DRAGONBALL REDEMPTION [unclaimed]
telnet mud.morchronium.com 7000
Players now: no count (nothing here says why)
Reachable: 99.6% of the last 90 days
Longest outage: 6h
When people are on (UTC)
Measured every hour and nobody has been on in any of them. 112 hours across the
week have no measurement yet.
Mon — measured at zero all day, nobody on 03:00–04:59, 16 hours not measured
Tue — measured at zero all day, nobody on 03:00–04:59, 16 hours not measured
Wed — measured at zero all day, nobody on 03:00–04:59, 16 hours not measured
Thu — measured at zero all day, nobody on 03:00–04:59, 16 hours not measured
Fri — measured at zero all day, nobody on 03:00–04:59, 16 hours not measured
Sat — measured at zero all day, nobody on 03:00–04:59, 16 hours not measured
Sun — measured at zero all day, nobody on 03:00–04:59, 16 hours not measured
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (3 Aug 2026 – 31 Oct 2026, UTC)
Typically 0 on, peaking at 1, over 74 of 90 days. Down about 100% from the start
of the range to the end.
3 Aug–9 Aug: not measured
10 Aug–16 Aug: not measured
17 Aug–23 Aug: typically 0, peak 0, 5 days counted, 2 days not measured
24 Aug–30 Aug: typically 0, peak 1, 7 days counted
31 Aug–6 Sep: typically 0, peak 0, 7 days counted
7 Sep–13 Sep: typically 0, peak 0, 7 days counted
14 Sep–20 Sep: typically 0, peak 0, 7 days counted
21 Sep–27 Sep: typically 0, peak 0, 7 days counted
28 Sep–4 Oct: typically 0, peak 0, 7 days counted
5 Oct–11 Oct: typically 0, peak 0, 7 days counted
12 Oct–18 Oct: typically 0, peak 0, 7 days counted
19 Oct–25 Oct: typically 0, peak 0, 7 days counted
26 Oct–31 Oct: typically 0, peak 0, 6 days counted
earlier: ?from=2026-05-05&to=2026-08-02&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 99.6% of the 74 days we have measured. 1 day unreachable. Longest
outage 6h (no route from here). 16 days predate anything we measured.
3 Aug – 18 Aug: 16 days not measured
5 Sep: 1 day unreachable (no route from here)
Capabilities (0 of 15 disagree)
MCCP measured: yes declared: yes
MSDP measured: yes declared: yes
MSSP measured: yes declared: -
MXP measured: yes declared: yes
ANSI measured: - declared: yes
ATCP measured: - declared: NO
GMCP measured: - declared: yes
MCP measured: - declared: NO
MSP measured: - declared: yes
PUEBLO measured: - declared: NO
TLS measured: - declared: NO
UTF-8 measured: - declared: yes
VT100 measured: - declared: NO
XTERM 256 COLORS measured: - declared: yes
ZMP measured: - declared: NO
Declared by the game
quest system 1 (declared, 4h)
multiclassing 0 (declared, 4h)
name Dragonball Redemption (declared, 4h)
website wiki.dbredemption.com (declared, 4h)
races MAX_RACE (declared, 4h)
hiring coders 1 (declared, 4h)
location North America (declared, 4h)
classes 0 (declared, 4h)
pay for perks 0 (declared, 4h)
player crafting 0 (declared, 4h)
port 7000 (declared, 4h)
mobiles 0 (declared, 4h)
newbie friendly 1 (declared, 4h)
roleplaying 1 (declared, 4h)
minimum age 16 (declared, 4h)
levels 0 (declared, 4h)
hiring builders 1 (declared, 4h)
player guilds 0 (declared, 4h)
codebase SMAUGFUSS (declared, 4h)
objects 0 (declared, 4h)
multiplaying 1 (declared, 4h)
hostname mud.dbredemption.com (declared, 4h)
helpfiles 0 (declared, 4h)
crawl delay -1 (declared, 4h)
areas 0 (declared, 4h)
skills MAX_SKILL (declared, 4h)
playerkilling 1 (declared, 4h)
language ENGLISH (declared, 4h)
rooms 0 (declared, 4h)
pay to play 0 (declared, 4h)
player clans 1 (declared, 4h)
adult material 0 (declared, 4h)
equipment system 1 (declared, 4h)
training system 1 (declared, 4h)
player cities 0 (declared, 4h)
Connect screen
[connect screen: 36 lines, text only]
-==-____ _--_ ___||___ _--_ ____-==- *
* ---__----___/ __ \-- | | --/ __ \___----__---
---__ / / \ \ \ / / / \ \ __--- *
__.. * -\| \ \ _\/_ / / |/-
| ""--.--.._ __/\_()/\ \// \\/ /\()_/ \__ ,--. ---,
| `. "-.'""\_...-----..._ ,--. .--..-----.._.""| | / /
|_ _ \__ ). \ _/_ | \| || .. > `. | / / *
| | `. ._) /|\ \ .-"""":-" "-. ` || |.' ,'`. | |_/_ /
| |_.' | / ""` \ ===/ .-, \ || < "" `. " |/__
`. . \ ,-- \-..-\ ' / || |> )-- | / |
|__..-'__||__\_ __|_\ __.:-.._..-' _|\___||____..-/ |__|--""____/
* __________ .___ __ .__
\______ \ ____ __| _/____ _____ _______/ |_|__| ____ ____ *
| __/ __ \ / __ _/ __ \ / \\____ \ __| |/ _ \ / \
| | \ ___// /_/ \ ___/| Y Y | |_> | | | ( <_> | | \
|____|_ /\___ \____ |\___ |__|_| | __/|__| |__|\____/|___| /
* \/ \/ \/ \/ \/|__| \/ *
.-. .-. .-. .-. .-. .-. .-.
('*.) ((-)) ( : ) (:-:) ( * ) (: :) (:::)
`-' `-' `-' `-' `-' `-' `-'
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Dragon Ball Z and all logos, character names and distinctive likenesses thereof
are trademarks of Toei Animation. 2000 Bird Studio/Shueisha, Toei Animation.
SMAUG 1.4: Written by Thoric (Derek Snider) with Altrag, Blodkai, Haus, Narn,
Scryn, Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Firebladeand Nivek.
Original MERC 2.1 code by: Hatchet, Furey, and Kahn. Dbnu 2.0 code by: Hokai
Original DikuMUD code by: Hans Staerfeldt, Katja, Nyboe, Tom Madsen, Michael
Seifert & Sebastian Hammer. Original DBSaga Code By: Warren, Steven, Saiyr,
Ubuu, melora, and islvin. Area credits see the area command, 'Credits' are
available in the mud. Special Thanks to Remcon and Rek.
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Currently there are 0 Mortals and 0 Immortals online.
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What changed
2026-08-24 capability.mssp.measured changed from false to true (handshake)
2026-08-24 capability.mssp.measured changed from true to false (handshake)
2026-08-21 capability.mssp.measured changed from false to true (handshake)
2026-08-19 endpoint recorded as mud.morchronium.com 7000 (handshake)