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Cajun Nights

Unclaimed — everything here was measured. Claim this game

cajunnights.com 7373answering since 31 Jul 2026

no count

no current count, and nothing here says why

Connect screen

read as text
------------------==================(\|/)==================-------------------
                                           ____
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    (' /|     _    '                     ||     )  '   _   ||     ||
   ((  ||    < \, \\ \\ \\ \\/\\        ~||-----) \\  / \\ ||/\\ =||=  _-_,
   ((  ||    /-|| || || || || ||        ~||-----, || || || || ||  ||  ||_.
    ( / |   (( || || || || || ||        ~||    /  || || || || ||  ||   ~ ||
     -____-  \/\\ || \\/\\ \\ \\         |,   /   \\ \\_-| \\ |/  \\, ,-_-
                  |;                   -_-    --~     /  \   _/
                  /                                  '----`
                  Welcome to New Orleans - The Dark Future

                   _--~~\    _--~~~~~~~~~~~~~----__         ,
                _-~~      \-~~     ________         ~-----~~^/
            _--~           \  _--~~        ~~~--____        ~~>
         _-~                \~  <~~-_/-_            ~~~~~~~~~
      _-~            _-~~~~~)^\ <~  /   ~-__
     /              /      ,|  \ ~-_~-_     ~-_/~~--___
    (         _----<     _xX|   \   ~~ ~-__   /        ~~---_
    /\      /~     |~<xxXXXX|    \         ~\/    _xxXX|     ~-_
   /  \    /      ,|   ~*XXX|     \         / _-<**XXXX|        ~-__
  /   /\  <_    _xX|       ~~  ),  }       /  \      ~X|   _xXXX|   ~-_
 {   /  \   ~~<XXXX|      _xxxXX|  }      /    ~-_    | <XXXXXXX|     /
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  \ {      \          xXXXXXXXXX   }    {              \       \|   / \
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      \~-_       ~-_          _-~       {  \XXXXXXXXXXx   (  ) _~     \  }
       \  ~_        ~~---___-~          {   \XXXXXXXXXX|   ~~_~        }/
        \   \                           {    *XXXXXXXXX}    /    _____-~
        {    \                           \     ~~**~~*)   _~ _-~~ _-~
         }    }                           ~_           _-~_-~    /
        {/~~\{                              ~--____--~~ _~__/~~\/

------------------------------------------------------------------------------
  "Cajun Nights" uses the Storyteller(tm) game system.  All terms used in
 conjunction with this system are copyright and used with express permission
   of White Wolf.  Reproduction of any of the text files containing game
     mechanics without permission of White Wolf is strictly prohibited.
          (White Wolf Game Studio and the Management, do not assume
               responsibility for the contents of this MUSH.)

Be advised, this MUSH deals with adult themes. Your acceptance of those
themes is implied when you connect. This does not mean that unpleasant
behavior is condoned, but is an unavoidable plot device that is used in
storytelling situations. We assume NO liability for parents who let their
minor children connect to this site without supervision.

Furthermore, by logging onto this MUSH you verify that you are of legal
age, or have your parents' permission to log on.  The MUSH and its
administrators are not responsible for the action of any of its players.
The management of Cajun Nights MUSH does not condone, nor encourage /any/
form of  Real Life "illegal" activities.   Any persons suspected of these
activities should be brought to the attention of Game Management.

  "connect <name> <password>" connects you to an existing character.
  "connect guest guest" connects you to a guest character to look around.
  "create  <name> <password>" will create a new character.
  "WHO" tells you who is logged in to the game (case sensitive).
  "QUIT" exits the game and saves your character.
  "+help" gives help on softcoded commands, policies and procedures.
  Webpage: https://www.cajunnights.com
  Questions?  email: [email protected]
------------------==================(/|\)==================-------------------
as sent by the server 78×64 no colour captured

Connections by hour

Busiest Monday, Tuesday and Wednesday 01:00–01:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon1 2 01:00– –
Tue1 2 01:00– –
Wed1 2 01:00– –
Thu1 1 00:00– –
Fri1 1 00:00– –
Sat1 1 00:00– –
Sun1 2 13:00– –

How many, over time

Typically 1 on, peaking at 2, over 62 of 90 days. Steady across the range.

