mu*index
reading
theme
CRIMSON 2 [unclaimed]
telnet mud.crimson2.com 4000

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
No hour of the week has produced a player count. 107 hours across the week have
no measurement yet. 61 hours across the week answered but produced no count.

  Mon — no count in any hour, 12 hours not measured, 12 hours probed but
  uncountable
  Tue — no count in any hour, 15 hours not measured, 9 hours probed but
  uncountable
  Wed — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Thu — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Fri — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Sat — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Sun — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (7 Sep 2003 – 5 Sep 2004, UTC)
No measurement in this range.

Reachable (last 90 days)
Reachable 100.0% of the 34 days we have measured. No day we measured was
unreachable. 42 days predate anything we measured. 14 days went unmeasured — we
were not watching.

  19 Jun – 30 Jul: 42 days not measured
  1 Aug – 14 Aug: 14 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Crimson 2  (declared, 4w, stale)

Connect screen
  [connect screen: 33 lines, text only]

  You are connected to...
  
                   %             prod.crimson2.com 4000
                    %            135.148.148.72 4000
               %   %%   ~~   ~
          ~   %  %%%
              % %%%%%
               %%%%%%%%%%%          _/__
                %%%%%%%%   -       /o /,\   ~ ~
                  %%%%%    >  ,__, >_////\_
                     %'%_ `  /-__/   '   \/
                   __/ /____/ |
       ~  ~~      /      _____|      CRIMSON 2 MUD
               ~ / / .) .)
                / /\    (         ~      ~~
               | /  )  ,%%.      Supervised by: Oldschool & Pythias
             __|/   %%*%%%%*
    ~ ~    -//,-\   %*%%%*%%%   Quests by: Disraeli
                     %%*%%%%%
                      *%%*%%*    Code Maintained by: Pythias
                       *%%%*%  ~   ~~
                        )%*% Zones Maintained By: Oldschool([email protected])
             ,._        *%%/               ,__,      ~
           _;   '-,._  |%*/     _,._  (/__/\oo/\__(/
                       |%/  _,-' ,  \_. _/\/__\/\_     _,.-
                       / \     .-'       _/    \_ -.__;
                      /   \
                      \/ \/~~ ~
  
  
  
  
  By what name do you wish to be known?

What changed
  2026-07-31  endpoint recorded as mud.crimson2.com 4000 (handshake)