Connect screen
_.----._ _.---.
.-' `-.-' `.
.' .:''':.`. _________
.' .:'''':. .' .----. `. / \
.-./ .' .----. / .-. \ `. / HELP ME |
/.-. / .-. \ \ ' O ' | \ | _______/
|| `. | ' O '/ \ `-' / | | /
|| ( \ \ `-'/ `-.__ / `| /
\`-' ) .-' -- ) |/
`-' _.' ( _.-' _/\ \
`. /\_ `-.____..-' .-' _/ /
`. \_ `-._ _.-'_.-' .'
`--.._ `-._ `-.__..-'_.-' .'
.-' `-._ `--.__..-' _.----'`.
/ `---.......-' _ \ \
/ ( `-._.-` )
/ / _ .- _.-'
( `-._.-' ) (_ .' \
`-._ -. (_.-' |
`. _) __..---'
| `-._) ''...__ .-. __...'''__..---'
\ '''...__((=))__...''' /
| `-' .'
\ /
| |
\ \ \ / / /
`. \ / /
`. \ \ / / /
`--.._ ` ' _.--'
[====]
) (
.-' '-.
| |
| .------. |
| |AELISUS| |
| '------' |
| |
'----------'
Submit your replacement for this beautiful genie on Discord
______________________________________________________________________
| Coder Nigmuth Staff IMP Sidr Head Builder Devortrix |
| |
| Aelisus is a customized 0 2.4 code. Original DikuMUD |
| by Tom Madsen,Katya Nyoboe,Hans Staerfeldt,Michael Seifert,and |
| Sebastian Hammer. Based 1 Merc 2.1 code by Hatchet,Fury,and Kahn |
| ROM 2.4 copyright (c) -1 Russ Taylor |
|______________________________________________________________________|
Abandon hope, all ye who enter here...
[E]nter Aelisus Game Status: Open for Play
[C]reate Character Site Status: Welcome.
[H]elp Files System Time
[D]isconnect Mon Sep 14 09:48:37 2026
Your Choice>
read as text
_.----._ _.---.
.-' `-.-' `.
.' .:''':.`. _________
.' .:'''':. .' .----. `. / \
.-./ .' .----. / .-. \ `. / HELP ME |
/.-. / .-. \ \ ' O ' | \ | _______/
|| `. | ' O '/ \ `-' / | | /
|| ( \ \ `-'/ `-.__ / `| /
\`-' ) .-' -- ) |/
`-' _.' ( _.-' _/\ \
`. /\_ `-.____..-' .-' _/ /
`. \_ `-._ _.-'_.-' .'
`--.._ `-._ `-.__..-'_.-' .'
.-' `-._ `--.__..-' _.----'`.
/ `---.......-' _ \ \
/ ( `-._.-` )
/ / _ .- _.-'
( `-._.-' ) (_ .' \
`-._ -. (_.-' |
`. _) __..---'
| `-._) ''...__ .-. __...'''__..---'
\ '''...__((=))__...''' /
| `-' .'
\ /
| |
\ \ \ / / /
`. \ / /
`. \ \ / / /
`--.._ ` ' _.--'
[====]
) (
.-' '-.
| |
| .------. |
| |AELISUS| |
| '------' |
| |
'----------'
Submit your replacement for this beautiful genie on Discord
______________________________________________________________________
| Coder Nigmuth Staff IMP Sidr Head Builder Devortrix |
| |
| Aelisus is a customized 0 2.4 code. Original DikuMUD |
| by Tom Madsen,Katya Nyoboe,Hans Staerfeldt,Michael Seifert,and |
| Sebastian Hammer. Based 1 Merc 2.1 code by Hatchet,Fury,and Kahn |
| ROM 2.4 copyright (c) -1 Russ Taylor |
|______________________________________________________________________|
Abandon hope, all ye who enter here...
[E]nter Aelisus Game Status: Open for Play
[C]reate Character Site Status: Welcome.
