FATEMUD [unclaimed]
telnet fatemud.com 7004
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
5 hours answered and produced no count. Measured on 2 of the seven days so far;
the grid appears once every day has an hour in it.
How many, over time (14 Aug 2026 – 11 Nov 2026, UTC)
Probed in this range, and no player count could be read from any of it.
Reachable (last 90 days)
Reachable 100.0% of the 2 days we have measured. No day we measured was
unreachable. 88 days predate anything we measured.
14 Aug – 9 Nov: 88 days not measured
Capabilities (0 of 2 disagree)
GMCP measured: yes declared: -
MSSP measured: NO declared: -
Declared by the game
name FateMud (declared, 5h)
Connect screen
[connect screen: 34 lines, text only]
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Code by: ,d" "b,a,.__,aP" a,._,d" Fate Staff:
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Eraser `b,_ ,P ,dP""b, ,d" ,dPYq, Drak
Murazor ,dAa,,, ,d" ,P' ,8" ,d' :Y Barco
Avanon ,P" d' d' ,8P d8baadP' Darkside
Shadowheart ,P' 8 8 :8 8'
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- LEGENDS OF FATE -
Running FateCode (DCnode Engine)
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Welcome to FateMud v4.0.61
Disclaimer: We are currently running under an open beta test. We
reserve the right to change anything at any given time.
Thank you for helping us test this new version of Fate Mud.
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"legacy" Legacy account (email and password)
"google" Google (not yet)
Sign in with:
What changed
2026-11-11 NAME recorded as FateMud (staff)
2026-11-10 endpoint recorded as fatemud.com 7004 (handshake)