days in UTC · 18 Jul 2026 – 15 Oct 2026

18 Jul 2026 — no measurement19 Jul 2026 — no measurement20 Jul 2026 — no measurement21 Jul 2026 — no measurement22 Jul 2026 — no measurement23 Jul 2026 — no measurement24 Jul 2026 — no measurement25 Jul 2026 — no measurement26 Jul 2026 — no measurement27 Jul 2026 — no measurement28 Jul 2026 — no measurement29 Jul 2026 — no measurement30 Jul 2026 — no measurement31 Jul 2026 — no measurement1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 1 player, every one of 2 probes16 Aug 2026 — 1 player, every one of 12 probes17 Aug 2026 — 1 player, every one of 11 probes18 Aug 2026 — 0 on average, 0–1 across 8 probes19 Aug 2026 — 1 player, every one of 12 probes20 Aug 2026 — 1 player, every one of 12 probes21 Aug 2026 — 1 player, every one of 12 probes22 Aug 2026 — 1 on average, 1–2 across 12 probes23 Aug 2026 — 2 players, every one of 12 probes24 Aug 2026 — 2 players, every one of 12 probes25 Aug 2026 — 2 players, every one of 12 probes26 Aug 2026 — 2 players, every one of 12 probes27 Aug 2026 — 1 on average, 0–2 across 12 probes28 Aug 2026 — 0 on average, 0–1 across 4 probes29 Aug 2026 — 1 player, every one of 12 probes30 Aug 2026 — 1 player, every one of 12 probes31 Aug 2026 — 1 player, every one of 12 probes1 Sep 2026 — 1 player, every one of 12 probes2 Sep 2026 — 1 player, every one of 12 probes3 Sep 2026 — 1 player, every one of 11 probes4 Sep 2026 — 1 player, every one of 12 probes5 Sep 2026 — 1 player, every one of 12 probes6 Sep 2026 — 1 player, every one of 12 probes7 Sep 2026 — 1 player, every one of 12 probes8 Sep 2026 — 1 player, every one of 12 probes9 Sep 2026 — 1 player, every one of 12 probes10 Sep 2026 — 1 player, every one of 12 probes11 Sep 2026 — 1 player, every one of 12 probes12 Sep 2026 — 1 player, every one of 12 probes13 Sep 2026 — 1 player, every one of 12 probes14 Sep 2026 — 1 player, every one of 12 probes15 Sep 2026 — 1 player, every one of 12 probes16 Sep 2026 — 1 player, every one of 12 probes17 Sep 2026 — 1 player, every one of 12 probes18 Sep 2026 — 1 player, every one of 12 probes19 Sep 2026 — 1 player, every one of 12 probes20 Sep 2026 — 1 player, every one of 12 probes21 Sep 2026 — 1 player, every one of 12 probes22 Sep 2026 — 1 player, every one of 12 probes23 Sep 2026 — 1 player, every one of 12 probes24 Sep 2026 — 1 player, every one of 12 probes25 Sep 2026 — 1 player, every one of 12 probes26 Sep 2026 — 1 player, every one of 11 probes27 Sep 2026 — 1 player, every one of 12 probes28 Sep 2026 — 1 player, every one of 12 probes29 Sep 2026 — 1 player, every one of 12 probes30 Sep 2026 — 1 player, every one of 12 probes1 Oct 2026 — 1 player, every one of 12 probes2 Oct 2026 — 1 player, every one of 12 probes3 Oct 2026 — 1 player, every one of 12 probes4 Oct 2026 — 1 player, every one of 12 probes5 Oct 2026 — 1 player, every one of 12 probes6 Oct 2026 — 1 player, every one of 12 probes7 Oct 2026 — 1 player, every one of 12 probes8 Oct 2026 — 0 on average, 0–1 across 11 probes9 Oct 2026 — 1 on average, 0–2 across 9 probes10 Oct 2026 — 2 players, every one of 12 probes11 Oct 2026 — 2 players, every one of 12 probes12 Oct 2026 — 2 players, every one of 12 probes13 Oct 2026 — 2 players, every one of 12 probes14 Oct 2026 — 2 players, every one of 12 probes15 Oct 2026 — 1 on average, 1–2 across 5 probes
2 at the top 62 of 90 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 18 Jul–24 Jul: not measured
  • 25 Jul–31 Jul: not measured
  • 1 Aug–7 Aug: not measured
  • 8 Aug–14 Aug: not measured
  • 15 Aug–21 Aug: typically 1, peak 1, 7 days counted
  • 22 Aug–28 Aug: typically 2, peak 2, 7 days counted
  • 29 Aug–4 Sep: typically 1, peak 1, 7 days counted
  • 5 Sep–11 Sep: typically 1, peak 1, 7 days counted
  • 12 Sep–18 Sep: typically 1, peak 1, 7 days counted
  • 19 Sep–25 Sep: typically 1, peak 1, 7 days counted
  • 26 Sep–2 Oct: typically 1, peak 1, 7 days counted
  • 3 Oct–9 Oct: typically 1, peak 2, 7 days counted
  • 10 Oct–15 Oct: typically 2, peak 2, 6 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 62 days we have measured. No day we measured was unreachable. 28 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 18 Jul – 14 Aug: 28 days not measured

What changed

  1. 31 Jul 2026 endpoint recorded as cajunnights.com 7373 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

codebase
RhostMUSH Alpha 4.1.0RL(A).p2
name
Cajun Nights

1 is past its refresh window. Old, not wrong.