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Ancient Anguish

Unclaimed — everything here was measured. Claim this game

ancient.anguish.org 2222answering since 31 Jul 2026

no count

no current count, and nothing here says why

Connect screen

read as text

                                                            __
                                                      _.-''`  `''-_
                                                      \            /
                                                       \          /
                                                        \        /
             __..--''--..__  ________________________ _  )      (__
             \             ''--..__                  / / .      .  \
              '..__                ''--..__ ________/ /__'      '__/
                   ''--..__          __    ''--..__/ /   )      (
                           ''--..__    ''--.__      /   /        \
                                   ''--..__   ''--  ''--..__/\    \
   A n c i e n t      A n g u i s h        ''--..  /''--..__  )    \
                                                / /   `'-.._\/_.--'`
  A Realtime Multiuser Adventure Game          / /
              LPMud 3.2.1@141 (native)        /_/



Use Guest if you just want to look around.

What is your name:
as sent by the server 68×23 no colour captured

Connections by hour

No hour of the week has produced a player count. 126 hours across the week have no measurement yet. 42 hours across the week answered but produced no count.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Monno count in any hour16 8
Tueno count in any hour16 8
Wedno count in any hour16 8
Thuno count in any hour18 6
Frino count in any hour20 4
Satno count in any hour20 4
Sunno count in any hour20 4

How many, over time

No measurement in this range.

days in UTC · 31 Aug 2024 – 30 Aug 2025

Nothing counted in this range.

Reachable

reachable · last 90 days

Reachable 100.0% of the 28 days we have measured. No day we measured was unreachable. 48 days predate anything we measured. 14 days went unmeasured — we were not watching.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 30 Jul: 48 days not measured
  • 1 Aug – 14 Aug: 14 days not measured

What changed

  1. 31 Jul 2026 endpoint recorded as ancient.anguish.org 2222 (handshake)

Capabilities

None of the 1 disagree.
capability measured declared age
MSSP ✕ absent – silent

Declared by the game

name
Ancient Anguish