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AGE OF THE ANCIENTS [unclaimed]
telnet mud.ancients.org 5000

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
No hour of the week has produced a player count. 136 hours across the week have
no measurement yet. 32 hours across the week answered but produced no count.

  Mon — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Tue — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Wed — no count in any hour, 19 hours not measured, 5 hours probed but
  uncountable
  Thu — no count in any hour, 17 hours not measured, 7 hours probed but
  uncountable
  Fri — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sat — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sun — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (13 Jun 2026 – 10 Sep 2026, UTC)
Probed in this range, and no player count could be read from any of it.

Reachable (last 90 days)
Reachable 100.0% of the 24 days we have measured. No day we measured was
unreachable. 66 days predate anything we measured.

  13 Jun – 17 Aug: 66 days not measured

Capabilities (0 of 1 disagree)
  MSSP       measured: NO      declared: -

Declared by the game
  name       Age of the Ancients  (declared, 3w)
  codebase   SMAUG  (measured, 2h)

Connect screen
  [connect screen: 27 lines, text only]

  
             _____                           _____    __  ___
            /  _  \    ____   ____     _____/ ____\ _/  |_|  |__   ____
           /  /_\  \  / ___\_/ __ \   /  _ \   __\  \   __\  |  \_/ __ \
          /    |    \/ /_/  >  ___/  (  <_> )  |     |  | |   Y  \  ___/
          \____|__  /\___  / \___  >  \____/|__|     |__| |___|  /\___  >
                  \//_____/      \/                            \/     \/
           _____                .__               __
          /  _  \   ____   ____ |__| ____   _____/  |_  ______  /\
         /  /_\  \ /    \_/ ___\|  |/ __ \ /    \   __\/  ___/  \/
        /    |    \   |  \  \___|  \  ___/|   |  \  |  \___ \   /\
        \____|__  /___|  /\___  >__|\___  >___|  /__| /____  >  \/
                \/     \/     \/        \/     \/          \/
                                  Geriatric Age..
  
                           WolfPaw Mud Engine Version 6.0
  
   WolfPaw Mud Engine written by Dale Corse ([email protected]), and is Based on
   SMAUG 1.02a by Derek Snider. MERC 2.1 code by Hatchet, Furey, and Kahn.
   Original DikuMUD code by: Hans Staerfeldt, Katja Nyboe, Tom Madsen, Michael
   Seifert and Sebastian Hammer.
  
   +=================================================================+
   | Please use the name NEW at this prompt to begin a new character |
   +=================================================================+
  
   A Cloaked Templar Approaches you, and says,'By what name are you known?'

What changed
  2026-08-18  endpoint recorded as mud.ancients.org 5000 (handshake)