CAVEMUCK [unclaimed] telnet cavemuck.jameslick.com 2283 Players now: 6 (declared, 1h) Reachable: 100.0% of the last 90 days Where to find this game WEBSITE https://cave.tinymuck.com/ (declared, 1h) CONTACT [email protected] (declared, 1h) When people are on (UTC) Busiest Friday, Saturday and Sunday 01:00–01:59. 36 hours across the week have no measurement yet. Mon — peak 10 at 03:00 Tue — peak 9 at 01:00, 8 hours not measured Wed — peak 10 at 20:00, 10 hours not measured Thu — peak 10 at 00:00, 10 hours not measured Fri — peak 11 at 21:00, 8 hours not measured Sat — peak 11 at 01:00 Sun — peak 10 at 01:00 counted = we got in and read a number, including a measured zero uncounted = we got in and no number could be read not measured = we have no measurement for that hour How many, over time (3 Jun 2026 – 31 Aug 2026, UTC) Typically 9 on, peaking at 11, over 14 of 90 days. Down about 42% from the start of the range to the end. 3 Jun–9 Jun: not measured 10 Jun–16 Jun: not measured 17 Jun–23 Jun: not measured 24 Jun–30 Jun: not measured 1 Jul–7 Jul: not measured 8 Jul–14 Jul: not measured 15 Jul–21 Jul: not measured 22 Jul–28 Jul: not measured 29 Jul–4 Aug: not measured 5 Aug–11 Aug: not measured 12 Aug–18 Aug: typically 10, peak 10, 1 day counted, 6 days not measured 19 Aug–25 Aug: typically 9, peak 11, 7 days counted 26 Aug–31 Aug: typically 6, peak 9, 6 days counted earlier: ?from=2026-03-05&to=2026-06-02&plain=1 a week is summarised over the days in it we counted; a week with none says so Reachable (last 90 days) Reachable 100.0% of the 14 days we have measured. No day we measured was unreachable. 76 days predate anything we measured. 3 Jun – 17 Aug: 76 days not measured Capabilities (0 of 6 disagree) MSSP measured: yes declared: - ANSI measured: - declared: NO CHARSET measured: - declared: yes TLS measured: - declared: yes UTF-8 measured: - declared: NO VT100 measured: - declared: NO Declared by the game levels 0 (declared, 1h) hiring builders 0 (declared, 1h) name CaveMUCK (declared, 1h) minimum age 0 (declared, 1h) ssl 2284 (declared, 1h) subgenre Spelunking (declared, 1h) genre Fantasy (declared, 1h) crawl delay -1 (declared, 1h) charset ASCII (declared, 1h) pay for perks 0 (declared, 1h) language English (declared, 1h) port 2283 (declared, 1h) pay to play 0 (declared, 1h) skills 0 (declared, 1h) races 0 (declared, 1h) objects 2785 (declared, 1h) codebase TinyMUCK 2.6alpha (declared, 1h) location Japan (declared, 1h) status Live (declared, 1h) hostname cave.tinymuck.com (declared, 1h) classes 0 (declared, 1h) website https://cave.tinymuck.com/ (declared, 1h) gameplay Social (declared, 1h) hiring coders 0 (declared, 1h) family TinyMUCK (declared, 1h) rooms 2135 (declared, 1h) created 1990 (declared, 1h) contact [email protected] (declared, 1h) Connect screen [connect screen: 18 lines, text only] You find yourself walking down a dusty trail. You are passing a small hill when you suddenly find the scenery looking very familiar. As you glance about trying to figure out where you are, you notice a hole in the ground which is concealed by a large amo unt of plant growth. You pull away some foliage, and go inside. You have connected to CaveMUCK Addresses (IPv4 and IPv6 supported) Unencyrpted: cave.tinymuck.com 2283 TLS/SSL: cave.tinymuck.com 2284 Your head wizard is Jingoro ([email protected]) Use 'connect username password' to connect an existing player. If you don't remember your password, or don't have a character, send email to Jingoro. Use the QUIT command to exit the system. Use the WHO command to find out who is currently active. 2026-05-29: DB was upgraded to use encrypted passwords. If you have difficulty logging in, contact your wizard with your character name and password for assistance. It is normal for there to be a slight delay to connect. 2026-05-30: cave.tinymuck.com was updated to have both IPv4 and IPv6 addresses. If for some reason you have difficulty connecting, try cave-ipv4.tinymuck.com instead and notify your wizard. What changed 2026-08-18 endpoint recorded as cavemuck.jameslick.com 2283 (handshake)