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GinkoMUCK

Unclaimed — everything here was measured. Claim this game

ginkosoft.com 8898answering since 15 Aug 2026

0 connected

measured

Connect screen

read as text
Welcome to...                                                   ______
 _________                              |\      /| |        |  /        |  /
/  _______|              ||  _          | \    / | |        | |         | /
| |          ( )         || //  _____   |  \  /  | |        | |         |/
| |           _   _____  ||//  | ___ |  |   \/   | |        | |         |\
| |       _  | | |  __ \ | |   ||   ||  |        | |        | |         | \
| |______\ \ | | | |  || ||\\  ||___||  |        | |        | |         |  \
\__________/ |_| |_|  || || \\ |_____|  |        |  \______/   \_______ |   \
-----------------------------------------------------------------------------
                   You may type:
                      connect <name> <password> to connect.
                         connect guest guest to connect as a guest.
                            But don't bother typing WHO, it doesn't work.
-----------------------------------------------------------------------------
   You may request a character at: http://www.ginkosoft.com:8897/webcreate
-----------------------------------------------------------------------------
as sent by the server 77×16 no colour captured

Connections by hour

Busiest Saturday small hours, 00:00–00:59. 111 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 0 03:0016
Tue0 0 03:0016
Wed0 0 03:0019
Thu0 1 06:0016
Fri0 1 02:0013
Sat0 1 00:0012
Sun0 0 04:0019

How many, over time

Typically 0 on, peaking at 1, over 9 of 11 days. Down about 100% from the start of the range to the end.

days in UTC · 31 Aug 2026 – 10 Sep 2026

31 Aug 2026 — no measurement1 Sep 2026 — no measurement2 Sep 2026 — 0 on average, 0–1 across 6 probes3 Sep 2026 — 1 player, every one of 11 probes4 Sep 2026 — 0 on average, 0–1 across 12 probes5 Sep 2026 — 0 players, every one of 4 probes6 Sep 2026 — 0 players, every one of 4 probes7 Sep 2026 — 0 players, every one of 4 probes8 Sep 2026 — 0 players, every one of 4 probes9 Sep 2026 — 0 players, every one of 4 probes10 Sep 2026 — 0 players, every one of 1 probe
1 at the top 9 of 11 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 31 Aug–6 Sep: typically 0, peak 1, 5 days counted, 2 days not measured
  • 7 Sep–10 Sep: typically 0, peak 0, 4 days counted

Reachable

reachable · last 90 days

Reachable 40.8% of the 27 days we have measured. 16 days unreachable. Longest outage 14d 18h (connection refused). 63 days predate anything we measured.

90 days ago today
reachable
40.8%
longest outage
14d 18h
last cause
timed out
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 14 Aug: 63 days not measured
  • 18 Aug – 2 Sep: 16 days unreachable (connection refused)

What changed

  1. 2 Sep 2026 capability.mssp.measured changed from false to true (handshake)
  2. 15 Aug 2026 endpoint recorded as ginkosoft.com 8898 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ● offered – silent

Declared by the game

name
GinkoMUCK