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DIVINE BLOOD [unclaimed]
telnet mud.divineblood.org 4000

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
Longest outage: 10m

Where to find this game
  WEBSITE    https://www.divineblood.org/  (declared, 4h)
  CONTACT    [email protected]  (declared, 4h)

When people are on (UTC)
Busiest Sunday 16:00–18:59. Reliably quiet every day in the afternoon,
12:00–15:59. 5 hours across the week have no measurement yet.

  Mon — peak 1 at 10:00, nobody on 05:00–09:59, 1 hour not measured
  Tue — peak 1 at 11:00, nobody on 00:00–10:59, 1 hour not measured
  Wed — peak 1 at 10:00, nobody on 00:00–09:59, 1 hour not measured
  Thu — peak 2 at 05:00, nobody on 11:00–23:59
  Fri — peak 2 at 06:00, nobody on 00:00–05:59, 1 hour not measured
  Sat — peak 2 at 20:00, nobody on 09:00–15:59
  Sun — peak 2 at 17:00, nobody on 09:00–13:59, 1 hour not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (5 Aug 2026 – 2 Nov 2026, UTC)
Typically 0 on, peaking at 4, over 79 of 90 days. Down about 86% from the start
of the range to the end.

  5 Aug–11 Aug: not measured
  12 Aug–18 Aug: typically 1, peak 3, 3 days counted, 4 days not measured
  19 Aug–25 Aug: typically 0, peak 3, 7 days counted
  26 Aug–1 Sep: typically 1, peak 4, 7 days counted
  2 Sep–8 Sep: typically 0, peak 2, 7 days counted
  9 Sep–15 Sep: typically 0, peak 2, 7 days counted
  16 Sep–22 Sep: typically 0, peak 2, 7 days counted
  23 Sep–29 Sep: typically 0, peak 3, 7 days counted
  30 Sep–6 Oct: typically 0, peak 1, 7 days counted
  7 Oct–13 Oct: typically 0, peak 2, 7 days counted
  14 Oct–20 Oct: typically 0, peak 1, 7 days counted
  21 Oct–27 Oct: typically 0, peak 2, 7 days counted
  28 Oct–2 Nov: typically 0, peak 1, 6 days counted

  earlier: ?from=2026-05-07&to=2026-08-04&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 80 days we have measured. 2 days unreachable. Longest
outage 10m (no route from here). 10 days predate anything we measured.

  5 Aug – 14 Aug: 10 days not measured
  24 Aug – 25 Aug: 2 days unreachable (no route from here)

Capabilities (0 of 1 disagree)
  MSSP       measured: yes     declared: -

Declared by the game
  name       Divine Blood  (declared, 4h)
  port       4000  (declared, 4h)
  website    https://www.divineblood.org/  (declared, 4h)
  codebase   ROM  (measured, 4h)
  hostname   mud.divineblood.org  (declared, 4h)
  created    1998  (declared, 4h)
  contact    [email protected]  (declared, 4h)
  language   English  (declared, 4h)

Connect screen
  [connect screen: 37 lines, text only]

  
  
                                  WELCOME TO
      ___                                  ___    _                      _
     (  _`\  _         _                  (  _`\ (_ )                   ( )
     | | ) |(_) _   _ (_)  ___     __     | (_) ) | |    _      _      _| |
     | | | )| |( ) ( )| |/' _ `\ /'__`\   |  _ <' | |  /'_`\  /'_`\  /'_` |
     | |_) || || \_/ || || ( ) |(  ___/   | (_) ) | | ( (_) )( (_) )( (_| |
     (____/'(_)`\___/'(_)(_) (_)`\____)   (____/'(___)`\___/'`\___/'`\__,_)
                                                                      V2.0
  
                                    ]=I==II==I=[
                                     \\__||__//                 ]=I==II==I=[
                ]=I==II==I=[          |.. ` *|                   \\__||__//
                 \\__||__//           |. /\ #|                    |-_ []#|
                  | []   |            |  ## *|                    |      |
                  |    ..|            | . , #|                  ]=I==II==I=[
  ___   ____  ___ |   .. |         __ |..__.*| __                \\__||__//
  ] I---I  I--I [ |..    |        |  ||_|  |_|| |                 |    _*|
  ]_____________[ | .. []|         \--\-|-|--/-//                 |   _ #|
   \_\| |_| |/_/  |_   _ | _   _   _|      ' *|                   |`    *|
    |  .     |'-'-` '-` '-` '-` '-` | []     #|-|--|-_-_-_-_ _ _ _|_'   #|
    |     '  |=-=-=-=-=-=-=-=-=-=-=-|      []*|-----________` ` `   ]   *|
    |  ` ` []|      _-_-_-_-_  '    |-       #|      ,    ' ```````['  _#|
    | '  `  '|   [] | | | | |  []`  |  []    *|   `          . `   |'  I*|
    |      - |    ` | | | | | `     | ;  '   #|     .  |        '  |    #|
   /_'_-_-___-\__,__|_|_|_|_|_______|   `  , *|    ________+__,__,-/._.._.\
               _,--'    __,-'      /,_,_v_Y_,_v\\-'       -Trinity
  
                               ROM Version 2.4b6
  
                 Original DikuMUD by Hans Staerfeldt, Katja Nyboe,
                 Tom Madsen, Michael Seifert, and Sebastian Hammer
                 Based on MERC 2.1 code by Hatchet, Furey, and Kahn
                 ROM 2.4 copyright (c) 1993-1998 Russ Taylor
  
  What is thy name?

What changed
  2026-07-31  endpoint recorded as mud.divineblood.org 4000 (handshake)