DIVINE BLOOD [unclaimed] telnet mud.divineblood.org 4000 Players now: no count (nothing here says why) Reachable: 100.0% of the last 90 days Longest outage: 10m Where to find this game WEBSITE https://www.divineblood.org/ (declared, 4h) CONTACT [email protected] (declared, 4h) When people are on (UTC) Busiest Sunday 16:00–18:59. Reliably quiet every day in the afternoon, 12:00–15:59. 5 hours across the week have no measurement yet. Mon — peak 1 at 10:00, nobody on 05:00–09:59, 1 hour not measured Tue — peak 1 at 11:00, nobody on 00:00–10:59, 1 hour not measured Wed — peak 1 at 10:00, nobody on 00:00–09:59, 1 hour not measured Thu — peak 2 at 05:00, nobody on 11:00–23:59 Fri — peak 2 at 06:00, nobody on 00:00–05:59, 1 hour not measured Sat — peak 2 at 20:00, nobody on 09:00–15:59 Sun — peak 2 at 17:00, nobody on 09:00–13:59, 1 hour not measured counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (5 Aug 2026 – 2 Nov 2026, UTC) Typically 0 on, peaking at 4, over 79 of 90 days. Down about 86% from the start of the range to the end. 5 Aug–11 Aug: not measured 12 Aug–18 Aug: typically 1, peak 3, 3 days counted, 4 days not measured 19 Aug–25 Aug: typically 0, peak 3, 7 days counted 26 Aug–1 Sep: typically 1, peak 4, 7 days counted 2 Sep–8 Sep: typically 0, peak 2, 7 days counted 9 Sep–15 Sep: typically 0, peak 2, 7 days counted 16 Sep–22 Sep: typically 0, peak 2, 7 days counted 23 Sep–29 Sep: typically 0, peak 3, 7 days counted 30 Sep–6 Oct: typically 0, peak 1, 7 days counted 7 Oct–13 Oct: typically 0, peak 2, 7 days counted 14 Oct–20 Oct: typically 0, peak 1, 7 days counted 21 Oct–27 Oct: typically 0, peak 2, 7 days counted 28 Oct–2 Nov: typically 0, peak 1, 6 days counted earlier: ?from=2026-05-07&to=2026-08-04&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 80 days we have measured. 2 days unreachable. Longest outage 10m (no route from here). 10 days predate anything we measured. 5 Aug – 14 Aug: 10 days not measured 24 Aug – 25 Aug: 2 days unreachable (no route from here) Capabilities (0 of 1 disagree) MSSP measured: yes declared: - Declared by the game name Divine Blood (declared, 4h) port 4000 (declared, 4h) website https://www.divineblood.org/ (declared, 4h) codebase ROM (measured, 4h) hostname mud.divineblood.org (declared, 4h) created 1998 (declared, 4h) contact [email protected] (declared, 4h) language English (declared, 4h) Connect screen [connect screen: 37 lines, text only] WELCOME TO ___ ___ _ _ ( _`\ _ _ ( _`\ (_ ) ( ) | | ) |(_) _ _ (_) ___ __ | (_) ) | | _ _ _| | | | | )| |( ) ( )| |/' _ `\ /'__`\ | _ <' | | /'_`\ /'_`\ /'_` | | |_) || || \_/ || || ( ) |( ___/ | (_) ) | | ( (_) )( (_) )( (_| | (____/'(_)`\___/'(_)(_) (_)`\____) (____/'(___)`\___/'`\___/'`\__,_) V2.0 ]=I==II==I=[ \\__||__// ]=I==II==I=[ ]=I==II==I=[ |.. ` *| \\__||__// \\__||__// |. /\ #| |-_ []#| | [] | | ## *| | | | ..| | . , #| ]=I==II==I=[ ___ ____ ___ | .. | __ |..__.*| __ \\__||__// ] I---I I--I [ |.. | | ||_| |_|| | | _*| ]_____________[ | .. []| \--\-|-|--/-// | _ #| \_\| |_| |/_/ |_ _ | _ _ _| ' *| |` *| | . |'-'-` '-` '-` '-` '-` | [] #|-|--|-_-_-_-_ _ _ _|_' #| | ' |=-=-=-=-=-=-=-=-=-=-=-| []*|-----________` ` ` ] *| | ` ` []| _-_-_-_-_ ' |- #| , ' ```````[' _#| | ' ` '| [] | | | | | []` | [] *| ` . ` |' I*| | - | ` | | | | | ` | ; ' #| . | ' | #| /_'_-_-___-\__,__|_|_|_|_|_______| ` , *| ________+__,__,-/._.._.\ _,--' __,-' /,_,_v_Y_,_v\\-' -Trinity ROM Version 2.4b6 Original DikuMUD by Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert, and Sebastian Hammer Based on MERC 2.1 code by Hatchet, Furey, and Kahn ROM 2.4 copyright (c) 1993-1998 Russ Taylor What is thy name? What changed 2026-07-31 endpoint recorded as mud.divineblood.org 4000 (handshake)