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ANSIBLEMOO [unclaimed]
telnet ansiblemoo.org 6000

Players now: 1  (measured, 1h)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
Busiest Wednesday and Thursday 02:00–02:59. 44 hours across the week have no
measurement yet.

  Mon — peak 3 at 03:00, 12 hours not measured
  Tue — peak 4 at 18:00, 7 hours not measured
  Wed — peak 3 at 00:00
  Thu — peak 3 at 02:00, nobody on 20:00–20:59
  Fri — peak 2 at 17:00, nobody on 02:00–02:59, 6 hours not measured
  Sat — peak 2 at 03:00, nobody on 00:00–00:59, 7 hours not measured
  Sun — peak 2 at 03:00, 12 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (6 Jun 2026 – 3 Sep 2026, UTC)
Typically 1 on, peaking at 5, over 20 of 90 days. Down about 56% from the start
of the range to the end.

  6 Jun–12 Jun: not measured
  13 Jun–19 Jun: not measured
  20 Jun–26 Jun: not measured
  27 Jun–3 Jul: not measured
  4 Jul–10 Jul: not measured
  11 Jul–17 Jul: not measured
  18 Jul–24 Jul: not measured
  25 Jul–31 Jul: not measured
  1 Aug–7 Aug: not measured
  8 Aug–14 Aug: not measured
  15 Aug–21 Aug: typically 2, peak 5, 7 days counted
  22 Aug–28 Aug: typically 1, peak 2, 7 days counted
  29 Aug–3 Sep: typically 1, peak 2, 6 days counted

  earlier: ?from=2026-03-08&to=2026-06-05&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 21 days we have measured. No day we measured was
unreachable. 55 days predate anything we measured. 14 days went unmeasured — we
were not watching.

  6 Jun – 30 Jul: 55 days not measured
  1 Aug – 14 Aug: 14 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  codebase   LambdaMOO 1.8.1+foo-20260808-03  (measured, 1h)
  name       AnsibleMOO  (declared, 2w)

Connect screen
  [connect screen: 23 lines, text only]

  +-------------------------------------------------------------------------+
               |
         ::::-<*>-:   :: ::::::: ::::::: ::::::  ::      :::::::
         ::::::| :::  :: ::::::: ::::::: ::::::: ::      ::::::
         ::   :: :::  :: ::    |   :::   ::   :: ::      ::
         ::   :: :: : :: ::::-<*>- :::   ::::::  ::      :::::
         ::::::: :: : :: ::::::|   :::   ::::::  ::      :::::
         ::   :: ::  :::      ::   :::   ::   :: ::      ::   |
         ::   :: ::   :: ::::::: ::::::: ::::::: ::::::: :::-<*>-
         ::   :: ::   :: ::::::: ::::::: ::::::  ::::::: :::::|:  MOO
  
  +- Login Commands: -------------------------------------------------------+
         CONnect <character name> <password>
         CONnect guest
         HELP
         HELP RULES
         QUIT
         To create a new character, login as a guest then type @REQUEST
  +-------------------------------------------------------------------------+
    Only connect to this server if you agree to follow the rules.
    The Administration will ban those who do not.
  +-------------------------------------------------------------------------+
  The lag is low; there is 1 player connected.

What changed
  2026-08-16  CODEBASE changed from The MOO is currently running version 1.8.1+foo-20260808-03 of the LambdaMOO server code. to LambdaMOO 1.8.1+foo-20260808-03 (banner)
  2026-07-31  endpoint recorded as ansiblemoo.org 6000 (handshake)