ATLAS [unclaimed]
telnet 64.182.46.8 4445
telnet atlasmud.com 4445
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Tuesday and Friday 11:00–11:59. Reliably quiet every day, 03:00–04:59.
15 hours across the week have no measurement yet.
Mon — peak 1 at 02:00, nobody on 13:00–15:59, 2 hours not measured
Tue — peak 2 at 11:00, nobody on 17:00–21:59, 3 hours not measured
Wed — peak 2 at 09:00, nobody on 14:00–23:59, 1 hour not measured
Thu — peak 1 at 05:00, nobody on 00:00–04:59
Fri — peak 2 at 08:00, nobody on 00:00–04:59
Sat — peak 2 at 08:00, nobody on 00:00–01:59, 6 hours not measured
Sun — peak 2 at 14:00, nobody on 00:00–01:59, 3 hours not measured
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (29 Jul 2026 – 26 Oct 2026, UTC)
Typically 0 on, peaking at 2, over 67 of 90 days. Up about 90% from the start of
the range to the end.
29 Jul–4 Aug: not measured
5 Aug–11 Aug: not measured
12 Aug–18 Aug: probed, no count could be read
19 Aug–25 Aug: typically 0, peak 2, 5 days counted, 2 days probed without a
count
26 Aug–1 Sep: typically 0, peak 2, 7 days counted
2 Sep–8 Sep: typically 0, peak 2, 7 days counted
9 Sep–15 Sep: typically 0, peak 0, 7 days counted
16 Sep–22 Sep: typically 0, peak 2, 7 days counted
23 Sep–29 Sep: typically 0, peak 2, 7 days counted
30 Sep–6 Oct: typically 0, peak 2, 7 days counted
7 Oct–13 Oct: typically 1, peak 2, 7 days counted
14 Oct–20 Oct: typically 0, peak 2, 7 days counted
21 Oct–26 Oct: typically 0, peak 0, 6 days counted
earlier: ?from=2026-04-30&to=2026-07-28&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 70 days we have measured. No day we measured was
unreachable. 20 days predate anything we measured.
29 Jul – 17 Aug: 20 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name Atlas (declared, 9w, stale)
Connect screen
[connect screen: 41 lines, text only]
Copyright (C) 2003 Advanced Systems Network, Inc. All rights reserved.
Any and all use and/or duplication of any Atlas(C) content,
including previous versions, is expressly forbidden.
Atlas.... The Darknight Version ...
Atlas storyline and WorldMud code developed by Phillip M. Hofer (Frumph) with
mods by Redbeard, Flame, Cirion, Crom, Dormin and Zenox.
NOW With MSP (Mud Sound Protocol) Ranged fighting!
Based on Mordor 3.0 by Brett Vickers and Brooke Paul.
BEST used with ZMud by Zugg, goto www.zuggsoft.com/zmud and get it.
For questions or concerns about Atlas, please e-mail [email protected]
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ATLAS - the Darknight cometh
- (M)ulti-(U)ser (D)ungeon -
There are currently 0 players in the world of Atlas.
Please enter your player name:
What changed
2026-08-18 endpoint recorded as 64.182.46.8 4445 (handshake)