DISCWORLD.STARTURTLE.NET [unclaimed] telnet 81.187.51.5 4242 telnet discworld.starturtle.net 4242 Players now: 52 (declared, 24m) Reachable: 100.0% of the last 90 days Where to find this game WEBSITE http://discworld.starturtle.net (declared, 24m) When people are on (UTC) Busiest Monday evenings, 17:00–23:59. Mon — peak 25 at 19:00 Tue — peak 29 at 18:00, nobody on 23:00–23:59 Wed — peak 23 at 12:00, nobody on 01:00–01:59 Thu — peak 15 at 13:00 Fri — peak 14 at 04:00 Sat — peak 16 at 13:00 Sun — peak 20 at 21:00 counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (2 Jun 2026 – 30 Aug 2026, UTC) Typically 10 on, peaking at 87, over 16 of 90 days. Down about 63% from the start of the range to the end. 2 Jun–8 Jun: not measured 9 Jun–15 Jun: not measured 16 Jun–22 Jun: not measured 23 Jun–29 Jun: not measured 30 Jun–6 Jul: not measured 7 Jul–13 Jul: not measured 14 Jul–20 Jul: not measured 21 Jul–27 Jul: not measured 28 Jul–3 Aug: not measured 4 Aug–10 Aug: not measured 11 Aug–17 Aug: typically 47, peak 79, 3 days counted, 4 days not measured 18 Aug–24 Aug: typically 10, peak 87, 7 days counted 25 Aug–30 Aug: typically 11, peak 87, 6 days counted earlier: ?from=2026-03-04&to=2026-06-01&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 16 days we have measured. No day we measured was unreachable. 74 days predate anything we measured. 2 Jun – 14 Aug: 74 days not measured Capabilities (0 of 5 disagree) MCCP measured: yes declared: yes MSSP measured: yes declared: - ANSI measured: - declared: yes MXP measured: - declared: yes VT100 measured: - declared: yes Declared by the game training system Both (declared, 24m) playerkilling Restricted (declared, 24m) codebase Discworld lib (current) (declared, 24m) worlds 1 (declared, 24m) world originality All Original (declared, 24m) subgenre Discworld (declared, 24m) family LPMud (declared, 24m) pay to play 0 (declared, 24m) website http://discworld.starturtle.net (declared, 24m) hostname discworld.starturtle.net (declared, 24m) roleplaying Accepted (declared, 24m) status Live (declared, 24m) pay for perks 0 (declared, 24m) multiplaying None (declared, 24m) gameplay Adventure (declared, 24m) language English (declared, 24m) name Discworld (declared, 24m) ip 82.68.167.69 (declared, 24m) port 4242 (declared, 24m) intermud I3 (declared, 24m) created 1991 (declared, 24m) location United Kingdom (declared, 24m) genre Fantasy (declared, 24m) mudlib Discworld 18.0a (declared, 5m) Connect screen [connect screen: 27 lines, text only] LPmud version : DW OS v1.02 on port 4242. Welcome to Discworld: the stuff of which dreams are made. Silently, slowly and surely, Great A'Tuin paddles through space, its great eyes surveying the dark, empty wastes before and behind it. Standing on A'Tuin's great back are four enormous elephants, straining under the colossal weight of the Discworld itself. It sparkles with magic, reflects the light of the stars and generally fails to be as unobtrusive as possible. A large, floppy, black hat recedes into the distance, somehow looking satisfied at what it has left behind. Q - Quit M - Print this menu again D - Delete your character R - Request a temporary password U - Short list of who is on-line L - Short list of liaisons on-line P - Uptime F - Finger someone N - New character G - Guest character Or, enter your current character's name Your choice: What changed 2026-08-30 NAME changed from DW_Clone to Discworld (mssp) 2026-08-30 NAME changed from Discworld to DW_Clone (mssp) 2026-08-30 NAME changed from DW_Clone to Discworld (mssp) 2026-08-16 endpoint recorded as 81.187.51.5 4242 (handshake) 2026-07-31 endpoint recorded as discworld.starturtle.net 4242 (handshake)