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GodWars: Apocalypse

Unclaimed — everything here was measured. Claim this game

apoc.godwars.net 6660answering since 16 Aug 2026

3 connected

declared

Connect screen

read as text
Welcome to God Wars: The...
       _____                              .__
      /  _  \ ______   ____   ____ _____  |  | ___.__.______  ______ ____
     /  /_\  \\____ \ /  _ \_/ ___\\__  \ |  |<   |  |\____ \/  ___// __ \
    /    |    \  |_> >  <_> )  \___ / __ \|  |_\___  ||  |_> >___ \\  ___/
    \____|__  /   __/ \____/ \___  >____  /____/ ____||   __/____  >\___  >
            \/|__|               \/     \/     \/     |__|       \/     \/
                      -> The Original God Wars Deluxe Mud <-

    o----------------------------------------------------------------------o
    |     Diku MUD was created by Hans Henrik Staerfeldt, Katja Nyboe,     |
    |           Tom Madsen, Michael Seifert and Sebastian Hammer.          |
    |           Merc 2.1 was created by Furey, Hatchet and Kahn.           |
    |                    God Wars was created by KaVir.                    |
    |       God Wars: The Apocalypse was created by Shimian and Tijer      |
    |                       on the 1st November 1997.                      |
    |  All code changes copyright (c) 1997-2026 God Wars: The Apocalypse.  |
    o----------------------------------------------------------------------o
Last Startup  : 09-Sep-2026  8:21pm (10 hours, 10 minutes, 33 seconds ago)
Last Reboot   : 09-Sep-2026  8:21pm (10 hours, 10 minutes, 33 seconds ago)

What name do you want engraved on your tombstone?
as sent by the server 76×23 16-colour SGR captured

Connections by hour

Busiest Saturday afternoons, 13:00–15:59. 11 hours across the week have no measurement yet. 4 hours across the week answered but produced no count.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon3 6 01:00
Tue2 7 01:00
Wed2 7 14:00
Thu1 6 01:00
Fri1 6 03:004 2
Sat2 7 11:007 2
Sun3 7 02:00

How many, over time

Typically 3 on, peaking at 7, over 15 of 30 days. Up about 23% from the start of the range to the end.

days in UTC · 1 Aug 2026 – 30 Aug 2026

1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — 2 players, every one of 1 probe17 Aug 2026 — 4 players, every one of 2 probes18 Aug 2026 — 3 players, every one of 2 probes19 Aug 2026 — 4 on average, 2–6 across 3 probes20 Aug 2026 — 2 on average, 1–6 across 3 probes21 Aug 2026 — 2 on average, 2–3 across 2 probes22 Aug 2026 — 4 on average, 4–5 across 3 probes23 Aug 2026 — 5 players, every one of 1 probe24 Aug 2026 — 2 on average, 1–3 across 5 probes25 Aug 2026 — 2 on average, 0–4 across 4 probes26 Aug 2026 — 3 on average, 2–4 across 3 probes27 Aug 2026 — 4 on average, 4–5 across 2 probes28 Aug 2026 — 4 players, every one of 1 probe29 Aug 2026 — 3 on average, 3–7 across 12 probes30 Aug 2026 — 3 on average, 3–5 across 12 probes
7 at the top 15 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 1 Aug–7 Aug: not measured
  • 8 Aug–14 Aug: not measured
  • 15 Aug–21 Aug: typically 3, peak 6, 6 days counted, 1 day not measured
  • 22 Aug–28 Aug: typically 4, peak 5, 7 days counted
  • 29 Aug–30 Aug: typically 3, peak 7, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 26 days we have measured. No day we measured was unreachable. 64 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 15 Aug: 64 days not measured

What changed

  1. 24 Aug 2026 capability.mssp.measured changed from false to true (handshake)
  2. 23 Aug 2026 capability.mssp.measured changed from true to false (handshake)
  3. 23 Aug 2026 capability.mssp.measured changed from false to true (handshake)
  4. 22 Aug 2026 HELPFILES changed from 477 to 478 (mssp)
  5. 16 Aug 2026 endpoint recorded as apoc.godwars.net 6660 (handshake)

Capabilities

None of the 15 disagree.
capability measured declared age
MCCP ● offered ◇ claimed
MSDP ● offered ◇ claimed
MSSP ● offered – silent
MXP ● offered ◇ claimed
ANSI – silent ◇ claimed
ATCP – silent ✕ denied
GMCP – silent ✕ denied
MCP – silent ✕ denied
MSP – silent ◇ claimed
PUEBLO – silent ✕ denied
TLS – silent ✕ denied
UTF-8 – silent ◇ claimed
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ◇ claimed
ZMP – silent ✕ denied

Declared by the game

codebase
GodWars: Deluxe
genre
Fantasy
objects
2131
mudprogs
0
player crafting
0
world originality
Mostly Stock
name
GodWars: Apocalypse
language
English
subgenre
Dark Fantasy
races
0
hiring coders
0
multiclassing
1
playerkilling
Restricted
crawl delay
-1
location
United Kingdom
areas
149
skills
0
hostname
apoc.godwars.net
minimum age
17
helpfiles
478
exits
0
port
6660
family
DikuMUD
mobiles
2621
extra descriptions
0
contact
[email protected]
gameplay
Player versus Player
rooms
7519
pay to play
0
mudtrigs
0
player guilds
0
ip
178.79.173.99
gamesystem
Custom
levels
0
hiring builders
1
adult material
0
multiplaying
Restricted
created
1997
status
Live
pay for perks
0
training system
None
dbsize
0
newbie friendly
1
equipment system
Both
quest system
Integrated
player cities
0
roleplaying
Accepted
player clans
0
classes
0
resets
0