ASHEN DUST [unclaimed]
telnet ashendust.com 2569
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
No hour of the week has produced a player count. 134 hours across the week have
no measurement yet. 34 hours across the week answered but produced no count.
Mon — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Tue — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Wed — no count in any hour, 19 hours not measured, 5 hours probed but
uncountable
Thu — no count in any hour, 16 hours not measured, 8 hours probed but
uncountable
Fri — no count in any hour, 19 hours not measured, 5 hours probed but
uncountable
Sat — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sun — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (4 Sep 2011 – 2 Sep 2012, UTC)
No measurement in this range.
Reachable (last 90 days)
Reachable 100.0% of the 27 days we have measured. No day we measured was
unreachable. 63 days predate anything we measured.
16 Jun – 17 Aug: 63 days not measured
Capabilities (0 of 2 disagree)
MCCP measured: yes declared: -
MSSP measured: NO declared: -
Declared by the game
name Ashen Dust (declared, 3w)
codebase ROM (measured, 5h)
Connect screen
[connect screen: 53 lines, text only]
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Original DikuMUD by Hans Staerfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, Sebastian Hammer
Based on MERC 2.1 code by Hatchet, Furey, and Kahn
ROM 2.4 copyright(c) 1993-1995 Russ Taylor
ROT 1.4 copyright(c) 1996-1998 Russ Walsh
Ashes to Ashes, Dust to Dust,
Under what name do we trust ?
What changed
2026-08-18 endpoint recorded as ashendust.com 2569 (handshake)