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ACK!TNG

Unclaimed — everything here was measured. Claim this game

ackmud.com 8890answering since 7 Sep 2026

First seen on 7 Sep 2026, from this site's own configured list.

no count

no current count, and nothing here says why

Connect screen

read as text
               [ ACK!TNG Transmission Online ]
         Realms synchronized. Adventurer channel open.

    Diku Mud was created by Hans Henrik St{rfeldt, Katja Nyboe,
    Tom Madsen, Michael Seifert and Sebastian Hammer.
    MERC Modifications made by: Furey, Hatchet, Kahn

    From quiet villages to world-shaking battlegrounds,
    your path is yours to choose.

State your name and begin.
as sent by the server 63×12 16-colour SGR captured

Connections by hour

Busiest every day, 00:00–23:59.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon1 1 00:00– –
Tue1 1 00:00– –
Wed1 1 00:00– –
Thu1 1 00:00– –
Fri1 1 00:00– –
Sat1 1 00:00– –
Sun1 1 00:00– –

How many, over time

Typically 1 on, peaking at 1, over 1 of 30 days.

days in UTC · 9 Aug 2026 – 7 Sep 2026

7 Sep 2026 — 1 player, every one of 2 probes9 Aug 2026 — no measurement10 Aug 2026 — no measurement11 Aug 2026 — no measurement12 Aug 2026 — no measurement13 Aug 2026 — no measurement14 Aug 2026 — no measurement15 Aug 2026 — no measurement16 Aug 2026 — no measurement17 Aug 2026 — no measurement18 Aug 2026 — no measurement19 Aug 2026 — no measurement20 Aug 2026 — no measurement21 Aug 2026 — no measurement22 Aug 2026 — no measurement23 Aug 2026 — no measurement24 Aug 2026 — no measurement25 Aug 2026 — no measurement26 Aug 2026 — no measurement27 Aug 2026 — no measurement28 Aug 2026 — no measurement29 Aug 2026 — no measurement30 Aug 2026 — no measurement31 Aug 2026 — no measurement1 Sep 2026 — no measurement2 Sep 2026 — no measurement3 Sep 2026 — no measurement4 Sep 2026 — no measurement5 Sep 2026 — no measurement6 Sep 2026 — no measurement7 Sep 2026 — 1 player, every one of 2 probes
1 at the top 1 of 30 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 9 Aug–15 Aug: not measured
  • 16 Aug–22 Aug: not measured
  • 23 Aug–29 Aug: not measured
  • 30 Aug–5 Sep: not measured
  • 6 Sep–7 Sep: typically 1, peak 1, 1 day counted, 1 day not measured

Reachable

reachable · last 90 days

Reachable 81.3% of the 61 days we have measured. 12 days unreachable. Longest outage 11d 5h (timed out). 29 days predate anything we measured.

90 days ago today
reachable
81.3%
longest outage
11d 5h
last cause
timed out
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 9 Aug – 6 Sep: 29 days not measured
  • 26 Oct – 6 Nov: 12 days unreachable (timed out)

What changed

  1. 7 Sep 2026 NAME recorded as ACK!TNG (staff)
  2. 7 Sep 2026 endpoint recorded as ackmud.com 8890 (handshake)

Capabilities

None of the 6 disagree.
capability measured declared age
MCCP ● offered ◇ claimed
MSSP ● offered – silent
ANSI – silent ◇ claimed
GMCP – silent ◇ claimed
MSDP – silent ◇ claimed
TLS – silent ✕ denied

Declared by the game

genre
Fantasy
rooms
6346
contact
[email protected]
maxplayers
0
gameplay
Hack and Slash
classes
6
family
Diku
skills
467
location
United States
mobiles
2410
name
ACK!TNG
language
English
objects
3189
website
https://ackmud.com
areas
45
codebase
ACK!TNG 4.3.1
port
8890
status
Live
races
23
icon
https://ackmud.com/icon.png
helpfiles
422
subgenre
Merc

1 is past its refresh window. Old, not wrong.