ANSIBLEMOO [unclaimed]
telnet ansiblemoo.org 6000
Players now: 1 (measured, 1h)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
Busiest Wednesday and Thursday 02:00–02:59. 44 hours across the week have no
measurement yet.
Mon — peak 3 at 03:00, 12 hours not measured
Tue — peak 4 at 18:00, 7 hours not measured
Wed — peak 3 at 00:00
Thu — peak 3 at 02:00, nobody on 20:00–20:59
Fri — peak 2 at 17:00, nobody on 02:00–02:59, 6 hours not measured
Sat — peak 2 at 03:00, nobody on 00:00–00:59, 7 hours not measured
Sun — peak 2 at 03:00, 12 hours not measured
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (6 Jun 2026 – 3 Sep 2026, UTC)
Typically 1 on, peaking at 5, over 20 of 90 days. Down about 56% from the start
of the range to the end.
6 Jun–12 Jun: not measured
13 Jun–19 Jun: not measured
20 Jun–26 Jun: not measured
27 Jun–3 Jul: not measured
4 Jul–10 Jul: not measured
11 Jul–17 Jul: not measured
18 Jul–24 Jul: not measured
25 Jul–31 Jul: not measured
1 Aug–7 Aug: not measured
8 Aug–14 Aug: not measured
15 Aug–21 Aug: typically 2, peak 5, 7 days counted
22 Aug–28 Aug: typically 1, peak 2, 7 days counted
29 Aug–3 Sep: typically 1, peak 2, 6 days counted
earlier: ?from=2026-03-08&to=2026-06-05&plain=1
a week is summarised over the days in it we counted; a week with none says so
Reachable (last 90 days)
Reachable 100.0% of the 21 days we have measured. No day we measured was
unreachable. 55 days predate anything we measured. 14 days went unmeasured — we
were not watching.
6 Jun – 30 Jul: 55 days not measured
1 Aug – 14 Aug: 14 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
codebase LambdaMOO 1.8.1+foo-20260808-03 (measured, 1h)
name AnsibleMOO (declared, 2w)
Connect screen
[connect screen: 23 lines, text only]
+-------------------------------------------------------------------------+
|
::::-<*>-: :: ::::::: ::::::: :::::: :: :::::::
::::::| ::: :: ::::::: ::::::: ::::::: :: ::::::
:: :: ::: :: :: | ::: :: :: :: ::
:: :: :: : :: ::::-<*>- ::: :::::: :: :::::
::::::: :: : :: ::::::| ::: :::::: :: :::::
:: :: :: ::: :: ::: :: :: :: :: |
:: :: :: :: ::::::: ::::::: ::::::: ::::::: :::-<*>-
:: :: :: :: ::::::: ::::::: :::::: ::::::: :::::|: MOO
+- Login Commands: -------------------------------------------------------+
CONnect <character name> <password>
CONnect guest
HELP
HELP RULES
QUIT
To create a new character, login as a guest then type @REQUEST
+-------------------------------------------------------------------------+
Only connect to this server if you agree to follow the rules.
The Administration will ban those who do not.
+-------------------------------------------------------------------------+
The lag is low; there is 1 player connected.
What changed
2026-08-16 CODEBASE changed from The MOO is currently running version 1.8.1+foo-20260808-03 of the LambdaMOO server code. to LambdaMOO 1.8.1+foo-20260808-03 (banner)
2026-07-31 endpoint recorded as ansiblemoo.org 6000 (handshake)