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Dark Hope MUD

Unclaimed — everything here was measured. Claim this game

darkhopemud.com 6777answering since 7 Sep 2026

First seen on 7 Sep 2026, from this site's own configured list.

2 connected

declared

Connect screen

read as text
Created from Merc 2.2 / Envy 2.2 by:
Hatchet, Kahn, Furey, Thelonius, and Kith
Based on DIKU created by:
Katja Nyobe, Tom Madsen, Hans Henrik Staerfeldt,
Michael Seifert, and Sebastian Hammer
SEE: HELP ENVY HELP MERC or HELP DIKU for more info.
                                         ,,
                             /----------|  |----------\
     /----------------------/           |  |           \----------------------\
    |  ,_'_________________|            |  |            |_________________'_,  |
    | ;____________________|            |  |            |____________________; |
    |'                      \__________/    \__________/                      '|
     \                       |         \    /         |                       /
                             |          \/\/          |
                             |           |            |
                    DDDDDo   |  dAb     dRRRRo   KK   KK'
                    DD  `Db  | dP`Vp    RR  `Rb  K   KK
                    DD   DD  |dAoooAb   RRoooP'  KKooK
                    DD   DD   AA   AA   RR  RR   K   KK
                    DDDDDP   dAA   AAb dRR   RR  KK   KK,
                             |            |           |
                             |            |           |
                            'HH   HH'   ,iOi,    PPPPPo   EEEEEE\
                             HH   HH   dO   Ob   PP  `Pb  EP    '
                             HHoooHH  (O     O)  PPoooP'  EEoo
                             HH   HH   OO   OP   PP       Eb    '
                            dHH   HHb   `'O'`    PPb      EEEEEE/

                               ANYTHING IS POSSIBLE!!!

admin email:[email protected]

State thy name:
as sent by the server 80×34 16-colour SGR captured

Connections by hour

Busiest Monday and Wednesday 01:00–01:59. 109 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 4 15:0014
Tue0 2 01:0016
Wed0 3 01:0013
Thu0 2 01:0013
Fri0 1 05:0019
Sat0 3 03:0017
Sun0 3 19:0017

How many, over time

Typically 1 on, peaking at 4, over 8 of 90 days. Up about 29% from the start of the range to the end.

