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Big Damn

Unclaimed — everything here was measured. Claim this game

bigdamn.com 7777answering since 31 Jul 2026

1 connected

measured

Connect screen

read as text
                                          .............
                                 .............................
                      ...    ...................................
                 .:-=+**:......................::::::::::.........
               .=##%%%*--=-................:::::::::::::::::.........
             :-++****+:=+*#*+=-:......::::::::::::::---::::::::........
          .:=++======:+***##==**+=:::::::::::---------------::::::::.....
        .:-=+++---:..-+++*#%%%%####*+=----------===++++++===---=----::.....
      .-==--::. ... ...:..::-=*#**+##%#*+=---===*#%%%%%%%##*+==++###=::::....
     .--::...::..   .........::.::=**+**##***++*##%%%*******++++--+#%*+**=-:=-:.
         ...  ... .  .......:---==+*+======+*%%%#*+++--++++===++=::=##**#+=----=-:.
          ....... .  ......::--=+*+::::::---+**##%##+=------:---===++###+++=++:....
     ...........:......    ....--=-:::::::--==++**+*#*+-:::::==+==-===##*+*+==+-....
    ...........::::::::.       ...:....:....--====++*#**+==-..-=--:-=-=++=-=:-==-:....
  ...........::::::::::::.   .......     ..:==-==+##%##****-...::...:::==-:...-::::.....
..........::::::::::::-----::=-.            .-==--==+++--:::.       .......   :---:::....
.........:::::::::::-----------:..            .:--:::-=:.....               ..--:---::::.
.......:::::::::::------------------::          ....::::.......       ..  ..:.::--==+-:::
.....::::::::::::---------------------          ::::=-.....       ...:.....::::-=+*%#=-::
....::::::::::::--------------------.          ..::==:             .:::.--==++==***+=--::
..:::::::::::::::------------------: :-:         .:=:.               .::-++++++++==----::
::::::::::::::::::--------------::-: :::.         .-.             .. .:----::-::::::-----
:::::::::::::::::::::::::::::::..                 =+:                .::=-:::::::::------
::::::.....                    .................---=:-....           ......:-------------
::::.........::::::::::::::::::----------------:----::-----:::::::::::-------------------
...::::::::::::::::::::::----------------------------------------------------------------
.........::::::::::::::::::::::::::::----------------------------------------------------
.....................:::::::::::::::::::::::::::::::::::::::::::-------------------------
        ...............................::::::::::::::::::::::::::::::::::::::::::::::::::
                     ....................................................::::::::::::::::
                                        .................................................
                                                                             ............

 ______  _____  ______ ______  _______ _______ __   _      _______ _     _ _______ _     _
 |_____]   |   |  ____ |     \ |_____| |  |  | | \  |      |  |  | |     | |______ |_____|
 |_____] __|__ |_____| |_____/ |     | |  |  | |  \_|      |  |  | |_____| ______| |     |

<---------------------------------- CobraMUSH-v0.73p5 ------------------------------------>
*  Use create <name> <password> to create a character.                                    *
*  Use connect <name> <password> to connect to your existing character.                   *
*  Use QUIT to logout.                                                                    *
*  Use the WHO command to find out who is online currently.                               *
>-----------------------------------------------------------------------------------------<
as sent by the server 100×43 no colour captured

Connections by hour

Busiest every day, 00:00–23:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon2 3 00:00– –
Tue3 3 00:00– –
Wed3 3 00:00– –
Thu3 3 00:00– –
Fri3 3 00:00– –
Sat3 3 00:00– –
Sun2 3 00:00– –

How many, over time

Typically 3 on, peaking at 3, over 65 of 90 days. Steady across the range.

