END OF TIME [unclaimed] telnet eotmud.com 4000 Players now: no count (nothing here says why) Reachable: 100.0% of the last 90 days Where to find this game WEBSITE http://www.eotmud.com (declared, 4h) When people are on (UTC) Busiest Monday, Tuesday, Thursday, Friday and Sunday 02:00–04:59. Reliably quiet every day in the afternoon, 11:00–13:59. 67 hours across the week have no measurement yet. Mon — peak 1 at 03:00, nobody on 05:00–07:59, 8 hours not measured Tue — peak 1 at 03:00, nobody on 05:00–07:59, 11 hours not measured Wed — peak 2 at 21:00, nobody on 05:00–07:59, 7 hours not measured Thu — peak 1 at 02:00, nobody on 17:00–19:59, 7 hours not measured Fri — peak 1 at 03:00, nobody on 05:00–07:59, 11 hours not measured Sat — measured at zero all day, nobody on 05:00–07:59, 12 hours not measured Sun — peak 1 at 03:00, nobody on 05:00–07:59, 11 hours not measured counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (7 Aug 2026 – 4 Nov 2026, UTC) Typically 0 on, peaking at 3, over 81 of 90 days. Down about 92% from the start of the range to the end. 7 Aug–13 Aug: not measured 14 Aug–20 Aug: typically 0, peak 1, 6 days counted, 1 day not measured 21 Aug–27 Aug: typically 1, peak 2, 7 days counted 28 Aug–3 Sep: typically 1, peak 2, 7 days counted 4 Sep–10 Sep: typically 1, peak 3, 7 days counted 11 Sep–17 Sep: typically 0, peak 1, 7 days counted 18 Sep–24 Sep: typically 0, peak 0, 7 days counted 25 Sep–1 Oct: typically 0, peak 1, 7 days counted 2 Oct–8 Oct: typically 0, peak 1, 7 days counted 9 Oct–15 Oct: typically 0, peak 0, 7 days counted 16 Oct–22 Oct: typically 0, peak 0, 7 days counted 23 Oct–29 Oct: typically 0, peak 2, 7 days counted 30 Oct–4 Nov: typically 0, peak 1, 5 days counted, 1 day not measured earlier: ?from=2026-05-09&to=2026-08-06&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 82 days we have measured. No day we measured was unreachable. 8 days predate anything we measured. 7 Aug – 14 Aug: 8 days not measured Capabilities (0 of 15 disagree) MSDP measured: yes declared: yes MSSP measured: yes declared: - MXP measured: yes declared: yes ANSI measured: - declared: yes ATCP measured: - declared: yes GMCP measured: - declared: yes MCCP measured: - declared: NO MCP measured: - declared: NO MSP measured: - declared: yes PUEBLO measured: - declared: NO TLS measured: - declared: NO UTF-8 measured: - declared: yes VT100 measured: - declared: NO XTERM 256 COLORS measured: - declared: yes ZMP measured: - declared: NO Declared by the game exits 92890 (declared, 4h) extra descriptions 949 (declared, 4h) resets 8415 (declared, 4h) adult material 0 (declared, 4h) port 4000 (declared, 4h) created 2005 (declared, 4h) name End of Time (declared, 4h) roleplaying Accepted (declared, 4h) minimum age 0 (declared, 4h) genre Fantasy (declared, 4h) world originality All Original (declared, 4h) gamesystem None (declared, 4h) areas 184 (declared, 4h) hostname eotmud.com (declared, 4h) player clans 1 (declared, 4h) player crafting 1 (declared, 4h) codebase Rom (EoT Custom) (declared, 4h) language English (declared, 4h) location United States of America (declared, 4h) website http://www.eotmud.com (declared, 4h) gameplay Hack and Slash (declared, 4h) subgenre Final Fantasy (declared, 4h) multiplaying Yes (declared, 4h) crawl delay -1 (declared, 4h) equipment system Both (declared, 4h) quest system Immortal Run, Integrated (declared, 4h) levels 80 (declared, 4h) newbie friendly 1 (declared, 4h) multiclassing 0 (declared, 4h) hiring coders 0 (declared, 4h) pay to play 0 (declared, 4h) hiring builders 1 (declared, 4h) pay for perks 0 (declared, 4h) classes 36 (declared, 4h) skills 224 (declared, 4h) mobiles 4367 (declared, 4h) races 9 (declared, 4h) player cities 0 (declared, 4h) playerkilling Restricted (declared, 4h) ip 66.221.0.71 (declared, 4h) status Live (declared, 4h) helpfiles 1342 (declared, 4h) player guilds 0 (declared, 4h) training system Both (declared, 4h) family DikuMUD (declared, 4h) objects 7507 (declared, 4h) rooms 17054 (declared, 4h) Connect screen Only 3 rows came back — too little to show. What changed 2026-11-02 AREAS changed from 183 to 184 (mssp) 2026-11-02 OBJECTS changed from 7505 to 7507 (mssp) 2026-10-30 OBJECTS changed from 7500 to 7505 (mssp) 2026-10-30 MOBILES changed from 4366 to 4367 (mssp) 2026-10-28 OBJECTS changed from 7494 to 7500 (mssp) 2026-10-28 MOBILES changed from 4363 to 4366 (mssp) 2026-10-27 ROOMS changed from 17053 to 17054 (mssp) 2026-10-27 ROOMS changed from 17016 to 17053 (mssp) 2026-07-31 endpoint recorded as eotmud.com 4000 (handshake)