Connect screen
_.----._ _.---.
.-' `-.-' `.
.' .:''':.`. _________
.' .:'''':. .' .----. `. / \
.-./ .' .----. / .-. \ `. / HELP ME |
/.-. / .-. \ \ ' O ' | \ | _______/
|| `. | ' O '/ \ `-' / | | /
|| ( \ \ `-'/ `-.__ / `| /
\`-' ) .-' -- ) |/
`-' _.' ( _.-' _/\ \
`. /\_ `-.____..-' .-' _/ /
`. \_ `-._ _.-'_.-' .'
`--.._ `-._ `-.__..-'_.-' .'
.-' `-._ `--.__..-' _.----'`.
/ `---.......-' _ \ \
/ ( `-._.-` )
/ / _ .- _.-'
( `-._.-' ) (_ .' \
`-._ -. (_.-' |
`. _) __..---'
| `-._) ''...__ .-. __...'''__..---'
\ '''...__((=))__...''' /
| `-' .'
\ /
| |
\ \ \ / / /
`. \ / /
`. \ \ / / /
`--.._ ` ' _.--'
[====]
) (
.-' '-.
| |
| .------. |
| |AELISUS| |
| '------' |
| |
'----------'
Submit your replacement for this beautiful genie on Discord
______________________________________________________________________
| Coder Nigmuth Staff IMP Sidr Head Builder Devortrix |
| |
| Aelisus is a customized 0 2.4 code. Original DikuMUD |
| by Tom Madsen,Katya Nyoboe,Hans Staerfeldt,Michael Seifert,and |
| Sebastian Hammer. Based 1 Merc 2.1 code by Hatchet,Fury,and Kahn |
| ROM 2.4 copyright (c) -1 Russ Taylor |
|______________________________________________________________________|
Abandon hope, all ye who enter here...
[E]nter Aelisus Game Status: Open for Play
[C]reate Character Site Status: Welcome.
[H]elp Files System Time
[D]isconnect Mon Sep 14 09:48:37 2026
Your Choice>
read as text
_.----._ _.---.
.-' `-.-' `.
.' .:''':.`. _________
.' .:'''':. .' .----. `. / \
.-./ .' .----. / .-. \ `. / HELP ME |
/.-. / .-. \ \ ' O ' | \ | _______/
|| `. | ' O '/ \ `-' / | | /
|| ( \ \ `-'/ `-.__ / `| /
\`-' ) .-' -- ) |/
`-' _.' ( _.-' _/\ \
`. /\_ `-.____..-' .-' _/ /
`. \_ `-._ _.-'_.-' .'
`--.._ `-._ `-.__..-'_.-' .'
.-' `-._ `--.__..-' _.----'`.
/ `---.......-' _ \ \
/ ( `-._.-` )
/ / _ .- _.-'
( `-._.-' ) (_ .' \
`-._ -. (_.-' |
`. _) __..---'
| `-._) ''...__ .-. __...'''__..---'
\ '''...__((=))__...''' /
| `-' .'
\ /
| |
\ \ \ / / /
`. \ / /
`. \ \ / / /
`--.._ ` ' _.--'
[====]
) (
.-' '-.
| |
| .------. |
| |AELISUS| |
| '------' |
| |
'----------'
Submit your replacement for this beautiful genie on Discord
______________________________________________________________________
| Coder Nigmuth Staff IMP Sidr Head Builder Devortrix |
| |
| Aelisus is a customized 0 2.4 code. Original DikuMUD |
| by Tom Madsen,Katya Nyoboe,Hans Staerfeldt,Michael Seifert,and |
| Sebastian Hammer. Based 1 Merc 2.1 code by Hatchet,Fury,and Kahn |
| ROM 2.4 copyright (c) -1 Russ Taylor |
|______________________________________________________________________|
Abandon hope, all ye who enter here...
[E]nter Aelisus Game Status: Open for Play
[C]reate Character Site Status: Welcome.
