COSRIN [unclaimed] telnet play.cosrintwo.com 31000 Players now: no count (nothing here says why) Reachable: 100.0% of the last 90 days When people are on (UTC) No hour of the week has produced a player count. 135 hours across the week have no measurement yet. 33 hours across the week answered but produced no count. Mon — no count in any hour, 16 hours not measured, 8 hours probed but uncountable Tue — no count in any hour, 20 hours not measured, 4 hours probed but uncountable Wed — no count in any hour, 20 hours not measured, 4 hours probed but uncountable Thu — no count in any hour, 20 hours not measured, 4 hours probed but uncountable Fri — no count in any hour, 20 hours not measured, 4 hours probed but uncountable Sat — no count in any hour, 20 hours not measured, 4 hours probed but uncountable Sun — no count in any hour, 19 hours not measured, 5 hours probed but uncountable counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (3 Jun 2026 – 31 Aug 2026, UTC) Probed in this range, and no player count could be read from any of it. Reachable (last 90 days) Reachable 100.0% of the 17 days we have measured. No day we measured was unreachable. 73 days predate anything we measured. 3 Jun – 14 Aug: 73 days not measured Capabilities (0 of 2 disagree) MXP measured: yes declared: - MSSP measured: NO declared: - Declared by the game name Cosrin (declared, 2w) Connect screen [connect screen: 15 lines, text only] Version: 2.7.23 Build Date: Jul 2 2026 @ 03:37:10 Welcome to Cosrin! A land of Adventure! Game engine coded by Doug Goldner, game design by Paul Barnett Concept, and all material herein is Copyright(c) 1995-2026 Online Games Company Ltd. All rights reserved Enter your character name to logon as an existing character, or, enter NEW to create a new character. Login name? : <!tag 20 gag> What changed 2026-07-31 endpoint recorded as play.cosrintwo.com 31000 (handshake)