Dragonball Redemption
Unclaimed — everything here was measured. Claim this game
mud.morchronium.com 7000answering since 19 Aug 2026
0 connected
declared
Connect screen
-==-____ _--_ ___||___ _--_ ____-==- *
* ---__----___/ __ \-- | | --/ __ \___----__---
---__ / / \ \ \ / / / \ \ __--- *
__.. * -\| \ \ _\/_ / / |/-
| ""--.--.._ __/\_()/\ \// \\/ /\()_/ \__ ,--. ---,
| `. "-.'""\_...-----..._ ,--. .--..-----.._.""| | / /
|_ _ \__ ). \ _/_ | \| || .. > `. | / / *
| | `. ._) /|\ \ .-"""":-" "-. ` || |.' ,'`. | |_/_ /
| |_.' | / ""` \ ===/ .-, \ || < "" `. " |/__
`. . \ ,-- \-..-\ ' / || |> )-- | / |
|__..-'__||__\_ __|_\ __.:-.._..-' _|\___||____..-/ |__|--""____/
* __________ .___ __ .__
\______ \ ____ __| _/____ _____ _______/ |_|__| ____ ____ *
| __/ __ \ / __ _/ __ \ / \\____ \ __| |/ _ \ / \
| | \ ___// /_/ \ ___/| Y Y | |_> | | | ( <_> | | \
|____|_ /\___ \____ |\___ |__|_| | __/|__| |__|\____/|___| /
* \/ \/ \/ \/ \/|__| \/ *
.-. .-. .-. .-. .-. .-. .-.
('*.) ((-)) ( : ) (:-:) ( * ) (: :) (:::)
`-' `-' `-' `-' `-' `-' `-'
--------------------------------------------------------------------------------
Dragon Ball Z and all logos, character names and distinctive likenesses thereof
are trademarks of Toei Animation. 2000 Bird Studio/Shueisha, Toei Animation.
SMAUG 1.4: Written by Thoric (Derek Snider) with Altrag, Blodkai, Haus, Narn,
Scryn, Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Firebladeand Nivek.
Original MERC 2.1 code by: Hatchet, Furey, and Kahn. Dbnu 2.0 code by: Hokai
Original DikuMUD code by: Hans Staerfeldt, Katja, Nyboe, Tom Madsen, Michael
Seifert & Sebastian Hammer. Original DBSaga Code By: Warren, Steven, Saiyr,
Ubuu, melora, and islvin. Area credits see the area command, 'Credits' are
available in the mud. Special Thanks to Remcon and Rek.
--------------------------------------------------------------------------------
Currently there are 0 Mortals and 0 Immortals online.
Enter your account name, or type new:
read as text
-==-____ _--_ ___||___ _--_ ____-==- *
* ---__----___/ __ \-- | | --/ __ \___----__---
---__ / / \ \ \ / / / \ \ __--- *
__.. * -\| \ \ _\/_ / / |/-
| ""--.--.._ __/\_()/\ \// \\/ /\()_/ \__ ,--. ---,
| `. "-.'""\_...-----..._ ,--. .--..-----.._.""| | / /
|_ _ \__ ). \ _/_ | \| || .. > `. | / / *
| | `. ._) /|\ \ .-"""":-" "-. ` || |.' ,'`. | |_/_ /
| |_.' | / ""` \ ===/ .-, \ || < "" `. " |/__
`. . \ ,-- \-..-\ ' / || |> )-- | / |
|__..-'__||__\_ __|_\ __.:-.._..-' _|\___||____..-/ |__|--""____/
* __________ .___ __ .__
\______ \ ____ __| _/____ _____ _______/ |_|__| ____ ____ *
| __/ __ \ / __ _/ __ \ / \\____ \ __| |/ _ \ / \
| | \ ___// /_/ \ ___/| Y Y | |_> | | | ( <_> | | \
|____|_ /\___ \____ |\___ |__|_| | __/|__| |__|\____/|___| /
* \/ \/ \/ \/ \/|__| \/ *
.-. .-. .-. .-. .-. .-. .-.
('*.) ((-)) ( : ) (:-:) ( * ) (: :) (:::)
`-' `-' `-' `-' `-' `-' `-'
--------------------------------------------------------------------------------
Dragon Ball Z and all logos, character names and distinctive likenesses thereof
are trademarks of Toei Animation. 2000 Bird Studio/Shueisha, Toei Animation.
SMAUG 1.4: Written by Thoric (Derek Snider) with Altrag, Blodkai, Haus, Narn,
Scryn, Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Firebladeand Nivek.
Original MERC 2.1 code by: Hatchet, Furey, and Kahn. Dbnu 2.0 code by: Hokai
Original DikuMUD code by: Hans Staerfeldt, Katja, Nyboe, Tom Madsen, Michael
Seifert & Sebastian Hammer. Original DBSaga Code By: Warren, Steven, Saiyr,
Ubuu, melora, and islvin. Area credits see the area command, 'Credits' are
available in the mud. Special Thanks to Remcon and Rek.
--------------------------------------------------------------------------------
Currently there are 0 Mortals and 0 Immortals online.
