mu*index
reading
theme
EDGE OF DARKNESS [unclaimed]
telnet teod.dyndns.org 7410

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
Measured every hour and nobody has been on in any of them. 131 hours across the
week have no measurement yet.

  Mon — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Tue — measured at zero all day, nobody on 21:00–22:59, 19 hours not measured
  Wed — measured at zero all day, nobody on 03:00–04:59, 16 hours not measured
  Thu — measured at zero all day, nobody on 03:00–04:59, 16 hours not measured
  Fri — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Sat — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Sun — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (13 Jun 2026 – 10 Sep 2026, UTC)
Typically 0 on, peaking at 0, over 23 of 90 days. Steady across the range.

  13 Jun–19 Jun: not measured
  20 Jun–26 Jun: not measured
  27 Jun–3 Jul: not measured
  4 Jul–10 Jul: not measured
  11 Jul–17 Jul: not measured
  18 Jul–24 Jul: not measured
  25 Jul–31 Jul: not measured
  1 Aug–7 Aug: not measured
  8 Aug–14 Aug: not measured
  15 Aug–21 Aug: typically 0, peak 0, 4 days counted, 3 days not measured
  22 Aug–28 Aug: typically 0, peak 0, 7 days counted
  29 Aug–4 Sep: typically 0, peak 0, 7 days counted
  5 Sep–10 Sep: typically 0, peak 0, 5 days counted, 1 day not measured

  earlier: ?from=2026-03-15&to=2026-06-12&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 24 days we have measured. No day we measured was
unreachable. 66 days predate anything we measured.

  13 Jun – 17 Aug: 66 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  codebase   RhostMUSH Alpha 4.0.0RL(A).p3  (measured, 2h)

Connect screen
  [connect screen: 22 lines, text only]

           (""")                                               (""")
            III                                                 III
            III          .-,--.   .                             III
            III           `\__  ,-| ,-. ,-.   ,-. ,"            III
          __III__          /    | | | | |-'   | | |-          __III__
        /:-.___,-:\       '`--' `-^ `-| `-'   `-' |         /:-.___,-:\
        \]  |:|  [/                  ,|           '         \]  |:|  [/
            |:|                      `'                         |:|
            |:|       .-,--.          .                         |:|
            |:|       ' |   \ ,-. ,-. | , ,-. ,-. ,-. ,-.       |:|
            |:|       , |   / ,-| |   |<  | | |-' `-. `-.       |:|
            |:|       `-^--'  `-^ '   ' ` ' ' `-' `-' `-'       |:|
            |:|                                                 |:|
            \./                                                 \./
  ------------------------------------------------------------------------------
    "connect <name> <password>" connects you to an existing character.
    "create <name> <password>" creates a new character.
    "WHO" tells you who is logged in to the game (case sensitive).
    "QUIT" exits the game and saves your character.
    "news" informs you about recent program changes and items of interest.
    "help" gives help on the commands, "help commands" for a list.
  ------------------------------------------------------------------------------

What changed
  2026-08-18  endpoint recorded as teod.dyndns.org 7410 (handshake)