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Cajun Nights

Unclaimed — everything here was measured. Claim this game

cajunnights.com 7373answering since 31 Jul 2026

1 connected

measured

Connect screen

read as text
------------------==================(\|/)==================-------------------
                                           ____
     ,- _~.                               /    -,          ,,      ,
    (' /|     _    '                     ||     )  '   _   ||     ||
   ((  ||    < \, \\ \\ \\ \\/\\        ~||-----) \\  / \\ ||/\\ =||=  _-_,
   ((  ||    /-|| || || || || ||        ~||-----, || || || || ||  ||  ||_.
    ( / |   (( || || || || || ||        ~||    /  || || || || ||  ||   ~ ||
     -____-  \/\\ || \\/\\ \\ \\         |,   /   \\ \\_-| \\ |/  \\, ,-_-
                  |;                   -_-    --~     /  \   _/
                  /                                  '----`
                  Welcome to New Orleans - The Dark Future

                   _--~~\    _--~~~~~~~~~~~~~----__         ,
                _-~~      \-~~     ________         ~-----~~^/
            _--~           \  _--~~        ~~~--____        ~~>
         _-~                \~  <~~-_/-_            ~~~~~~~~~
      _-~            _-~~~~~)^\ <~  /   ~-__
     /              /      ,|  \ ~-_~-_     ~-_/~~--___
    (         _----<     _xX|   \   ~~ ~-__   /        ~~---_
    /\      /~     |~<xxXXXX|    \         ~\/    _xxXX|     ~-_
   /  \    /      ,|   ~*XXX|     \         / _-<**XXXX|        ~-__
  /   /\  <_    _xX|       ~~  ),  }       /  \      ~X|   _xXXX|   ~-_
 {   /  \   ~~<XXXX|      _xxxXX|  }      /    ~-_    | <XXXXXXX|     /
 {  {    ^\      ~~~    xxXXXXXX|  }     /        ~---+~~~~~~*XX|    <
  \ {      \          xXXXXXXXXX   }    {              \       \|   / \
   \ \      ~_     <xXXXXXXXXXX~  /     {               ~--____/  _<   \
    ~_\       ~-_    ~*XXXXX*~   /      { _xXXXXXXxx_      /\    /  ~_  \
      \~-_       ~-_          _-~       {  \XXXXXXXXXXx   (  ) _~     \  }
       \  ~_        ~~---___-~          {   \XXXXXXXXXX|   ~~_~        }/
        \   \                           {    *XXXXXXXXX}    /    _____-~
        {    \                           \     ~~**~~*)   _~ _-~~ _-~
         }    }                           ~_           _-~_-~    /
        {/~~\{                              ~--____--~~ _~__/~~\/

------------------------------------------------------------------------------
  "Cajun Nights" uses the Storyteller(tm) game system.  All terms used in
 conjunction with this system are copyright and used with express permission
   of White Wolf.  Reproduction of any of the text files containing game
     mechanics without permission of White Wolf is strictly prohibited.
          (White Wolf Game Studio and the Management, do not assume
               responsibility for the contents of this MUSH.)

Be advised, this MUSH deals with adult themes. Your acceptance of those
themes is implied when you connect. This does not mean that unpleasant
behavior is condoned, but is an unavoidable plot device that is used in
storytelling situations. We assume NO liability for parents who let their
minor children connect to this site without supervision.

Furthermore, by logging onto this MUSH you verify that you are of legal
age, or have your parents' permission to log on.  The MUSH and its
administrators are not responsible for the action of any of its players.
The management of Cajun Nights MUSH does not condone, nor encourage /any/
form of  Real Life "illegal" activities.   Any persons suspected of these
activities should be brought to the attention of Game Management.

  "connect <name> <password>" connects you to an existing character.
  "connect guest guest" connects you to a guest character to look around.
  "create  <name> <password>" will create a new character.
  "WHO" tells you who is logged in to the game (case sensitive).
  "QUIT" exits the game and saves your character.
  "+help" gives help on softcoded commands, policies and procedures.
  Webpage: https://www.cajunnights.com
  Questions?  email: [email protected]
------------------==================(/|\)==================-------------------
as sent by the server 78×64 no colour captured

Connections by hour

Busiest Tuesday, Wednesday, Thursday and Friday 01:00–01:59. 34 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon1 1 01:0012
Tue1 2 01:001
Wed0 2 01:004
Thu1 2 01:00
Fri0 2 01:00
Sat0 1 00:008
Sun1 2 13:009