Enter your account name, or type new:Connections by hour
Measured every hour and nobody has been on in any of them. 85 hours across the week have no measurement yet.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 0 | 0 | 00:00 | 12 | – |
| Tue | 0 | 0 | 00:00 | 12 | – |
| Wed | 0 | 0 | 00:00 | 12 | – |
| Thu | 0 | 0 | 00:00 | 12 | – |
| Fri | 0 | 0 | 00:00 | 12 | – |
| Sat | 0 | 0 | 00:00 | 12 | – |
| Sun | 0 | 0 | 00:00 | 13 | – |
How many, over time
Typically 0 on, peaking at 1, over 12 of 365 days. Steady across the range.
days in UTC · 31 Aug 2025 – 30 Aug 2026
1 at the top
12 of 365 days counted
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
- not measured — a break in the line
read as text
- 31 Aug–6 Sep: not measured
- 7 Sep–13 Sep: not measured
- 14 Sep–20 Sep: not measured
- 21 Sep–27 Sep: not measured
- 28 Sep–4 Oct: not measured
- 5 Oct–11 Oct: not measured
- 12 Oct–18 Oct: not measured
- 19 Oct–25 Oct: not measured
- 26 Oct–1 Nov: not measured
- 2 Nov–8 Nov: not measured
- 9 Nov–15 Nov: not measured
- 16 Nov–22 Nov: not measured
- 23 Nov–29 Nov: not measured
- 30 Nov–6 Dec: not measured
- 7 Dec–13 Dec: not measured
- 14 Dec–20 Dec: not measured
- 21 Dec–27 Dec: not measured
- 28 Dec–3 Jan: not measured
- 4 Jan–10 Jan: not measured
- 11 Jan–17 Jan: not measured
- 18 Jan–24 Jan: not measured
- 25 Jan–31 Jan: not measured
- 1 Feb–7 Feb: not measured
- 8 Feb–14 Feb: not measured
- 15 Feb–21 Feb: not measured
- 22 Feb–28 Feb: not measured
- 1 Mar–7 Mar: not measured
- 8 Mar–14 Mar: not measured
- 15 Mar–21 Mar: not measured
- 22 Mar–28 Mar: not measured
- 29 Mar–4 Apr: not measured
- 5 Apr–11 Apr: not measured
- 12 Apr–18 Apr: not measured
- 19 Apr–25 Apr: not measured
- 26 Apr–2 May: not measured
- 3 May–9 May: not measured
- 10 May–16 May: not measured
- 17 May–23 May: not measured
- 24 May–30 May: not measured
- 31 May–6 Jun: not measured
- 7 Jun–13 Jun: not measured
- 14 Jun–20 Jun: not measured
- 21 Jun–27 Jun: not measured
- 28 Jun–4 Jul: not measured
- 5 Jul–11 Jul: not measured
- 12 Jul–18 Jul: not measured
- 19 Jul–25 Jul: not measured
- 26 Jul–1 Aug: not measured
- 2 Aug–8 Aug: not measured
- 9 Aug–15 Aug: not measured
- 16 Aug–22 Aug: typically 0, peak 0, 4 days counted, 3 days not measured
- 23 Aug–29 Aug: typically 0, peak 1, 7 days counted
- 30 Aug: typically 0, peak 0, 1 day counted
Reachable
reachable · last 90 days
Reachable 98.8% of the 23 days we have measured. 1 day unreachable. Longest outage 6h (no route from here). 67 days predate anything we measured.
90 days ago
today
- reachable
- 98.8%
- longest outage
- 6h
- last cause
- no route from here
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 13 Jun – 18 Aug: 67 days not measured
- 5 Sep: 1 day unreachable (no route from here)
What changed
- 24 Aug 2026 capability.mssp.measured changed from false to true (handshake)
- 24 Aug 2026 capability.mssp.measured changed from true to false (handshake)
- 21 Aug 2026 capability.mssp.measured changed from false to true (handshake)
- 19 Aug 2026 endpoint recorded as mud.morchronium.com 7000 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MCCP | ● offered | ◇ claimed | |
| MSDP | ● offered | ◇ claimed | |
| MSSP | ● offered | – silent | |
| MXP | ● offered | ◇ claimed | |
| ANSI | – silent | ◇ claimed | |
| ATCP | – silent | ✕ denied | |
| GMCP | – silent | ◇ claimed | |
| MCP | – silent | ✕ denied | |
| MSP | – silent | ◇ claimed | |
| PUEBLO | – silent | ✕ denied | |
| TLS | – silent | ✕ denied | |
| UTF-8 | – silent | ◇ claimed | |
| VT100 | – silent | ✕ denied | |
| XTERM 256 COLORS | – silent | ◇ claimed | |
| ZMP | – silent | ✕ denied |
Declared by the game
- quest system
- 1
- multiclassing
- 0
- name
- Dragonball Redemption
- website
- wiki.dbredemption.com
- races
- MAX_RACE
- hiring coders
- 1
- location
- North America
- classes
- 0
- pay for perks
- 0
- player crafting
- 0
- port
- 7000
- mobiles
- 0
- newbie friendly
- 1
- roleplaying
- 1
- minimum age
- 16
- levels
- 0
- hiring builders
- 1
- player guilds
- 0
- codebase
- SMAUGFUSS
- objects
- 0
- multiplaying
- 1
- hostname
- mud.dbredemption.com
- helpfiles
- 0
- crawl delay
- -1
- areas
- 0
- skills
- MAX_SKILL
- playerkilling
- 1
- language
- ENGLISH
- rooms
- 0
- pay to play
- 0
- player clans
- 1
- adult material
- 0
- equipment system
- 1
- training system
- 1
- player cities
- 0