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ANCIENT ANGUISH [unclaimed]
telnet ancient.anguish.org 2222

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
No hour of the week has produced a player count. 126 hours across the week have
no measurement yet. 42 hours across the week answered but produced no count.

  Mon — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Tue — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Wed — no count in any hour, 16 hours not measured, 8 hours probed but
  uncountable
  Thu — no count in any hour, 18 hours not measured, 6 hours probed but
  uncountable
  Fri — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sat — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sun — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (4 Sep 2010 – 3 Sep 2011, UTC)
No measurement in this range.

Reachable (last 90 days)
Reachable 100.0% of the 31 days we have measured. No day we measured was
unreachable. 45 days predate anything we measured. 14 days went unmeasured — we
were not watching.

  16 Jun – 30 Jul: 45 days not measured
  1 Aug – 14 Aug: 14 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Ancient Anguish  (declared, 4w)

Connect screen
  [connect screen: 16 lines, text only]

  
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What changed
  2026-07-31  endpoint recorded as ancient.anguish.org 2222 (handshake)