AELISUS [unclaimed]
telnet play.aelisus.com 1848
Players now: no count (nothing here says why)
Reachable: 99.7% of the last 90 days
Longest outage: 1h
When people are on (UTC)
Busiest Saturday 01:00–01:59. Reliably quiet every day in the morning,
07:00–09:59. 103 hours across the week have no measurement yet.
Mon — measured at zero all day, nobody on 03:00–03:59, 16 hours not measured
Tue — measured at zero all day, nobody on 03:00–03:59, 16 hours not measured
Wed — peak 1 at 17:00, nobody on 19:00–21:59, 15 hours not measured
Thu — measured at zero all day, nobody on 01:00–03:59, 12 hours not measured
Fri — measured at zero all day, nobody on 01:00–03:59, 13 hours not measured
Sat — peak 1 at 01:00, nobody on 03:00–03:59, 15 hours not measured
Sun — measured at zero all day, nobody on 03:00–03:59, 16 hours not measured
counted = we got in and read a number, including a measured zero
uncounted = we got in and no number could be read
not measured = we have no measurement for that hour
How many, over time (15 Sep 2015 – 13 Sep 2016, UTC)
No measurement in this range.
Reachable (last 90 days)
Reachable 99.7% of the 28 days we have measured. 1 day unreachable. Longest
outage 1h (timed out). 62 days predate anything we measured.
17 Jun – 17 Aug: 62 days not measured
14 Sep: 1 day unreachable (timed out)
Capabilities (0 of 3 disagree)
MSDP measured: yes declared: -
MSSP measured: yes declared: -
MXP measured: yes declared: -
Declared by the game
codebase ROM (measured, 7h)
crawl delay -1 (declared, 7h)
name Aelisus (declared, 7h)
Connect screen
[connect screen: 57 lines, text only]
_.----._ _.---.
.-' `-.-' `.
.' .:''':.`. _________
.' .:'''':. .' .----. `. / \
.-./ .' .----. / .-. \ `. / HELP ME |
/.-. / .-. \ \ ' O ' | \ | _______/
|| `. | ' O '/ \ `-' / | | /
|| ( \ \ `-'/ `-.__ / `| /
\`-' ) .-' -- ) |/
`-' _.' ( _.-' _/\ \
`. /\_ `-.____..-' .-' _/ /
`. \_ `-._ _.-'_.-' .'
`--.._ `-._ `-.__..-'_.-' .'
.-' `-._ `--.__..-' _.----'`.
/ `---.......-' _ \ \
/ ( `-._.-` )
/ / _ .- _.-'
( `-._.-' ) (_ .' \
`-._ -. (_.-' |
`. _) __..---'
| `-._) ''...__ .-. __...'''__..---'
\ '''...__((=))__...''' /
| `-' .'
\ /
| |
\ \ \ / / /
`. \ / /
`. \ \ / / /
`--.._ ` ' _.--'
[====]
) (
.-' '-.
| |
| .------. |
| |AELISUS| |
| '------' |
| |
'----------'
Submit your replacement for this beautiful genie on Discord
______________________________________________________________________
| Coder Nigmuth Staff IMP Sidr Head Builder Devortrix |
| |
| Aelisus is a customized 0 2.4 code. Original DikuMUD |
| by Tom Madsen,Katya Nyoboe,Hans Staerfeldt,Michael Seifert,and |
| Sebastian Hammer. Based 1 Merc 2.1 code by Hatchet,Fury,and Kahn |
| ROM 2.4 copyright (c) -1 Russ Taylor |
|______________________________________________________________________|
Abandon hope, all ye who enter here...
[E]nter Aelisus Game Status: Open for Play
[C]reate Character Site Status: Welcome.
[H]elp Files System Time
[D]isconnect Mon Sep 14 09:48:37 2026
Your Choice>
What changed
2026-08-18 endpoint recorded as play.aelisus.com 1848 (handshake)