AESIR 2 [unclaimed]
telnet frostmud.com 7000
Players now: no count (nothing here says why)
Reachable: 100.0% of the last 90 days
When people are on (UTC)
No hour of the week has produced a player count. 129 hours across the week have
no measurement yet. 39 hours across the week answered but produced no count.
Mon — no count in any hour, 16 hours not measured, 8 hours probed but
uncountable
Tue — no count in any hour, 16 hours not measured, 8 hours probed but
uncountable
Wed — no count in any hour, 17 hours not measured, 7 hours probed but
uncountable
Thu — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Fri — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sat — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
Sun — no count in any hour, 20 hours not measured, 4 hours probed but
uncountable
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (2 Jun 2026 – 30 Aug 2026, UTC)
Probed in this range, and no player count could be read from any of it.
Reachable (last 90 days)
Reachable 100.0% of the 17 days we have measured. No day we measured was
unreachable. 59 days predate anything we measured. 14 days went unmeasured — we
were not watching.
2 Jun – 30 Jul: 59 days not measured
1 Aug – 14 Aug: 14 days not measured
Capabilities (0 of 1 disagree)
MSSP measured: NO declared: -
Declared by the game
codebase Merc (measured, 86m)
name Aesir 2 (declared, 2w)
Connect screen
[connect screen: 43 lines, text only]
. . . . .
| . @@@@@@ @@@@@@@@ . @@@@@@ @@@ .@@@@@@@
-*- @@@@@@@@ @@@@@@@@ @@@@@@@ .@@@ @@@@@@@@
| @@! @@@ @@! . !@@ . @@! @@! @@@ *
!@! @!@ !@! . !@! . !@! !@! @!@ . :.
* @!@!@!@! @!!!:! !!@@!! !!@ @!@!!@! |
. !!!@!!!! !!!!!: | !!@!!! !!!. !!@!@! -*-
. . !!: !!! !!: -*- !:! !!: !!: :!! |
:!: !:! :!: | !:! !!: :!: !:! . .
* :: ::: :: :::: :::: :: . :: :: ::: .
: : : : :: :: :: : : : * : : :
. . /\ .: * . . .
. * .' `. . . * . .
: . / \ _ .________________ . .
| `.+-``-+.'/.' `.^^^^^^^^\ \. .
. -*- . . |u--.| / \"""""""|"""""|
| | u|.' `." " |" " "| .
: . |.u-./ _..---.._ \" " | " " |
-*- * | '-|U U U U|-`____L_____L_ .
: . . |.-u.| |..---..|"//// ////// /\ . .
. * |u | | |// /// // ///==\ / \ .
. : |.--u| |..---..|//////'\////====\ / \ .
. | u | | |''''/\u |''|++++| .`+---+' .
|.-|"U"U"|---..|u u|u | |u |||||| | U|
/''''/-\---.' |===| |u|==|++++| | |
aaa |===| _ | ||.---..|u u|u | |u ||HH||U"U"U"U"| aa@@@@
aaa@@@@@@aa |===|||||_|| |===|_.|u|_.|+HH+|_/_/_/_/aa a@@@@@@@@
aa@@@@@@@@@@@@@@a |""|''''\---/"-.._|--.---------.````.__ _.@@@@@@a
\_\\ \ \/" //\ "."| __ | |`. :||
a\`| ` _// | / _| || | | `.' ,''| aa@@@@@@@a
aaa aaaa a@@@@\| \ //' | // \`| | `.' .' | | aa@@@@@@@@@@@@@a
@@@@@a@@@@@@a \\`//| | \ \// \` .-' .' | '/Based on Merc 2.1 by
@S.C.E.S.W.@@@@a \// |.` ` ' /" :-' .'| '/' Hatchet,Furey,Kahn
----- ------ a@@@| \\ | // .' .'| | |@@@@@@a
Based on ROM Version 2.3@@\ | `| ''.' .' | ' /@@@@@@@@@a
Original DikuMUD by a@@@@@| | `| / .' / ' |@@@@@@@@@@a
Hans Staerfeldt,Katja Nyboe,Tom Madsen,Micheal Seifert,Sebastian Hammer
Web Page: http://frostmud.com
Credits: Thanks to Neutopia for the Code! All mods by Frostfyre.
What is the name we may call you?
What changed
2026-07-31 endpoint recorded as frostmud.com 7000 (handshake)