days in UTC · 17 Jun 2026 – 14 Sep 2026

17 Jun 2026 — no measurement18 Jun 2026 — no measurement19 Jun 2026 — no measurement20 Jun 2026 — no measurement21 Jun 2026 — no measurement22 Jun 2026 — no measurement23 Jun 2026 — no measurement24 Jun 2026 — no measurement25 Jun 2026 — no measurement26 Jun 2026 — no measurement27 Jun 2026 — no measurement28 Jun 2026 — no measurement29 Jun 2026 — no measurement30 Jun 2026 — no measurement1 Jul 2026 — no measurement2 Jul 2026 — no measurement3 Jul 2026 — no measurement4 Jul 2026 — no measurement5 Jul 2026 — no measurement6 Jul 2026 — no measurement7 Jul 2026 — no measurement8 Jul 2026 — no measurement9 Jul 2026 — no measurement10 Jul 2026 — no measurement11 Jul 2026 — no measurement12 Jul 2026 — no measurement13 Jul 2026 — no measurement14 Jul 2026 — no measurement15 Jul 2026 — no measurement16 Jul 2026 — no measurement17 Jul 2026 — no measurement18 Jul 2026 — no measurement19 Jul 2026 — no measurement20 Jul 2026 — no measurement21 Jul 2026 — no measurement22 Jul 2026 — no measurement23 Jul 2026 — no measurement24 Jul 2026 — no measurement25 Jul 2026 — no measurement26 Jul 2026 — no measurement27 Jul 2026 — no measurement28 Jul 2026 — no measurement29 Jul 2026 — no measurement30 Jul 2026 — no measurement31 Jul 2026 — no measurement1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — no measurement17 Aug 2026 — no measurement18 Aug 2026 — no measurement19 Aug 2026 — no measurement20 Aug 2026 — no measurement21 Aug 2026 — no measurement22 Aug 2026 — no measurement23 Aug 2026 — no measurement24 Aug 2026 — no measurement25 Aug 2026 — no measurement26 Aug 2026 — no measurement27 Aug 2026 — no measurement28 Aug 2026 — no measurement29 Aug 2026 — no measurement30 Aug 2026 — no measurement31 Aug 2026 — no measurement1 Sep 2026 — no measurement2 Sep 2026 — no measurement3 Sep 2026 — no measurement4 Sep 2026 — no measurement5 Sep 2026 — no measurement6 Sep 2026 — no measurement7 Sep 2026 — 1 player, every one of 2 probes8 Sep 2026 — 1 on average, 0–3 across 8 probes9 Sep 2026 — 0 on average, 0–2 across 8 probes10 Sep 2026 — 0 on average, 0–1 across 5 probes11 Sep 2026 — 1 on average, 0–3 across 7 probes12 Sep 2026 — 1 on average, 0–3 across 7 probes13 Sep 2026 — 2 on average, 0–4 across 10 probes14 Sep 2026 — 0 on average, 0–2 across 7 probes
4 at the top 8 of 90 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 17 Jun–23 Jun: not measured
  • 24 Jun–30 Jun: not measured
  • 1 Jul–7 Jul: not measured
  • 8 Jul–14 Jul: not measured
  • 15 Jul–21 Jul: not measured
  • 22 Jul–28 Jul: not measured
  • 29 Jul–4 Aug: not measured
  • 5 Aug–11 Aug: not measured
  • 12 Aug–18 Aug: not measured
  • 19 Aug–25 Aug: not measured
  • 26 Aug–1 Sep: not measured
  • 2 Sep–8 Sep: typically 1, peak 3, 2 days counted, 5 days not measured
  • 9 Sep–14 Sep: typically 1, peak 4, 6 days counted

Reachable

reachable · last 90 days

Reachable 97.1% of the 10 days we have measured. 1 day unreachable. Longest outage 6h (timed out). 80 days predate anything we measured.

90 days ago today
reachable
97.1%
longest outage
6h
last cause
timed out
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 19 Jun – 6 Sep: 80 days not measured
  • 12 Sep: 1 day unreachable (timed out)

What changed

  1. 16 Sep 2026 SKILLS changed from 402 to 403 (mssp)
  2. 12 Sep 2026 OBJECTS changed from 3096 to 3097 (mssp)
  3. 12 Sep 2026 MOBILES changed from 2890 to 2891 (mssp)
  4. 7 Sep 2026 endpoint recorded as darkhopemud.com 6777 (handshake)

Capabilities

None of the 11 disagree.
capability measured declared age
MCCP ● offered ◇ claimed
MSSP ● offered – silent
ANSI – silent ◇ claimed
MCP – silent ✕ denied
MSP – silent ◇ claimed
MXP – silent ✕ denied
PUEBLO – silent ✕ denied
TLS – silent ◇ claimed
UTF-8 – silent ◇ claimed
VT100 – silent ◇ claimed
XTERM 256 COLORS – silent ◇ claimed

Declared by the game

language
English
hiring coders
0
player guilds
1
world originality
Mostly Original
objects
3097
name
Dark Hope MUD
genre
Fantasy
multiplaying
Full
skills
403
minimum age
0
classes
11
adult material
0
equipment system
Both
port
6777
status
Live
pay for perks
0
player cities
0
playerkilling
Restricted
location
United States
rooms
9224
codebase
DikuMUD/Merc/Envy - Dark Hope MUD
hostname
darkhopemud.com
gameplay
Hack and Slash
worlds
1
pay to play
0
website
https://darkhopemud.com
levels
300
multiclassing
1
family
DikuMUD
races
10
newbie friendly
1
areas
122
hiring builders
0
quest system
None
contact
[email protected]
helpfiles
563
player clans
1
roleplaying
Accepted
created
1998
mobiles
2891
player crafting
0
training system
Both