AGE OF HEROES: FIRE, IRON AND BLOOD [unclaimed]
telnet ianshirm.genesismuds.com 2250
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
No hour of the week has produced a player count. 134 hours across the week have
no measurement yet. 34 hours across the week answered but produced no count.
Mon — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Tue — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Wed — no count in any hour, 19 hours not measured, 5 hours probed but
uncountable
Thu — no count in any hour, 15 hours not measured, 9 hours probed but
uncountable
Fri — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sat — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sun — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (13 Jun 2026 – 10 Sep 2026, UTC)
Probed in this range, and no player count could be read from any of it.
Reachable (last 90 days)
Reachable 100.0% of the 24 days we have measured. No day we measured was
unreachable. 66 days predate anything we measured.
13 Jun – 17 Aug: 66 days not measured
Capabilities (0 of 4 disagree)
MCCP measured: yes declared: -
MSDP measured: yes declared: -
MSSP measured: yes declared: -
MXP measured: yes declared: -
Declared by the game
name Age of Heroes: Fire, Iron and Blood (declared, 3w)
codebase DikuMUD (measured, 3h)
Connect screen
[connect screen: 34 lines, text only]
Attempting to detect client, please wait...
ÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔÔ<VERSION>
,. ____
,_.,/ }\._
_/_,---( , )
__ / < / ) \___
- ------===;;;'====------------------===;;;===----- - -
\/ -"-"-"-"-"-\-"-)-"/
(_ ( \ ( > \)
\_( _ < >_>'
- `-M' ::>|--"
M;|.|.|
_ M;|.|.|
|:| _ M;|.|.| _ _
|:| __ |:| _ <Ii::|i|`. _ |:|_ |:|
___________|:|_|::|__|:|_|:|______(` "`-' ")_|:|__|:::|_|:|_______________
_______ ___ _______
| _ .-----.-----. .-----.' _| | | .-----.----.-----.-----.-----.
| | _ | -__| | _ | _| | | -__| _| _ | -__|__ --|
|___|___|___ |_____| |_____|__| |___|___|_____|__| |_____|_____|_____|
|_____| Fire, Iron, Guns and Blood.
[----------------------------------------------------------------------]
| DikuMUD by Hans Henrik Staerfeldt, Katja Nyboe, Tom Madsen, |
| Michael Seifert and Sebastian Hammer. |
| Merc 2.1 by Michael Chastain, Michael Quan and Mitchell Tse. |
| God Wars by Richard Woolcock, (KaVir). |
| Dystopia 1.4 by Brian Graversen, (Jobo). |
| Age of Heroes copyright (c) 2006 - 2026 by Ian Shirm (Xrakisis) |
[----------------------------------------------------------------------]
Who will be called to Valhalla?
What changed
2026-08-29 capability.mssp.measured changed from false to true (handshake)
2026-08-29 capability.mssp.measured changed from true to false (handshake)
2026-08-24 capability.mssp.measured changed from false to true (handshake)
2026-08-18 endpoint recorded as ianshirm.genesismuds.com 2250 (handshake)