ASHES TO ASHES [unclaimed]
telnet mud.timetoplaythegame.com 3333
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
No hour of the week has produced a player count. 134 hours across the week have
no measurement yet. 34 hours across the week answered but produced no count.
Mon — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Tue — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Wed — no count in any hour, 19 hours not measured, 5 hours probed but
uncountable
Thu — no count in any hour, 16 hours not measured, 8 hours probed but
uncountable
Fri — no count in any hour, 19 hours not measured, 5 hours probed but
uncountable
Sat — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sun — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (3 Jun 2026 – 31 Aug 2026, UTC)
Probed in this range, and no player count could be read from any of it.
Reachable (last 90 days)
Reachable 100.0% of the 14 days we have measured. No day we measured was
unreachable. 76 days predate anything we measured.
3 Jun – 17 Aug: 76 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
name Ashes to Ashes (declared, 12d)
codebase CircleMUD (measured, 4h)
Connect screen
[connect screen: 36 lines, text only]
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(( ((-(-(/(/\\ ''; 9.- ` //\)\)-)-)) )
) (-(-(/(/(/\\ '';;;;-\~ //\)\)\)-)-) ( )
( ( ((-(-(/(/(/\======,:;:;:;:,======/\)\)\)-)-)) )
) '(((-(/(/(/(//////:%%%%%%%:\\\\\\)\)\)\)-)))` ( (
(( '((-(/(/(/('uuuu:WWWWWWWWW:uuuu`)\)\)\)-))` )
)) '((-(/(/(/('|||:wwwwwwwww:|||')\)\)\)-))` ((
( (( '((((/(/('uuu:WWWWWWWWW:uuu`)\)\))))` ))
)) '':::UUUUUU:wwwwwwwww:UUUUUU:::`` (( )
(( '''''''\uuuuuuuu/`````` ))
)) `JJJJJJJJJ` ((
(( LLLLLLLLLLL ))
)) ///|||||||\\\ ((
)) (/(/(/(^)\)\)\) ((
(( ))
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***Ashes to Ashes***
Based on CircleMUD 3.0 by Jeremy Elson, which was developed from
DikuMUD by Sebastian Hammer, Michael Seifert, Hans Henrik Staerfeldt,
Tom Madsen, and Katja Nyboe.
We welcome you and thank you for playing. If you have any ideas,
problems, or just want to chat, just talk to an immortal.
Use the name "guest" if you want to check us out with a temporary character.
By what name do you wish to be known?
What changed
2026-08-18 endpoint recorded as mud.timetoplaythegame.com 3333 (handshake)