Acropolis
Unclaimed — everything here was measured. Claim this game
acropolismud.com 5500answering since 16 Aug 2026
0 connected
declared
Connect screen
/^\
, _|.|_ ,
Original DikuMUD by Hans Staerfeldt, Katja Nyboe, _|I| |I .| |.|_
Tom Madsen, Michael Seifert, and Sebastian Hammer \II||^^| |^^|| /
Based on MERC 2.1 code by Hatchet, Furey, and Kahn `\^|-------|^/'
ROM 2.4 copyright (c) 1993-1998 Russ Taylor \|II I ..|/
/\ |II. | /\
/ \ _|III . |_ / \
Acropolis: Reborn |-^| /(|I.I I |)\ |^-|
_/(I | +-----------+ |. )\_
\^-----/____-^-____\-----^/
Creators: Dinchak |I.III| /(===)\ | .. |
Malloc /^^^-----_________---^^^\
`##########!\-#####%!!!!!| |\
_/###########!!\^^-_##%!!!\_/|
Maintainer: Kuthuman \##############!!!!!/^^-_%!!!!\
^)#################!!!!!/^^--\_
__ /#####################%%!!!!/ /
\,^\-_____##############%%%!!!!\/
In memoriam: Kyrin /!!!!\ \ \^-_###########%%%!!!!\
/#####!!!!!!!\^-_#######%%%!!!!!!\_
/#############!!!\#########%%%!!!!!!\
By what name do you wish to be known?
read as text
/^\
, _|.|_ ,
Original DikuMUD by Hans Staerfeldt, Katja Nyboe, _|I| |I .| |.|_
Tom Madsen, Michael Seifert, and Sebastian Hammer \II||^^| |^^|| /
Based on MERC 2.1 code by Hatchet, Furey, and Kahn `\^|-------|^/'
ROM 2.4 copyright (c) 1993-1998 Russ Taylor \|II I ..|/
/\ |II. | /\
/ \ _|III . |_ / \
Acropolis: Reborn |-^| /(|I.I I |)\ |^-|
_/(I | +-----------+ |. )\_
\^-----/____-^-____\-----^/
Creators: Dinchak |I.III| /(===)\ | .. |
Malloc /^^^-----_________---^^^\
`##########!\-#####%!!!!!| |\
_/###########!!\^^-_##%!!!\_/|
Maintainer: Kuthuman \##############!!!!!/^^-_%!!!!\
^)#################!!!!!/^^--\_
__ /#####################%%!!!!/ /
\,^\-_____##############%%%!!!!\/
In memoriam: Kyrin /!!!!\ \ \^-_###########%%%!!!!\
/#####!!!!!!!\^-_#######%%%!!!!!!\_
/#############!!!\#########%%%!!!!!!\
By what name do you wish to be known?Connections by hour
Busiest Friday and Saturday 18:00–18:59. Reliably quiet every day, 09:00–11:59. 53 hours across the week have no measurement yet.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 0 | 1 | 02:00 | 9 | – |
| Tue | 0 | 1 | 16:00 | 7 | – |
| Wed | 0 | 2 | 23:00 | 5 | – |
| Thu | 0 | 2 | 05:00 | 2 | – |
| Fri | 0 | 2 | 06:00 | 7 | – |
| Sat | 0 | 2 | 18:00 | 12 | – |
| Sun | 0 | 1 | 04:00 | 11 | – |
How many, over time
Typically 0 on, peaking at 2, over 32 of 365 days. Down about 87% from the start of the range to the end.
