DRAGONBALL UPRISING [unclaimed]
telnet amn.biyg.org 3074
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
No hour of the week has produced a player count. 126 hours across the week have
no measurement yet. 42 hours across the week answered but produced no count.
Mon — no count in any hour, 16 hours not measured, 8 hours probed but
uncountable
Tue — no count in any hour, 16 hours not measured, 8 hours probed but
uncountable
Wed — no count in any hour, 16 hours not measured, 8 hours probed but
uncountable
Thu — no count in any hour, 18 hours not measured, 6 hours probed but
uncountable
Fri — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sat — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sun — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (12 Jun 2026 – 9 Sep 2026, UTC)
Probed in this range, and no player count could be read from any of it.
Reachable (last 90 days)
Reachable 100.0% of the 27 days we have measured. No day we measured was
unreachable. 49 days predate anything we measured. 14 days went unmeasured — we
were not watching.
12 Jun – 30 Jul: 49 days not measured
1 Aug – 14 Aug: 14 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
codebase SMAUG (measured, 4h)
name Dragonball Uprising (declared, 3w)
Connect screen
[connect screen: 35 lines, text only]
-==-____ _--_ ___||___ _--_ ____-==-
---__----___/ __ \-- || | --/ __ \___----__---
---__ / / \ \ \\ / / / \ \ __---
---- -\| \ \ _\/_ / / |/-
| ""--.--.._ __/ \_()/\ \// \\/ /\()_/ \__
| `. "-.'""\_...-----..._ ,--. .--..-----.._.""| | / /
|_ _ \__ ). \ _/_ | \| || .. > `. | / /
| | `. ._) /|\ \ .-"""":-" "-. ` || |.' ,'`. | |_/_ /
| |_.' | / ""` \ ===/ ..|.. \ || < "" `. " |/__
`. . \ ,-- \-..-\ /"\ / || |> )-- | / |
|__..-'__||__\ |___\ __.:-.._..-'_|\___||____..-/ |__|--""____/
_ _ _ _
| | | | ( * ) (* *)
| | | | ____ ____ _ ___ _ ____ ____
| | | || _ \ / ___)| | /___)| || _ \ / _ |
| |___| || | | || | | ||___ || || | | |( ( | |
\______|| ||_/ |_| |_|(___/ |_||_| |_| \_|| |
|_| (_____|
# DBR 1.0 Codebase by: Karten #
# DBSOS codebase coded by: Horus, Kronotross, Epyon. #
# CFP Major overhaul by: Epyon, Luther, Saiyr, Zafin #
# For area credit see type 'areas' ingame. #
# Dragonball Uprising is a Dragonball themed universe which uses the DBS #
# codebase originally coded by Goku, Melora, Saiyr, Islvin, and Karma. #
# ======================================================================= #
# Dragon Ball Z and all logos, character names and distinctive likenesses #
# thereof are trademarks of 2000 Bird Studio/Shueisha, Toei Animation. #
# SMAUG 1.4 written by Thoric with Altrag, Blodkai, Haus, Narn, Scryn, #
# Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Fireblade and Nivek. #
# Original MERC 2.1 code by: Hatchet, Furey, and Kahn. Original DikuMUD #
# code by: Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert #
Enter your character's name, or type new:
What changed
2026-07-31 endpoint recorded as amn.biyg.org 3074 (handshake)