mu*index
reading
theme
DAWN OF DEMISE [unclaimed]
telnet tdod.org 4000

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
Longest outage: 10m

When people are on (UTC)
No hour of the week has produced a player count. 117 hours across the week have
no measurement yet. 51 hours across the week answered but produced no count.

  Mon — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Tue — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Wed — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Thu — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Fri — no count in any hour, 19 hours not measured, 5 hours probed but
  uncountable
  Sat — no count in any hour, 18 hours not measured, 6 hours probed but
  uncountable
  Sun — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (13 Jun 2026 – 10 Sep 2026, UTC)
Probed in this range, and no player count could be read from any of it.

Reachable (last 90 days)
Reachable 100.0% of the 28 days we have measured. 1 day unreachable. Longest
outage 10m (dns did not resolve). 48 days predate anything we measured. 14 days
went unmeasured — we were not watching.

  13 Jun – 30 Jul: 48 days not measured
  1 Aug – 14 Aug: 14 days not measured
  6 Sep: 1 day unreachable (dns did not resolve)

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Dawn of Demise  (declared, 3w)
  codebase   SMAUG  (measured, 49m)

Connect screen
  [connect screen: 30 lines, text only]

  
           -|
             A                     .:::.:::.
            /.\..              ...':::::::.:::.
       -|.:[""M#:::....     ..::::::::::::::::::::.....
        A   | #        .:::..                 s8888a
       /.\ [""M#                             888PPI::::...::..
      [""M# | #  U"U#U           ....:::::::::PPP8888
       | #  | #  \ .:/                       "Y8888P  SMAUG 1.0 written by:
       | #  | #___| #      __ \   _ \  __ \            Thoric, Altrag, Blodkai,
       | "--'     .-"      |   | (   | |   |           Narn, Haus, Scryn,
     |"-"-"-"-"-#-#-##    ____/ \___/ ____/            Swordbearer, Rennard,
     |     # ## ######                                 Tricops, and Gorog
      \       .::::'/     Dawn of Demise...           MERC 2.1 written by:
       \      ::::'/                                   Hatchet, Furey, and Kahn
     :8a|    # # ##                                   DikuMUD written by:
     ::88a      ###                                    Hans Staerfeldt,
    ::::888a  8a ##::.                                 Katja Nyboe,
   ::::::::aSUNDOGa8a::::. ..              ... ..      Tom Madsen,
   :::::8:::8888:Y8888:::::::::...       .:::::::::... Michael Seifert,
  :::::88::::888::8888a::::::::::::.    .::::::::::::: Sebastian Hammer
  ::'::888::::888::Y88a______________________________________________________
  :: :::888a::::88a:Y88a                                  __---__-- __
  ' .: ::Y88a:::::8a:Y88a                            __----_-- -------_-__
  DoD is currently being written and developed by the DoD staff.
  For questions or concerns, contact :
    Implementor  : Minex (rkinney -at- tdod.org)
    Head Coder   : Gangien
  
  Enter your character's name or type NEW:

What changed
  2026-07-31  endpoint recorded as tdod.org 4000 (handshake)