mu*index
reading
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EQUESTRIAMUCK [unclaimed]
telnet equestria.kaitain.org 2700

Players now: 4  (measured, 1h)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
Busiest Tuesday, Wednesday and Friday 00:00–23:59.

  Mon — peak 5 at 17:00
  Tue — peak 5 at 01:00
  Wed — peak 6 at 10:00
  Thu — peak 5 at 00:00
  Fri — peak 5 at 03:00
  Sat — peak 5 at 08:00
  Sun — peak 5 at 09:00

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (29 Apr 2026 – 27 Jul 2026, UTC)
No measurement in this range.

Reachable (last 90 days)
Reachable 100.0% of the 81 days we have measured. No day we measured was
unreachable. 9 days predate anything we measured.

  9 Aug – 17 Aug: 9 days not measured

Capabilities (0 of 2 disagree)
  MCP        measured: yes     declared: -
  MSSP       measured: NO      declared: -

Declared by the game
  name       EquestriaMUCK  (declared, 2mo, stale)
  mcp_packages dns-org-mud-moo-simpleedit mcp-negotiate org-fuzzball-help org-fuzzball-notify org-fuzzball-simpleedit  (measured, 1h)

Connect screen
  [connect screen: 38 lines, text only]

  
                                   ________
                                  /RRRRRRRR\
                                 /RRMMMMMMRR\
                              /\/RMMYYYYYMMRR\
                             /NN|MYYYYYYYYYMM\
                         _   |NN|Y/NNNNNNNYY\*
                        (N\  \NNNNNNNNBMWNN\
                       (NNN\  |GNNNNNBWBMWNN\
                     (NNNNNN\ |GGNNNBWBMMWNNN\
              ______ (NNNNN(N\/GGGNNNMMMWNNNN\
            /MMMMMMM\ (NNN(NN/BGGGGNNNNNNNNNNN)
           /MBBBBBBBM\ (N(NNN|BBGGGG\NNNNN\NN/
          /MBBGGGGGGGG(NN NNN|BBBBBGG\------*
           /BGYYYYYYY(NNNNNNNN\MMMBBBG\
          /BGYYYMMRRNNN8888NNNNN/MM^BBB|
         /BGGYYMMRR|\N8||888NNN/MM/N\B/-------,
          /GGYYMMRR\ \N\\\NNNNN|M/NNNNNNNNNNNNN\
         /GGYYMMRRRR\/NN\\NN---===------NNNNNNNN\
        /GGYYMMRRRRR/NNNNNN/ZZ|    \ZZZZ\  \NNNNN)
       /GYYYMMMRR|\/|NNNNN/ZZZ|     |ZZZZ|  """""
        /YYYMMMRR|  |NNNN/ZZZZ|     |ZZZZ|
       /YYYYMMMRR|  |NNNN(ZZZZ\    /ZZZZ/
      /YYYYMM/\R/   |NNNNN\ZZZZ\  (ZZZZ/
      -^-^--        |NNNNNN\ZZZZ\  \ZZ/
                     \NNNNNN)""""
  ,------.                              ,--.         ,--.
  |  .---' ,---. ,--.,--. ,---.  ,---.,-'  '-.,--.--.`--' ,--,--.
  |  `--, | .-. ||  ||  || .-. :(  .-''-.  .-'|  .--',--.' ,-.  |
  |  `---.' '-' |'  ''  '\   --..-'  `) |  |  |  |   |  |\ '-'  |
  `------' `-|  | `----'  `----'`----'  `--'  `--'   `--' `--`--'
             `--                                 M    U    C    K
  
  To connect to your character use 'connect <playername> <password>'
  To connect as a guest, type 'connect guest guest'
  Use the WHO command to see who is online.
   #$#mcp-negotiate-can a641c80c7496066c package: "org-fuzzball-gui" min-version: "1.0" max-version: "
  1.3"

What changed
  2026-08-18  endpoint recorded as equestria.kaitain.org 2700 (handshake)