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DARKWIND [unclaimed]
telnet darkwind.org 3000

Players now: 1  (declared, 1h)
Reachable: 100.0% of the last 90 days

Where to find this game
  WEBSITE    https://www.darkwind.org  (declared, 1h)
  CONTACT    [email protected]  (declared, 1h)

When people are on (UTC)
Busiest Wednesday small hours, 00:00–00:59. 46 hours across the week have no
measurement yet.

  Mon — peak 1 at 01:00, 12 hours not measured
  Tue — peak 2 at 05:00, 5 hours not measured
  Wed — peak 2 at 00:00
  Thu — peak 2 at 15:00
  Fri — peak 2 at 05:00, 5 hours not measured
  Sat — peak 2 at 13:00, 12 hours not measured
  Sun — peak 2 at 03:00, 12 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (2 Jun 2026 – 30 Aug 2026, UTC)
Typically 1 on, peaking at 2, over 16 of 90 days. Steady across the range.

  2 Jun–8 Jun: not measured
  9 Jun–15 Jun: not measured
  16 Jun–22 Jun: not measured
  23 Jun–29 Jun: not measured
  30 Jun–6 Jul: not measured
  7 Jul–13 Jul: not measured
  14 Jul–20 Jul: not measured
  21 Jul–27 Jul: not measured
  28 Jul–3 Aug: not measured
  4 Aug–10 Aug: not measured
  11 Aug–17 Aug: typically 1, peak 2, 3 days counted, 4 days not measured
  18 Aug–24 Aug: typically 1, peak 2, 7 days counted
  25 Aug–30 Aug: typically 1, peak 2, 6 days counted

  earlier: ?from=2026-03-04&to=2026-06-01&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 17 days we have measured. No day we measured was
unreachable. 59 days predate anything we measured. 14 days went unmeasured — we
were not watching.

  2 Jun – 30 Jul: 59 days not measured
  1 Aug – 14 Aug: 14 days not measured

Capabilities (0 of 13 disagree)
  MSSP       measured: yes     declared: -
  ANSI       measured: -       declared: yes
  GMCP       measured: -       declared: yes
  MCCP       measured: -       declared: NO
  MCP        measured: -       declared: NO
  MSDP       measured: -       declared: NO
  MSP        measured: -       declared: NO
  MXP        measured: -       declared: NO
  PUEBLO     measured: -       declared: NO
  TLS        measured: -       declared: NO
  UTF-8      measured: -       declared: NO
  VT100      measured: -       declared: yes
  XTERM 256 COLORS measured: -       declared: NO

Declared by the game
  subgenre   Medieval Fantasy  (declared, 1h)
  status     Live  (declared, 1h)
  minimum age 13  (declared, 1h)
  ip         157.230.139.143  (declared, 1h)
  port       3000  (declared, 1h)
  created    1992  (declared, 1h)
  hiring coders 0  (declared, 1h)
  family     LPMud  (declared, 1h)
  gamesystem Custom  (declared, 1h)
  language   English  (declared, 1h)
  hostname   darkwind.org  (declared, 1h)
  levels     90  (declared, 1h)
  hiring builders 0  (declared, 1h)
  genre      Fantasy  (declared, 1h)
  codebase   LDMud 3.3.495  (declared, 1h)
  contact    [email protected]  (declared, 1h)
  rooms      20000  (declared, 1h)
  location   United States  (declared, 1h)
  pay to play 0  (declared, 1h)
  races      22  (declared, 1h)
  intermud   0  (declared, 1h)
  areas      130  (declared, 1h)
  icon       https://imgur.com/a/eSryqER  (declared, 1h)
  pay for perks 0  (declared, 1h)
  mobiles    0  (declared, 1h)
  name       Darkwind  (declared, 1h)
  gameplay   Hack and Slash  (declared, 1h)
  skills     200  (declared, 1h)
  classes    15  (declared, 1h)
  objects    1000  (declared, 1h)
  helpfiles  1  (declared, 1h)
  website    https://www.darkwind.org  (declared, 1h)

Connect screen
  Only 4 rows came back — too little to show.

What changed
  2026-07-31  endpoint recorded as darkwind.org 3000 (handshake)