DRAGONBALL INFINITY [unclaimed]
telnet dbinfinity.bounceme.net 4000
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
No hour of the week has produced a player count. 128 hours across the week have
no measurement yet. 40 hours across the week answered but produced no count.
Mon — no count in any hour, 16 hours not measured, 8 hours probed but
uncountable
Tue — no count in any hour, 16 hours not measured, 8 hours probed but
uncountable
Wed — no count in any hour, 17 hours not measured, 7 hours probed but
uncountable
Thu — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Fri — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sat — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sun — no count in any hour, 19 hours not measured, 5 hours probed but
uncountable
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (3 Jun 2026 – 31 Aug 2026, UTC)
Probed in this range, and no player count could be read from any of it.
Reachable (last 90 days)
Reachable 100.0% of the 17 days we have measured. No day we measured was
unreachable. 73 days predate anything we measured.
3 Jun – 14 Aug: 73 days not measured
Capabilities (0 of 3 disagree)
CHARSET measured: yes declared: -
UTF-8 measured: yes declared: -
MSSP measured: NO declared: -
Declared by the game
charset utf-8 (measured, 5h)
name DragonBall Infinity (declared, 2w)
codebase SMAUG (measured, 5h)
Connect screen
[connect screen: 28 lines, text only]
Welcome to the DragonBall Infinity. A MUD based on the DragonBall,
DragonBall Z, and DragonBall: GT anime and manga universe.
DragonBall Infinity (DBI) v3.0 (BETA) [SMAUG Code Base]
Code by: Kilan, Rendo, Luther, Boko, Chosen, Picard, Khonsu (DBI) 3.0.0
Original Code by: Goku(Warren), Melora, Islvin, Karma (DBS v2.5)
Areas by: Kilan, Hao, Veritas, Fenris, Ranmyaku, Talling, Gohan, Sasuke,
Bojack, Borfin, Sixteen, Picard, Rhys, Lux, Arcimedes, Nell,
Khonsu, Rizion, NotRazic
Original Areas by: Ubuu, Melora, Thirteen, Bardock, Islvin, Koronto,
Ferrin, Dabura, Scyrok, Viola, Kalia
==============================================================================
Dragon Ball Z and all logos, character names and distinctive likenesses
thereof are trademarks of Toei Animation. 2000 Bird Studio/Shueisha,
Toei Animation.
SMAUG 1.4 written by Thoric (Derek Snider) with Altrag, Blodkai, Haus, Narn,
Scryn, Swordbearer, Tricops, Gorog, Rennard, Grishnakh, Fireblade and Nivek.
Original MERC 2.1 code by: Hatchet, Furey, and Kahn. Original DikuMUD code by:
Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert & Sebastian Hammer
==============================================================================
ACCOUNT SYSTEM - PLEASE READ
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What changed
2026-07-31 endpoint recorded as dbinfinity.bounceme.net 4000 (handshake)