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ANCIENT ANGUISH [unclaimed]
telnet ancient.anguish.org 2222

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
No hour of the week has produced a player count. 126 hours across the week have
no measurement yet. 42 hours across the week answered but produced no count.

  Mon — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Tue — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Wed — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Thu — no count in any hour, 18 hours not measured, 6 hours probed but
  uncountable
  Fri — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sat — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sun — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (2 Jul 2026 – 31 Jul 2026, UTC)
No measurement in this range.

Reachable (last 90 days)
Reachable 100.0% of the 28 days we have measured. No day we measured was
unreachable. 48 days predate anything we measured. 14 days went unmeasured — we
were not watching.

  13 Jun – 30 Jul: 48 days not measured
  1 Aug – 14 Aug: 14 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Ancient Anguish  (declared, 3w)

Connect screen
  [connect screen: 26 lines, text only]

  
                                                         $#.
                                                        / $#$
                                                       /   '$#$.
                                                      /     '$##$.
           _    This is...          |                /         *$#$
          | |           *          -+-              /           '$#$
          |_|    _    _    __    _  |              /             $##$
         |   | |/ \  /  | /  \ |/ \ |             /               $#$
         |   | |  |  |  | |--  |  | |            /                $##$
         |   | |  |  \_ | \__  |  | |           /                 _  #
           _                                   \\\\\\_____________\'-._
          | |                 *      |         //////             /.-'
          |_|    _               __  |          \                    #
         |   | |/ \  /\  |  | | /    |/ \        \                $##$
         |   | |  | |  | |  | | \--\ |  |         \               $#$
         |   | |  |  \/|  \/| |  __/ |  |          \             $##$
                     _/                             \          .$##$
                                                     \       .$##$
             A Realtime Multiuser Adventure Game      \     $##$'
             LPMud 3.2.1@141 (native)                  \  $#$'
                                                        \$#'
  
  Use Guest if you just want to look around.
  
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What changed
  2026-07-31  endpoint recorded as ancient.anguish.org 2222 (handshake)