[H]elp Files System Time
[D]isconnect Mon Sep 14 09:48:37 2026
Your Choice>
as sent by the server
·
76×57
·
16-colour SGR·
captured
Connections by hour
Busiest Saturday 01:00–01:59. Reliably quiet every day in the morning, 07:00–09:59. 103 hours across the week have no measurement yet.
times in UTC · 8-week rolling average
| 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
| Mon | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Tue | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Wed | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Thu | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Fri | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Sat | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
| Sun | | | | | | | | | | | | | | | | | | | | | | | | |
|---|
- counted, including a measured zero
- probed, no count could be read
- no measurement in that hour
read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
| day |
quietest |
busiest |
at |
not measured |
no count |
| Mon | 0 |
0 |
03:00 | 16 |
– |
|---|
| Tue | 0 |
0 |
03:00 | 16 |
– |
|---|
| Wed | 0 |
1 |
17:00 | 15 |
– |
|---|
| Thu | 0 |
0 |
01:00 | 12 |
– |
|---|
| Fri | 0 |
0 |
01:00 | 13 |
– |
|---|
| Sat | 0 |
1 |
01:00 | 15 |
– |
|---|
| Sun | 0 |
0 |
03:00 | 16 |
– |
|---|
How many, over time
Typically 0 on, peaking at 1, over 28 of 365 days. Down about 100% from the start of the range to the end.
days in UTC · 16 Sep 2025 – 15 Sep 2026
01
OctDecFebAprJunAug
1 at the top
28 of 365 days counted
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
-
not measured — a break in the line
read as text
- 16 Sep–22 Sep: not measured
- 23 Sep–29 Sep: not measured
- 30 Sep–6 Oct: not measured
- 7 Oct–13 Oct: not measured
- 14 Oct–20 Oct: not measured
- 21 Oct–27 Oct: not measured
- 28 Oct–3 Nov: not measured
- 4 Nov–10 Nov: not measured
- 11 Nov–17 Nov: not measured
- 18 Nov–24 Nov: not measured
- 25 Nov–1 Dec: not measured
- 2 Dec–8 Dec: not measured
- 9 Dec–15 Dec: not measured
- 16 Dec–22 Dec: not measured
- 23 Dec–29 Dec: not measured
- 30 Dec–5 Jan: not measured
- 6 Jan–12 Jan: not measured
- 13 Jan–19 Jan: not measured
- 20 Jan–26 Jan: not measured
- 27 Jan–2 Feb: not measured
- 3 Feb–9 Feb: not measured
- 10 Feb–16 Feb: not measured
- 17 Feb–23 Feb: not measured
- 24 Feb–2 Mar: not measured
- 3 Mar–9 Mar: not measured
- 10 Mar–16 Mar: not measured
- 17 Mar–23 Mar: not measured
- 24 Mar–30 Mar: not measured
- 31 Mar–6 Apr: not measured
- 7 Apr–13 Apr: not measured
- 14 Apr–20 Apr: not measured
- 21 Apr–27 Apr: not measured
- 28 Apr–4 May: not measured
- 5 May–11 May: not measured
- 12 May–18 May: not measured
- 19 May–25 May: not measured
- 26 May–1 Jun: not measured
- 2 Jun–8 Jun: not measured
- 9 Jun–15 Jun: not measured
- 16 Jun–22 Jun: not measured
- 23 Jun–29 Jun: not measured
- 30 Jun–6 Jul: not measured
- 7 Jul–13 Jul: not measured
- 14 Jul–20 Jul: not measured
- 21 Jul–27 Jul: not measured
- 28 Jul–3 Aug: not measured
- 4 Aug–10 Aug: not measured
- 11 Aug–17 Aug: not measured
- 18 Aug–24 Aug: typically 0, peak 1, 7 days counted
- 25 Aug–31 Aug: typically 0, peak 1, 7 days counted
- 1 Sep–7 Sep: typically 0, peak 0, 7 days counted
- 8 Sep–14 Sep: typically 0, peak 0, 7 days counted
- 15 Sep: not measured
Reachable
reachable · last 90 days
Reachable 93.0% of the 30 days we have measured. 3 days unreachable. Longest outage 2d (timed out). 60 days predate anything we measured.
90 days ago
today
- reachable
- 93.0%
- longest outage
- 2d
- last cause
- timed out
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 19 Jun – 17 Aug: 60 days not measured
- 14 Sep – 16 Sep: 3 days unreachable (timed out)
What changed
- 18 Aug 2026 endpoint recorded as play.aelisus.com 1848 (handshake)
Capabilities
None of the 3 disagree.
| capability |
measured |
declared |
age |
| MSDP |
● offered |
– silent |
|
|---|
| MSSP |
● offered |
– silent |
|
|---|
| MXP |
● offered |
– silent |
|
|---|
Declared by the game
- codebase
- ROM●
- crawl delay
- -1◇
- name
- Aelisus◇