CORE MUD - STEVE EDITION [claimed] telnet 198.53.153.168 3000 Players now: 0 (measured, 15m) Reachable: 98.2% of the last 90 days Longest outage: 6h Where to find this game WEBSITE https://evil.af (declared, 1h) CONTACT [email protected] (declared, 1h) When people are on (UTC) Busiest Monday afternoons, 13:00–13:59. Reliably quiet every day, 00:00–12:59. Mon — peak 1 at 13:00, nobody on 00:00–12:59 Tue — measured at zero all day, nobody on 00:00–23:59 Wed — measured at zero all day, nobody on 00:00–23:59 Thu — measured at zero all day, nobody on 00:00–23:59 Fri — measured at zero all day, nobody on 00:00–23:59 Sat — measured at zero all day, nobody on 00:00–23:59 Sun — measured at zero all day, nobody on 00:00–23:59 counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (2 Jun 2026 – 30 Aug 2026, UTC) Typically 0 on, peaking at 2, over 15 of 90 days. Steady across the range. 2 Jun–8 Jun: not measured 9 Jun–15 Jun: not measured 16 Jun–22 Jun: not measured 23 Jun–29 Jun: not measured 30 Jun–6 Jul: not measured 7 Jul–13 Jul: not measured 14 Jul–20 Jul: not measured 21 Jul–27 Jul: not measured 28 Jul–3 Aug: not measured 4 Aug–10 Aug: not measured 11 Aug–17 Aug: typically 0, peak 1, 2 days counted, 5 days not measured 18 Aug–24 Aug: typically 0, peak 1, 7 days counted 25 Aug–30 Aug: typically 0, peak 2, 6 days counted earlier: ?from=2026-03-04&to=2026-06-01&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 98.2% of the 15 days we have measured. 2 days unreachable. Longest outage 6h (timed out). 75 days predate anything we measured. 2 Jun – 15 Aug: 75 days not measured 22 Aug – 23 Aug: 2 days unreachable (timed out) Capabilities (0 of 11 disagree) CHARSET measured: yes declared: - MCCP measured: yes declared: - MSSP measured: yes declared: - UTF-8 measured: yes declared: yes ANSI measured: - declared: yes GMCP measured: - declared: yes MSP measured: - declared: yes MXP measured: - declared: yes TLS measured: - declared: yes VT100 measured: - declared: NO XTERM 256 COLORS measured: - declared: yes Declared by the game family LPMUD (declared, 1h) classes 3 (declared, 1h) name Core MUD - Steve Edition (declared, 1h) port 3000 (declared, 1h) areas 40 (declared, 1h) skills 18 (declared, 1h) language ENGLISH (declared, 1h) ip 137.186.106.225 (declared, 1h) status live (declared, 1h) hiring builders 0 (declared, 1h) levels 65 (declared, 1h) objects 18226 (declared, 1h) races 11 (declared, 1h) codebase FluffOS v2021 Colony 2.1 (declared, 1h) charset utf-8 (measured, 1h) pay for perks 0 (declared, 1h) gameplay Adventure, Hack and Slash, Player versus Environment, Questing, Roleplaying, Simulation (declared, 1h) hiring coders 0 (declared, 1h) created 1996 (declared, 1h) gamesystem Custom D&D ish (declared, 1h) ssl 3022 (declared, 1h) rooms 3250 (declared, 1h) website https://evil.af (declared, 1h) pay to play 0 (declared, 1h) location North America (declared, 1h) genre Science Fiction (declared, 1h) muindex claim muidx-qjn3s4tygn9j9xgxk9ew (declared, 1h) subgenre Future Dystopian Capitalism + Parody (declared, 1h) mudlib Colony 2.1 (declared, 5m) intermud i3 (declared, 1h) contact [email protected] (declared, 1h) hostname coremud.org (declared, 1h) tls 4022 (declared, 1h) Connect screen [connect screen: 9 lines, text only] Steve's single player version of core is being developed here, that is a version of core that has has been shorted to play over a month or less and doesn't require multiple players to run the economy. Expect player wipes as things are adjusted, and massive balance changes. Driver: fluffos 20240714-4a59909c-ee813760-uncommited, Mudlib: Colony 2.1 Type new if you are a new player. By what name is your character known? What changed 2026-08-16 endpoint recorded as 198.53.153.168 3000 (handshake)