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AGE OF HEROES: FIRE, IRON AND BLOOD [unclaimed]
telnet ianshirm.genesismuds.com 2250

Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
No hour of the week has produced a player count. 134 hours across the week have
no measurement yet. 34 hours across the week answered but produced no count.

  Mon — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Tue — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Wed — no count in any hour, 19 hours not measured, 5 hours probed but
  uncountable
  Thu — no count in any hour, 15 hours not measured, 9 hours probed but
  uncountable
  Fri — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sat — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable
  Sun — no count in any hour, 20 hours not measured, 4 hours probed but
  uncountable

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (13 Jun 2026 – 10 Sep 2026, UTC)
Probed in this range, and no player count could be read from any of it.

Reachable (last 90 days)
Reachable 100.0% of the 24 days we have measured. No day we measured was
unreachable. 66 days predate anything we measured.

  13 Jun – 17 Aug: 66 days not measured

Capabilities (0 of 4 disagree)
  MCCP       measured: yes     declared: -
  MSDP       measured: yes     declared: -
  MSSP       measured: yes     declared: -
  MXP        measured: yes     declared: -

Declared by the game
  name       Age of Heroes: Fire, Iron and Blood  (declared, 3w)
  codebase   DikuMUD  (measured, 3h)

Connect screen
  [connect screen: 34 lines, text only]

  
  Attempting to detect client, please wait...
  ÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔ<VERSION>
  
  
                                      ,. ____
                                 ,_.,/        }\._
                               _/_,---(      ,    )
                           __ /        <    /   )  \___
            - ------===;;;'====------------------===;;;===----- -  -
                              \/  -"-"-"-"-"-\-"-)-"/
                              (_ (   \  (     >    \)
                               \_( _ <         >_>'
                                  - `-M' ::>|--"
                                      M;|.|.|
              _                       M;|.|.|
             |:|        _             M;|.|.|        _     _
             |:|  __   |:|  _        <Ii::|i|`. _   |:|_  |:|
  ___________|:|_|::|__|:|_|:|______(` "`-' ")_|:|__|:::|_|:|_______________
   _______                      ___   _______
  |   _   .-----.-----. .-----.'  _| |   |   .-----.----.-----.-----.-----.
  |       |  _  |  -__| |  _  |   _| |       |  -__|   _|  _  |  -__|__ --|
  |___|___|___  |_____| |_____|__|   |___|___|_____|__| |_____|_____|_____|
          |_____|      Fire, Iron, Guns and Blood.
  [----------------------------------------------------------------------]
  |      DikuMUD by Hans Henrik Staerfeldt, Katja Nyboe, Tom Madsen,     |
  |                 Michael Seifert and Sebastian Hammer.                |
  |     Merc 2.1 by Michael Chastain, Michael Quan and Mitchell Tse.     |
  |                God Wars by Richard Woolcock, (KaVir).                |
  |               Dystopia 1.4 by Brian Graversen, (Jobo).               |
  |    Age of Heroes copyright (c) 2006 - 2026 by Ian Shirm (Xrakisis)   |
  [----------------------------------------------------------------------]
  
  Who will be called to Valhalla?

What changed
  2026-08-29  capability.mssp.measured changed from false to true (handshake)
  2026-08-29  capability.mssp.measured changed from true to false (handshake)
  2026-08-24  capability.mssp.measured changed from false to true (handshake)
  2026-08-18  endpoint recorded as ianshirm.genesismuds.com 2250 (handshake)