mu*index
reading
theme
BLACKFIRE [unclaimed]
telnet blackfire.online 4000

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

Where to find this game
  WEBSITE    https://blackfire.online  (declared, 2h)
  CONTACT    [email protected]  (declared, 2h)

When people are on (UTC)
Measured every hour and nobody has been on in any of them. 134 hours across the
week have no measurement yet.

  Mon — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Tue — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Wed — measured at zero all day, nobody on 20:00–21:59, 19 hours not measured
  Thu — measured at zero all day, nobody on 02:00–03:59, 16 hours not measured
  Fri — measured at zero all day, nobody on 02:00–03:59, 19 hours not measured
  Sat — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured
  Sun — measured at zero all day, nobody on 03:00–03:59, 20 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (2 Jun 2026 – 30 Aug 2026, UTC)
Typically 0 on, peaking at 0, over 13 of 90 days. Steady across the range.

  2 Jun–8 Jun: not measured
  9 Jun–15 Jun: not measured
  16 Jun–22 Jun: not measured
  23 Jun–29 Jun: not measured
  30 Jun–6 Jul: not measured
  7 Jul–13 Jul: not measured
  14 Jul–20 Jul: not measured
  21 Jul–27 Jul: not measured
  28 Jul–3 Aug: not measured
  4 Aug–10 Aug: not measured
  11 Aug–17 Aug: not measured
  18 Aug–24 Aug: typically 0, peak 0, 7 days counted
  25 Aug–30 Aug: typically 0, peak 0, 6 days counted

  earlier: ?from=2026-03-04&to=2026-06-01&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 13 days we have measured. No day we measured was
unreachable. 77 days predate anything we measured.

  2 Jun – 17 Aug: 77 days not measured

Capabilities (0 of 4 disagree)
  MSSP       measured: yes     declared: -
  ANSI       measured: -       declared: yes
  CHARSET    measured: -       declared: yes
  UTF-8      measured: -       declared: yes

Declared by the game
  classes    3  (declared, 2h)
  crawl delay -1  (declared, 2h)
  name       Blackfire  (declared, 2h)
  charset    UTF-8  (declared, 2h)
  hiring builders 0  (declared, 2h)
  hiring coders 0  (declared, 2h)
  codebase   Custom  (declared, 2h)
  port       4000  (declared, 2h)
  mobiles    2113  (declared, 2h)
  subgenre   Medieval Fantasy  (declared, 2h)
  skills     0  (declared, 2h)
  status     Live  (declared, 2h)
  levels     120  (declared, 2h)
  areas      98  (declared, 2h)
  family     DikuMUD  (declared, 2h)
  rooms      11034  (declared, 2h)
  hostname   blackfire.online  (declared, 2h)
  language   English  (declared, 2h)
  gameplay   Hack and Slash  (declared, 2h)
  races      58  (declared, 2h)
  contact    [email protected]  (declared, 2h)
  genre      Fantasy  (declared, 2h)
  objects    2793  (declared, 2h)
  pay to play 0  (declared, 2h)
  created    1998  (declared, 2h)
  gamesystem Real Time  (declared, 2h)
  website    https://blackfire.online  (declared, 2h)
  helpfiles  622  (declared, 2h)
  pay for perks 0  (declared, 2h)

Connect screen
  [connect screen: 30 lines, text only]

  
  
  
  
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                     Blackfire - Endless Medieval Torment
                  by Nocturnal and the Blackfire Creative Team
                    based on Circlemud 3.0 by Jeremy Elson
  
  By what name do you wish to be mourned?

What changed
  2026-08-18  endpoint recorded as blackfire.online 4000 (handshake)