How many, over time

Typically 1 on, peaking at 2, over 16 of 90 days. Up about 21% from the start of the range to the end.

days in UTC · 2 Jun 2026 – 30 Aug 2026

2 Jun 2026 — no measurement3 Jun 2026 — no measurement4 Jun 2026 — no measurement5 Jun 2026 — no measurement6 Jun 2026 — no measurement7 Jun 2026 — no measurement8 Jun 2026 — no measurement9 Jun 2026 — no measurement10 Jun 2026 — no measurement11 Jun 2026 — no measurement12 Jun 2026 — no measurement13 Jun 2026 — no measurement14 Jun 2026 — no measurement15 Jun 2026 — no measurement16 Jun 2026 — no measurement17 Jun 2026 — no measurement18 Jun 2026 — no measurement19 Jun 2026 — no measurement20 Jun 2026 — no measurement21 Jun 2026 — no measurement22 Jun 2026 — no measurement23 Jun 2026 — no measurement24 Jun 2026 — no measurement25 Jun 2026 — no measurement26 Jun 2026 — no measurement27 Jun 2026 — no measurement28 Jun 2026 — no measurement29 Jun 2026 — no measurement30 Jun 2026 — no measurement1 Jul 2026 — no measurement2 Jul 2026 — no measurement3 Jul 2026 — no measurement4 Jul 2026 — no measurement5 Jul 2026 — no measurement6 Jul 2026 — no measurement7 Jul 2026 — no measurement8 Jul 2026 — no measurement9 Jul 2026 — no measurement10 Jul 2026 — no measurement11 Jul 2026 — no measurement12 Jul 2026 — no measurement13 Jul 2026 — no measurement14 Jul 2026 — no measurement15 Jul 2026 — no measurement16 Jul 2026 — no measurement17 Jul 2026 — no measurement18 Jul 2026 — no measurement19 Jul 2026 — no measurement20 Jul 2026 — no measurement21 Jul 2026 — no measurement22 Jul 2026 — no measurement23 Jul 2026 — no measurement24 Jul 2026 — no measurement25 Jul 2026 — no measurement26 Jul 2026 — no measurement27 Jul 2026 — no measurement28 Jul 2026 — no measurement29 Jul 2026 — no measurement30 Jul 2026 — no measurement31 Jul 2026 — no measurement1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 1 player, every one of 2 probes16 Aug 2026 — 1 player, every one of 12 probes17 Aug 2026 — 1 player, every one of 11 probes18 Aug 2026 — 0 on average, 0–1 across 8 probes19 Aug 2026 — 1 player, every one of 12 probes20 Aug 2026 — 1 player, every one of 12 probes21 Aug 2026 — 1 player, every one of 12 probes22 Aug 2026 — 1 on average, 1–2 across 12 probes23 Aug 2026 — 2 players, every one of 12 probes24 Aug 2026 — 2 players, every one of 12 probes25 Aug 2026 — 2 players, every one of 12 probes26 Aug 2026 — 2 players, every one of 12 probes27 Aug 2026 — 1 on average, 0–2 across 12 probes28 Aug 2026 — 0 on average, 0–1 across 4 probes29 Aug 2026 — 1 player, every one of 12 probes30 Aug 2026 — 1 player, every one of 11 probes
2 at the top 16 of 90 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 2 Jun–8 Jun: not measured
  • 9 Jun–15 Jun: not measured
  • 16 Jun–22 Jun: not measured
  • 23 Jun–29 Jun: not measured
  • 30 Jun–6 Jul: not measured
  • 7 Jul–13 Jul: not measured
  • 14 Jul–20 Jul: not measured
  • 21 Jul–27 Jul: not measured
  • 28 Jul–3 Aug: not measured
  • 4 Aug–10 Aug: not measured
  • 11 Aug–17 Aug: typically 1, peak 1, 3 days counted, 4 days not measured
  • 18 Aug–24 Aug: typically 1, peak 2, 7 days counted
  • 25 Aug–30 Aug: typically 1, peak 2, 6 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 16 days we have measured. No day we measured was unreachable. 74 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 2 Jun – 14 Aug: 74 days not measured

What changed

  1. 31 Jul 2026 endpoint recorded as cajunnights.com 7373 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

codebase
RhostMUSH Alpha 4.1.0RL(A).p2
name
Cajun Nights