days in UTC · 17 Sep 2025 – 16 Sep 2026
2 at the top
32 of 365 days counted
- mean of the counts we read that day
- lowest to highest count that day
- probed, no count could be read
- not measured — a break in the line
read as text
- 17 Sep–23 Sep: not measured
- 24 Sep–30 Sep: not measured
- 1 Oct–7 Oct: not measured
- 8 Oct–14 Oct: not measured
- 15 Oct–21 Oct: not measured
- 22 Oct–28 Oct: not measured
- 29 Oct–4 Nov: not measured
- 5 Nov–11 Nov: not measured
- 12 Nov–18 Nov: not measured
- 19 Nov–25 Nov: not measured
- 26 Nov–2 Dec: not measured
- 3 Dec–9 Dec: not measured
- 10 Dec–16 Dec: not measured
- 17 Dec–23 Dec: not measured
- 24 Dec–30 Dec: not measured
- 31 Dec–6 Jan: not measured
- 7 Jan–13 Jan: not measured
- 14 Jan–20 Jan: not measured
- 21 Jan–27 Jan: not measured
- 28 Jan–3 Feb: not measured
- 4 Feb–10 Feb: not measured
- 11 Feb–17 Feb: not measured
- 18 Feb–24 Feb: not measured
- 25 Feb–3 Mar: not measured
- 4 Mar–10 Mar: not measured
- 11 Mar–17 Mar: not measured
- 18 Mar–24 Mar: not measured
- 25 Mar–31 Mar: not measured
- 1 Apr–7 Apr: not measured
- 8 Apr–14 Apr: not measured
- 15 Apr–21 Apr: not measured
- 22 Apr–28 Apr: not measured
- 29 Apr–5 May: not measured
- 6 May–12 May: not measured
- 13 May–19 May: not measured
- 20 May–26 May: not measured
- 27 May–2 Jun: not measured
- 3 Jun–9 Jun: not measured
- 10 Jun–16 Jun: not measured
- 17 Jun–23 Jun: not measured
- 24 Jun–30 Jun: not measured
- 1 Jul–7 Jul: not measured
- 8 Jul–14 Jul: not measured
- 15 Jul–21 Jul: not measured
- 22 Jul–28 Jul: not measured
- 29 Jul–4 Aug: not measured
- 5 Aug–11 Aug: not measured
- 12 Aug–18 Aug: typically 0, peak 2, 3 days counted, 4 days not measured
- 19 Aug–25 Aug: typically 0, peak 2, 7 days counted
- 26 Aug–1 Sep: typically 0, peak 2, 7 days counted
- 2 Sep–8 Sep: typically 0, peak 2, 7 days counted
- 9 Sep–15 Sep: typically 0, peak 1, 7 days counted
- 16 Sep: typically 0, peak 1, 1 day counted
Reachable
reachable · last 90 days
Reachable 97.6% of the 32 days we have measured. 2 days unreachable. Longest outage 18h (timed out). 58 days predate anything we measured.
90 days ago
today
- reachable
- 97.6%
- longest outage
- 18h
- last cause
- timed out
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 19 Jun – 15 Aug: 58 days not measured
- 4 Sep – 5 Sep: 2 days unreachable (timed out)
What changed
- 16 Aug 2026 endpoint recorded as acropolismud.com 5500 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MSDP | ● offered | ◇ claimed | |
| MSSP | ● offered | – silent | |
| MXP | ● offered | ◇ claimed | |
| ANSI | – silent | ◇ claimed | |
| GMCP | – silent | ✕ denied | |
| MCCP | – silent | ✕ denied | |
| MCP | – silent | ✕ denied | |
| MSP | – silent | ◇ claimed | |
| PUEBLO | – silent | ✕ denied | |
| UTF-8 | – silent | ◇ claimed | |
| VT100 | – silent | ✕ denied | |
| XTERM 256 COLORS | – silent | ◇ claimed |
Declared by the game
- hostname
- acropolis.techforward.it
- location
- USA
- gamesystem
- Tick Based
- classes
- -1
- codebase
- ROM 2.4, Acro 2.5.7
- discord
- https://discord.gg/a4ZNMNXR2p
- areas
- -1
- races
- -1
- port
- 5500
- contact
- [email protected]
- family
- DikuMUD
- name
- Acropolis
- icon
- https://acropolis.techforward.it/acropolis_icon_64x64.jpg
- crawl delay
- -1
- language
- English
- status
- Live
- rooms
- -1
- created
- 2025-03-01
- hiring coders
- 0
- website
- https://acropolis.techforward.it
- subgenre
- None
- levels
- -1
- gameplay
- Player versus Environment, Player versus Player, Social
- objects
- -1
- pay for perks
- 0
- genre
- None
- mobiles
- -1
- pay to play
- 0
- hiring builders
- 1
- helpfiles
- -1
- skills
- -1