Aquilae
Unclaimed — everything here was measured. Claim this game
aquilae.fabrifex.com 4007answering since 13 Sep 2026
First seen on 13 Sep 2026, submitted through this site.
no count
no current count, and nothing here says why
Connect screen
____________________________________________ Welcome to Aquilae. Alpha version 0.0. Option 1: Log in to an existing account. Option 2: Create a new account. Option 3: Quit. Enter your choice: ____________________________________________
read as text
____________________________________________ Welcome to Aquilae. Alpha version 0.0. Option 1: Log in to an existing account. Option 2: Create a new account. Option 3: Quit. Enter your choice: ____________________________________________
Connections by hour
Busiest Sunday 03:00–03:59.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 2 | 4 | 01:00 | – | – |
| Tue | 1 | 5 | 21:00 | – | – |
| Wed | 1 | 4 | 01:00 | – | – |
| Thu | 2 | 4 | 01:00 | – | – |
| Fri | 1 | 6 | 23:00 | – | – |
| Sat | 2 | 4 | 03:00 | – | – |
| Sun | 2 | 6 | 05:00 | – | – |
How many, over time
Typically 1 on, peaking at 4, over 17 of 30 days. Down about 100% from the start of the range to the end.
days in UTC · 8 Oct 2026 – 6 Nov 2026
4 at the top
17 of 30 days counted
- mean of the counts we read that day
- up to the busiest count that day
- probed, no count could be read
- not measured — no bar at all
read as text
- 8 Oct–14 Oct: typically 1, peak 4, 7 days counted
- 15 Oct–21 Oct: typically 0, peak 2, 7 days counted
- 22 Oct–28 Oct: typically 0, peak 0, 3 days counted, 4 days not measured
- 29 Oct–4 Nov: not measured
- 5 Nov–6 Nov: not measured
Reachable
reachable · last 90 days
Reachable 75.8% of the 55 days we have measured. 16 days unreachable. Longest outage 13d (connection refused). 35 days predate anything we measured.
90 days ago
today
- reachable
- 75.8%
- longest outage
- 13d
- last cause
- connection refused
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 9 Aug – 12 Sep: 35 days not measured
- 5 Oct – 6 Oct: 2 days unreachable (connection refused)
- 24 Oct – 6 Nov: 14 days unreachable (connection refused)
What changed
- 17 Sep 2026 PLAYERKILLING changed from None to Full (mssp)
- 17 Sep 2026 PLAYER CRAFTING changed from 0 to 1 (mssp)
- 17 Sep 2026 PLAYER CITIES changed from 0 to 1 (mssp)
- 17 Sep 2026 SKILLS changed from 0 to 14 (mssp)
- 17 Sep 2026 XTERM TRUE COLORS changed from 0 to 1 (mssp)
- 17 Sep 2026 MINIMUM AGE changed from 0 to 13 (mssp)
- 17 Sep 2026 capability.vt100.declared changed from false to true (mssp)
- 17 Sep 2026 capability.tls.declared changed from true to false (mssp)
- 17 Sep 2026 capability.mxp.declared changed from true to false (mssp)
- 17 Sep 2026 FAMILY changed from Evennia to Custom (mssp)
- 17 Sep 2026 CODEBASE changed from Evennia to Evennia 6.0.0 (mssp)
- 17 Sep 2026 PORT changed from 4000 to 4007 (mssp)
- 15 Sep 2026 NAME changed from Mygame to Aquilae (mssp)
- 13 Sep 2026 NAME recorded as Aquilae (staff)
- 13 Sep 2026 endpoint recorded as aquilae.fabrifex.com 4007 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MCCP | ● offered | ◇ claimed | |
| MSSP | ● offered | – silent | |
| ANSI | – silent | ◇ claimed | |
| ATCP | – silent | ✕ denied | |
| GMCP | – silent | ◇ claimed | |
| MCP | – silent | ✕ denied | |
| MSDP | – silent | ◇ claimed | |
| MSP | – silent | ✕ denied | |
| MXP | – silent | ✕ denied | |
| PUEBLO | – silent | ✕ denied | |
| TLS | – silent | ✕ denied | |
| UTF-8 | – silent | ◇ claimed | |
| VT100 | – silent | ◇ claimed | |
| XTERM 256 COLORS | – silent | ◇ claimed | |
| ZMP | – silent | ✕ denied |
Declared by the game
- family
- Custom
- genre
- None
- subgenre
- None
- port
- 4007
- minimum age
- 13
- gamesystem
- Custom
- helpfiles
- 0
- rooms
- 0
- races
- 0
- pay to play
- 0
- hiring coders
- 0
- extra descriptions
- 0
- name
- Aquilae
- codebase
- Evennia 6.0.0
- status
- Open Beta
- mudtrigs
- 0
- player clans
- 0
- equipment system
- None
- quest system
- None
- skills
- 14
- player cities
- 1
- playerkilling
- Full
- mobiles
- 0
- classes
- 0
- pay for perks
- 0
- dbsize
- 0
- mudprogs
- 0
- adult material
- 0
- player guilds
- 0
- training system
- None
- player crafting
- 1
- resets
- 0
- newbie friendly
- 0
- multiplaying
- None
- roleplaying
- None
- crawl delay
- -1
- areas
- 0
- objects
- 0
- levels
- 0
- xterm true colors
- 1
- hiring builders
- 0
- exits
- 0
- world originality
- All Original
- multiclassing
- 0
- language
- English
- location
- United States
1 is past its refresh window. Old, not wrong.