[H]elp Files System Time
[D]isconnect Mon Sep 14 09:48:37 2026
Your Choice>
as sent by the server
·
76×57
·
16-colour SGR·
captured
Connections by hour
Busiest Saturday 01:00–01:59. Reliably quiet every day in the morning, 07:00–09:59. 103 hours across the week have no measurement yet.
times in UTC · 8-week rolling average
| 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
| Mon | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Tue | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Wed | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Thu | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Fri | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Sat | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Sun | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
- counted, including a measured zero
- probed, no count could be read
- no measurement in that hour
read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
| day |
quietest |
busiest |
at |
not measured |
no count |
| Mon | 0 |
0 |
03:00 | 16 |
– |
|---|
| Tue | 0 |
0 |
03:00 | 16 |
– |
|---|
| Wed | 0 |
1 |
17:00 | 15 |
– |
|---|
| Thu | 0 |
0 |
01:00 | 12 |
– |
|---|
| Fri | 0 |
0 |
01:00 | 13 |
– |
|---|
| Sat | 0 |
1 |
01:00 | 15 |
– |
|---|
| Sun | 0 |
0 |
03:00 | 16 |
– |
|---|
How many, over time
Typically 0 on, peaking at 1, over 28 of 365 days. Down about 100% from the start of the range to the end.
days in UTC · 17 Sep 2025 – 16 Sep 2026
01
OctDecFebAprJunAug
1 at the top
28 of 365 days counted
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
-
not measured — a break in the line
read as text
- 17 Sep–23 Sep: not measured
- 24 Sep–30 Sep: not measured
- 1 Oct–7 Oct: not measured
- 8 Oct–14 Oct: not measured
- 15 Oct–21 Oct: not measured
- 22 Oct–28 Oct: not measured
- 29 Oct–4 Nov: not measured
- 5 Nov–11 Nov: not measured
- 12 Nov–18 Nov: not measured
- 19 Nov–25 Nov: not measured
- 26 Nov–2 Dec: not measured
- 3 Dec–9 Dec: not measured
- 10 Dec–16 Dec: not measured
- 17 Dec–23 Dec: not measured
- 24 Dec–30 Dec: not measured
- 31 Dec–6 Jan: not measured
- 7 Jan–13 Jan: not measured
- 14 Jan–20 Jan: not measured
- 21 Jan–27 Jan: not measured
- 28 Jan–3 Feb: not measured
- 4 Feb–10 Feb: not measured
- 11 Feb–17 Feb: not measured
- 18 Feb–24 Feb: not measured
- 25 Feb–3 Mar: not measured
- 4 Mar–10 Mar: not measured
- 11 Mar–17 Mar: not measured
- 18 Mar–24 Mar: not measured
- 25 Mar–31 Mar: not measured
- 1 Apr–7 Apr: not measured
- 8 Apr–14 Apr: not measured
- 15 Apr–21 Apr: not measured
- 22 Apr–28 Apr: not measured
- 29 Apr–5 May: not measured
- 6 May–12 May: not measured
- 13 May–19 May: not measured
- 20 May–26 May: not measured
- 27 May–2 Jun: not measured
- 3 Jun–9 Jun: not measured
- 10 Jun–16 Jun: not measured
- 17 Jun–23 Jun: not measured
- 24 Jun–30 Jun: not measured
- 1 Jul–7 Jul: not measured
- 8 Jul–14 Jul: not measured
- 15 Jul–21 Jul: not measured
- 22 Jul–28 Jul: not measured
- 29 Jul–4 Aug: not measured
- 5 Aug–11 Aug: not measured
- 12 Aug–18 Aug: typically 0, peak 0, 1 day counted, 6 days not measured
- 19 Aug–25 Aug: typically 0, peak 1, 7 days counted
- 26 Aug–1 Sep: typically 0, peak 1, 7 days counted
- 2 Sep–8 Sep: typically 0, peak 0, 7 days counted
- 9 Sep–15 Sep: typically 0, peak 0, 6 days counted, 1 day not measured
- 16 Sep: not measured
Reachable
reachable · last 90 days
Reachable 91.2% of the 31 days we have measured. 4 days unreachable. Longest outage 2d 13h (timed out). 59 days predate anything we measured.
90 days ago
today
- reachable
- 91.2%
- longest outage
- 2d 13h
- last cause
- timed out
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 20 Jun – 17 Aug: 59 days not measured
- 14 Sep – 17 Sep: 4 days unreachable (timed out)
What changed
- 18 Aug 2026 endpoint recorded as play.aelisus.com 1848 (handshake)
Capabilities
None of the 3 disagree.
| capability |
measured |
declared |
age |
| MSDP |
● offered |
– silent |
|
|---|
| MSSP |
● offered |
– silent |
|
|---|
| MXP |
● offered |
– silent |
|
|---|
Declared by the game
- codebase
- ROM●
- crawl delay
- -1◇
- name
- Aelisus◇