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Darkwind

Unclaimed — everything here was measured. Claim this game

darkwind.org 3000answering since 31 Jul 2026

darkwind.ai 4242answering since 7 Sep 2026

11 connected

declared

Connect screen

read as text
Welcome to DarkWind! (10 of 100 connections, 120 maximum)

Tip: once you're in, type `switch <name>` to swap to another of your characters.

By what name do you wish to be known?
as sent by the server 80×6 no colour captured

Connections by hour

Busiest Wednesday 01:00–01:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon1 2 12:00
Tue1 11 21:00
Wed1 12 01:00
Thu1 11 15:00
Fri1 10 01:00
Sat1 2 00:00
Sun1 2 03:00

How many, over time

Typically 1 on, peaking at 2, over 16 of 30 days. Steady across the range.

days in UTC · 1 Aug 2026 – 30 Aug 2026

1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 1 player, every one of 2 probes16 Aug 2026 — 1 on average, 1–2 across 12 probes17 Aug 2026 — 1 on average, 1–2 across 11 probes18 Aug 2026 — 1 on average, 1–2 across 12 probes19 Aug 2026 — 1 on average, 1–2 across 12 probes20 Aug 2026 — 1 player, every one of 12 probes21 Aug 2026 — 1 on average, 1–2 across 12 probes22 Aug 2026 — 1 on average, 1–2 across 12 probes23 Aug 2026 — 1 on average, 1–2 across 12 probes24 Aug 2026 — 1 player, every one of 12 probes25 Aug 2026 — 1 player, every one of 12 probes26 Aug 2026 — 1 on average, 1–2 across 12 probes27 Aug 2026 — 1 on average, 1–2 across 12 probes28 Aug 2026 — 1 on average, 1–2 across 12 probes29 Aug 2026 — 1 player, every one of 12 probes30 Aug 2026 — 1 player, every one of 12 probes
2 at the top 16 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 1 Aug–7 Aug: not measured
  • 8 Aug–14 Aug: not measured
  • 15 Aug–21 Aug: typically 1, peak 2, 7 days counted
  • 22 Aug–28 Aug: typically 1, peak 2, 7 days counted
  • 29 Aug–30 Aug: typically 1, peak 1, 2 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 28 days we have measured. No day we measured was unreachable. 48 days predate anything we measured. 14 days went unmeasured — we were not watching.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 30 Jul: 48 days not measured
  • 1 Aug – 14 Aug: 14 days not measured

What changed

  1. 10 Sep 2026 AREAS changed from 130 to 188 (mssp)
  2. 10 Sep 2026 capability.tls.declared changed from false to true (mssp)
  3. 10 Sep 2026 CODEBASE changed from LDMud 3.3.495 to LDMud 3.6.8 (3.6.8) (mssp)
  4. 10 Sep 2026 capability.xterm-256-colors.declared changed from false to true (mssp)
  5. 10 Sep 2026 CLASSES changed from 15 to 18 (mssp)
  6. 10 Sep 2026 WEBSITE changed from https://www.darkwind.org to https://play.darkwind.ai (mssp)
  7. 10 Sep 2026 MOBILES changed from 0 to 1 (mssp)
  8. 10 Sep 2026 HOSTNAME changed from darkwind.org to darkwind.ai (mssp)
  9. 10 Sep 2026 LEVELS changed from 90 to 250 (mssp)
  10. 10 Sep 2026 capability.utf-8.declared changed from false to true (mssp)
  11. 10 Sep 2026 PORT changed from 3000 to 4242 (mssp)
  12. 10 Sep 2026 OBJECTS changed from 1000 to 100000 (mssp)
  13. 10 Sep 2026 OBJECTS changed from 100000 to 1000 (mssp)
  14. 10 Sep 2026 capability.utf-8.declared changed from true to false (mssp)
  15. 10 Sep 2026 WEBSITE changed from https://play.darkwind.ai to https://www.darkwind.org (mssp)
  16. 10 Sep 2026 CLASSES changed from 18 to 15 (mssp)
  17. 10 Sep 2026 CODEBASE changed from LDMud 3.6.8 (3.6.8) to LDMud 3.3.495 (mssp)
  18. 10 Sep 2026 AREAS changed from 188 to 130 (mssp)
  19. 10 Sep 2026 MOBILES changed from 1 to 0 (mssp)
  20. 10 Sep 2026 capability.xterm-256-colors.declared changed from true to false (mssp)

Capabilities

None of the 13 disagree.
capability measured declared age
MSSP ● offered – silent
ANSI – silent ◇ claimed
GMCP – silent ◇ claimed
MCCP – silent ✕ denied
MCP – silent ✕ denied
MSDP – silent ✕ denied
MSP – silent ✕ denied
MXP – silent ✕ denied
PUEBLO – silent ✕ denied
TLS – silent ◇ claimed
UTF-8 – silent ◇ claimed
VT100 – silent ◇ claimed
XTERM 256 COLORS – silent ◇ claimed

Declared by the game

hiring builders
0
subgenre
Medieval Fantasy
status
Live
minimum age
13
ip
157.230.139.143
created
1992
hiring coders
0
family
LPMud
gamesystem
Custom
language
English
port
4242
contact
[email protected]
levels
250
hostname
darkwind.ai
codebase
LDMud 3.6.8 (3.6.8)
rooms
20000
website
https://play.darkwind.ai
location
United States
genre
Fantasy
pay to play
0
discord
https://discord.gg/6faZzatW
races
22
intermud
0
areas
188
icon
https://imgur.com/a/eSryqER
pay for perks
0
mobiles
1
name
Darkwind
gameplay
Hack and Slash
skills
200
objects
100000
classes
18
helpfiles
1