mu*index
reading
plain text
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Deep Shadows MUSH

Unclaimed — everything here was measured. Claim this game

dsmush.com 4000answering since 18 Aug 2026

2 connected

declared

Connect screen

read as text
                    The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or
                      any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission
                       to Deep Shadows MUSH to use such names, logos, artwork, marks and/or any proprietary materials for promotional and
                        informational purposes on its website but does not endorse, and is not affiliated with Deep Shadows MUSH in any
                                                                 official capacity whatsoever.

                      ====================================================================================================================

                                        ┌──────────────────────────────────────────────────────────────────────────────┐
                                               DEEP SHADOWS :: WORLDWATCH NODE LV-2086
                                               GRID STATUS: DARK  //  OVERWATCH: MINIMAL
                                               SIGNAL INTEGRITY: STABLE  //  TRACE ACTIVITY: NONE DETECTED
                                        └──────────────────────────────────────────────────────────────────────────────┘

                                                                        Shadowrun >noun,
                              Any movement, action, or series of such made in carrying out plans which are illegal or quasilegal.
                                                               WorldWide WorldWatch 2050 Archive

                      ====================================================================================================================

                                         For your best experience set your screen width to 160, utilize a UTF-8 client,
                                                            or connect using the Evennia Webclient.

                                                                 CLOSED BETA v.1 Now Available!
                                                   You may have to recreate your login as we are developing.

                                      If you are a Python programmer, and want to help build a Shadowrun 5th Edition MUSH,
                                                                   please reach out to staff.

                      ====================================================================================================================

                                              Create an account......................create <username> <password>
                                                 Please note: Your account name will also name your character.
                                                  Please align your account name with a Shadowrun-themed name.

                                              Existing account......................connect <username> <password>
                                                     connect Guest...............................Available
                                                   If you have spaces in your username, enclose it in quotes.

                                                    Enter help for more info. look will re-show this screen.
                      ====================================================================================================================
as sent by the server 139×41 16-colour SGR captured

Connections by hour

Busiest Thursday small hours, 00:00–00:59. 11 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon2 3 00:00
Tue0 3 00:002
Wed2 4 22:00
Thu1 4 00:00
Fri1 4 16:003
Sat0 3 02:006
Sun2 4 14:00

How many, over time

Typically 2 on, peaking at 4, over 24 of 30 days. Up about 266% from the start of the range to the end.

days in UTC · 12 Aug 2026 – 10 Sep 2026

12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — no measurement17 Aug 2026 — no measurement18 Aug 2026 — 0 players, every one of 1 probe19 Aug 2026 — 0 on average, 0–2 across 5 probes20 Aug 2026 — 0 on average, 0–1 across 6 probes21 Aug 2026 — 0 on average, 0–1 across 4 probes22 Aug 2026 — 1 on average, 1–2 across 12 probes23 Aug 2026 — 1 on average, 1–3 across 12 probes24 Aug 2026 — 1 on average, 0–2 across 9 probes25 Aug 2026 — 1 on average, 1–2 across 11 probes26 Aug 2026 — 2 players, every one of 12 probes27 Aug 2026 — 2 players, every one of 12 probes28 Aug 2026 — 1 on average, 0–3 across 6 probes29 Aug 2026 — 2 on average, 2–3 across 12 probes30 Aug 2026 — 2 players, every one of 12 probes31 Aug 2026 — 0 players, every one of 4 probes1 Sep 2026 — 2 on average, 2–3 across 12 probes2 Sep 2026 — 3 on average, 3–4 across 12 probes3 Sep 2026 — 3 on average, 3–4 across 11 probes4 Sep 2026 — 2 on average, 2–3 across 12 probes5 Sep 2026 — 3 on average, 3–4 across 12 probes6 Sep 2026 — 3 players, every one of 12 probes7 Sep 2026 — 3 players, every one of 12 probes8 Sep 2026 — 3 on average, 3–4 across 12 probes9 Sep 2026 — 2 on average, 1–4 across 12 probes10 Sep 2026 — 2 players, every one of 3 probes
4 at the top 24 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 12 Aug–18 Aug: typically 0, peak 0, 1 day counted, 6 days not measured
  • 19 Aug–25 Aug: typically 1, peak 3, 7 days counted
  • 26 Aug–1 Sep: typically 2, peak 3, 7 days counted
  • 2 Sep–8 Sep: typically 3, peak 4, 7 days counted
  • 9 Sep–10 Sep: typically 2, peak 4, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 24 days we have measured. No day we measured was unreachable. 66 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 17 Aug: 66 days not measured

What changed

  1. 25 Aug 2026 CODEBASE changed from vennia 6.1.0 to enniaF 6.1.0 (banner)
  2. 24 Aug 2026 CODEBASE changed from enniaF 6.1.0 to vennia 6.1.0 (banner)
  3. 18 Aug 2026 endpoint recorded as dsmush.com 4000 (handshake)

Capabilities

None of the 15 disagree.
capability measured declared age
GMCP ● offered ◇ claimed
MCCP ● offered ◇ claimed
MSDP ● offered ◇ claimed
MSSP ● offered – silent
ANSI – silent ◇ claimed
ATCP – silent ✕ denied
MCP – silent ✕ denied
MSP – silent ✕ denied
MXP – silent ◇ claimed
PUEBLO – silent ✕ denied
TLS – silent ✕ denied
UTF-8 – silent ◇ claimed
VT100 – silent ✕ denied
XTERM 256 COLORS – silent ◇ claimed
ZMP – silent ✕ denied

Declared by the game

races
0
objects
0
levels
0
areas
0
gamesystem
Shadowrun
name
Deep Shadows MUSH
port
4000
codebase
Evennia
website
dsmush.com/webclient
status
Alpha
hostname
dsmush.com
minimum age
18
genre
Shadowrun
player clans
1
equipment system
None
quest system
None
player crafting
1
world originality
Mostly Stock
crawl delay
-1
family
Custom
adult material
1
language
English
subgenre
None
hiring builders
1
multiclassing
1
hiring coders
1
newbie friendly
1
xterm true colors
1
exits
0
extra descriptions
0
resets
0
pay to play
0
mobiles
0
training system
None
roleplaying
Enforced
helpfiles
0
rooms
0
multiplaying
Restricted
mudtrigs
0
mudprogs
0
dbsize
0
pay for perks
0
skills
0
classes
0
playerkilling
Restricted
player cities
0
player guilds
0