days in UTC · 21 Jul 2026 – 18 Oct 2026

21 Jul 2026 — no measurement22 Jul 2026 — no measurement23 Jul 2026 — no measurement24 Jul 2026 — no measurement25 Jul 2026 — no measurement26 Jul 2026 — no measurement27 Jul 2026 — no measurement28 Jul 2026 — no measurement29 Jul 2026 — no measurement30 Jul 2026 — no measurement31 Jul 2026 — no measurement1 Aug 2026 — no measurement2 Aug 2026 — no measurement3 Aug 2026 — no measurement4 Aug 2026 — no measurement5 Aug 2026 — no measurement6 Aug 2026 — no measurement7 Aug 2026 — no measurement8 Aug 2026 — no measurement9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — 3 players, every one of 2 probes16 Aug 2026 — 2 on average, 2–3 across 12 probes17 Aug 2026 — 2 on average, 2–3 across 11 probes18 Aug 2026 — 3 players, every one of 12 probes19 Aug 2026 — 3 players, every one of 12 probes20 Aug 2026 — 3 players, every one of 12 probes21 Aug 2026 — 3 players, every one of 12 probes22 Aug 2026 — 3 players, every one of 12 probes23 Aug 2026 — 3 players, every one of 12 probes24 Aug 2026 — 3 players, every one of 12 probes25 Aug 2026 — 2 on average, 2–3 across 12 probes26 Aug 2026 — 3 players, every one of 12 probes27 Aug 2026 — 3 players, every one of 12 probes28 Aug 2026 — 3 players, every one of 12 probes29 Aug 2026 — 3 players, every one of 12 probes30 Aug 2026 — 3 players, every one of 11 probes31 Aug 2026 — 3 players, every one of 12 probes1 Sep 2026 — 3 players, every one of 12 probes2 Sep 2026 — 3 players, every one of 12 probes3 Sep 2026 — 3 players, every one of 12 probes4 Sep 2026 — 3 players, every one of 12 probes5 Sep 2026 — 3 players, every one of 12 probes6 Sep 2026 — 3 players, every one of 12 probes7 Sep 2026 — 3 players, every one of 12 probes8 Sep 2026 — 3 players, every one of 12 probes9 Sep 2026 — 3 players, every one of 12 probes10 Sep 2026 — 2 on average, 2–3 across 12 probes11 Sep 2026 — 3 players, every one of 12 probes12 Sep 2026 — 3 players, every one of 12 probes13 Sep 2026 — 3 players, every one of 12 probes14 Sep 2026 — 3 players, every one of 12 probes15 Sep 2026 — 3 players, every one of 12 probes16 Sep 2026 — 3 players, every one of 12 probes17 Sep 2026 — 3 players, every one of 12 probes18 Sep 2026 — 3 players, every one of 12 probes19 Sep 2026 — 3 players, every one of 12 probes20 Sep 2026 — 3 players, every one of 12 probes21 Sep 2026 — 2 on average, 2–3 across 12 probes22 Sep 2026 — 3 players, every one of 11 probes23 Sep 2026 — 3 players, every one of 12 probes24 Sep 2026 — 3 players, every one of 12 probes25 Sep 2026 — 3 players, every one of 12 probes26 Sep 2026 — 3 players, every one of 12 probes27 Sep 2026 — 3 players, every one of 12 probes28 Sep 2026 — 3 players, every one of 12 probes29 Sep 2026 — 3 players, every one of 12 probes30 Sep 2026 — 3 players, every one of 12 probes1 Oct 2026 — 3 players, every one of 12 probes2 Oct 2026 — 3 players, every one of 12 probes3 Oct 2026 — 3 players, every one of 12 probes4 Oct 2026 — 3 players, every one of 12 probes5 Oct 2026 — 3 players, every one of 12 probes6 Oct 2026 — 3 players, every one of 12 probes7 Oct 2026 — 3 players, every one of 12 probes8 Oct 2026 — 3 players, every one of 12 probes9 Oct 2026 — 3 players, every one of 12 probes10 Oct 2026 — 3 players, every one of 12 probes11 Oct 2026 — 3 players, every one of 12 probes12 Oct 2026 — 3 players, every one of 12 probes13 Oct 2026 — 2 on average, 2–3 across 11 probes14 Oct 2026 — 3 players, every one of 12 probes15 Oct 2026 — 3 players, every one of 12 probes16 Oct 2026 — 3 players, every one of 12 probes17 Oct 2026 — 2 on average, 0–3 across 12 probes18 Oct 2026 — 1 player, every one of 5 probes
3 at the top 65 of 90 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 21 Jul–27 Jul: not measured
  • 28 Jul–3 Aug: not measured
  • 4 Aug–10 Aug: not measured
  • 11 Aug–17 Aug: typically 2, peak 3, 3 days counted, 4 days not measured
  • 18 Aug–24 Aug: typically 3, peak 3, 7 days counted
  • 25 Aug–31 Aug: typically 3, peak 3, 7 days counted
  • 1 Sep–7 Sep: typically 3, peak 3, 7 days counted
  • 8 Sep–14 Sep: typically 3, peak 3, 7 days counted
  • 15 Sep–21 Sep: typically 3, peak 3, 7 days counted
  • 22 Sep–28 Sep: typically 3, peak 3, 7 days counted
  • 29 Sep–5 Oct: typically 3, peak 3, 7 days counted
  • 6 Oct–12 Oct: typically 3, peak 3, 7 days counted
  • 13 Oct–18 Oct: typically 3, peak 3, 6 days counted

Reachable

reachable · last 90 days

Reachable 100.0% of the 66 days we have measured. No day we measured was unreachable. 10 days predate anything we measured. 14 days went unmeasured — we were not watching.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 21 Jul – 30 Jul: 10 days not measured
  • 1 Aug – 14 Aug: 14 days not measured

What changed

  1. 7 Oct 2026 CODEBASE changed from CobraMUSH v0.73p4 [fspace] to CobraMUSH v0.73p5 [fspace] (banner)
  2. 31 Jul 2026 endpoint recorded as bigdamn.com 7777 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

codebase
CobraMUSH v0.73p5 [fspace]
name
Big Damn

1 is past its refresh window. Old, not wrong.