |::.. . |::.. . | https://www.facebook.com/groups/25285999988 `-------`-------' Original DikuMUD by Hans Staerfeldt, Katja Nyboe Tom Madsen, Michael Seifert, and Sebastian Hammer Based on MERC 2.1 code by Hatchet, Furey, and Kahn ROM 2.3 code written by Russ Taylor, copyright 1993-1994 Ground ZERO base by Cory Hilke. Welcome soldier. Please state your name, clearly :
read as text
Resolving hostname and negotiating connection options.
Scenario : GZ2 Torilmud
Round started : Sun Aug 30 21:07:50 2026
System time : Sun Aug 30 21:26:16 2026
Time Left in Round : 162 minutes
Most players this boot: 0
.
_______ _______
| _ | _ | Ground Zero Ii - The Second Coming
|. |___|___| | TELNET: groundzero2.duckdns.org 4000
|. | |/ ___/ WEB SITE: None!
|: 1 |: 1 \ Administrative Staff:
|::.. . |::.. . | https://www.facebook.com/groups/25285999988
`-------`-------'
Original DikuMUD by Hans Staerfeldt, Katja Nyboe
Tom Madsen, Michael Seifert, and Sebastian Hammer
Based on MERC 2.1 code by Hatchet, Furey, and Kahn
ROM 2.3 code written by Russ Taylor, copyright 1993-1994
Ground ZERO base by Cory Hilke.
Welcome soldier.
Please state your name, clearly :Connections by hour
No hour of the week has produced a player count. 140 hours across the week have no measurement yet. 28 hours across the week answered but produced no count.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | no count in any hour | 20 | 4 | ||
| Tue | no count in any hour | 20 | 4 | ||
| Wed | no count in any hour | 20 | 4 | ||
| Thu | no count in any hour | 20 | 4 | ||
| Fri | no count in any hour | 20 | 4 | ||
| Sat | no count in any hour | 20 | 4 | ||
| Sun | no count in any hour | 20 | 4 | ||
How many, over time
Probed in this range, and no player count could be read from any of it.
days in UTC · 2 Jun 2026 – 30 Aug 2026
Nothing counted in this range.
Reachable
reachable · last 90 days
Reachable 100.0% of the 13 days we have measured. No day we measured was unreachable. 77 days predate anything we measured.
90 days ago
today
- reachable
- 100.0%
- longest outage
- none in the window
- last cause
- nothing recorded
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 2 Jun – 17 Aug: 77 days not measured
What changed
- 18 Aug 2026 endpoint recorded as groundzero2.duckdns.org 4000 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MSSP | ✕ absent | – silent |
Declared by the game
- name
- GroundZero II MUD
- codebase
- ROM