DEAD SOULS PRIME [unclaimed] telnet dead-souls.net 6666 Players now: no count (nothing here says why) Reachable: 100.0% of the last 90 days Where to find this game WEBSITE http://97.107.133.86:6667 (declared, 5h) CONTACT [email protected] (declared, 5h) When people are on (UTC) Measured every hour and nobody has been on in any of them. 137 hours across the week have no measurement yet. Mon — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured Tue — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured Wed — measured at zero all day, nobody on 20:00–21:59, 19 hours not measured Thu — measured at zero all day, nobody on 02:00–03:59, 18 hours not measured Fri — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured Sat — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured Sun — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (12 Jun 2026 – 9 Sep 2026, UTC) Typically 0 on, peaking at 0, over 23 of 90 days. Steady across the range. 12 Jun–18 Jun: not measured 19 Jun–25 Jun: not measured 26 Jun–2 Jul: not measured 3 Jul–9 Jul: not measured 10 Jul–16 Jul: not measured 17 Jul–23 Jul: not measured 24 Jul–30 Jul: not measured 31 Jul–6 Aug: not measured 7 Aug–13 Aug: not measured 14 Aug–20 Aug: typically 0, peak 0, 3 days counted, 4 days not measured 21 Aug–27 Aug: typically 0, peak 0, 7 days counted 28 Aug–3 Sep: typically 0, peak 0, 7 days counted 4 Sep–9 Sep: typically 0, peak 0, 6 days counted earlier: ?from=2026-03-14&to=2026-06-11&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 23 days we have measured. No day we measured was unreachable. 67 days predate anything we measured. 12 Jun – 17 Aug: 67 days not measured Capabilities (0 of 10 disagree) MSSP measured: yes declared: - ANSI measured: - declared: yes MCCP measured: - declared: NO MCP measured: - declared: NO MSP measured: - declared: NO MXP measured: - declared: NO PUEBLO measured: - declared: NO TLS measured: - declared: NO VT100 measured: - declared: NO XTERM 256 COLORS measured: - declared: NO Declared by the game hiring coders 1 (declared, 5h) player crafting 0 (declared, 5h) mobiles-notes npc's can be cloned, so there can be thousands (declared, 5h) pay for perks 0 (declared, 5h) exits N/A (declared, 5h) ip 97.107.133.86 (declared, 5h) helpfiles-notes each command, and hundreds of other docs (declared, 5h) dbsize N/A (declared, 5h) mudprogs-notes doesn't apply, LPMud (declared, 5h) player cities 0 (declared, 5h) port 6666 (declared, 5h) areas 7 (declared, 5h) hostname 97.107.133.86 (declared, 5h) races 72 (declared, 5h) gameplay Adventure (declared, 5h) multiplaying Full (declared, 5h) levels 300 (declared, 5h) pay to play 0 (declared, 5h) location United States (declared, 5h) objects-notes objects can be cloned, so there can be thousands (declared, 5h) intermud IMC2 (declared, 5h) playerkilling Full (declared, 5h) multiclassing 0 (declared, 5h) training system Skill (declared, 5h) objects 300 (declared, 5h) skills N/A (declared, 5h) helpfiles N/A (declared, 5h) rooms-notes areas have generated rooms, could be millions (declared, 5h) family-notes descendant of Nightmare (declared, 5h) player clans 0 (declared, 5h) races-notes not all are playable (declared, 5h) resets-notes doesn't apply, LPMud (declared, 5h) minimu m age 13 (declared, 2w) quest system Integrated (declared, 5h) contact [email protected] (declared, 5h) description A fun mud! (declared, 5h) codebase Dead Souls 3.9 (declared, 5h) icon http://97.107.133.86:6667/favicon.ico (declared, 5h) rooms 300 (declared, 5h) website http://97.107.133.86:6667 (declared, 5h) extra descriptions N/A (declared, 5h) adult material 0 (declared, 5h) player guilds 0 (declared, 5h) name Dead Souls Prime (declared, 5h) minimum age 13 (declared, 5h) created 2026 (declared, 5h) subgenre Adventure (declared, 5h) status Alpha (declared, 5h) skills-notes many, but not like Diku (declared, 5h) resets N/A (declared, 5h) roleplaying None (declared, 5h) equipment system N/A (declared, 5h) mudtrigs N/A (declared, 5h) family LPMud (declared, 5h) language English (declared, 5h) mudprogs N/A (declared, 5h) mobiles 150 (declared, 5h) hiring builders 1 (declared, 5h) mudtrigs-notes doesn't apply, LPMud (declared, 5h) classes 5 (declared, 5h) world originality Mostly Original (declared, 5h) gamesystem Custom (declared, 5h) genre Adventure (declared, 5h) Connect screen [connect screen: 11 lines, text only] Connected to Dead Souls Prime, an LP mud running on Linux. The Dead Souls Object Library version 3 This software is copyrighted and it is not GPL. For more info: http://dead-souls.net Driver: FluffOS v2.23-ds03 Mudlib: Dead Souls 3.9 What name do you wish? What changed 2026-08-18 endpoint recorded as dead-souls.net 6666 (handshake)