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ABANDONED CODEX [unclaimed]
telnet abandonedcodex.net 4000

Players now: 0  (declared, 23m)
Reachable: 100.0% of the last 90 days

When people are on (UTC)
Busiest Tuesday 04:00–04:59. Reliably quiet every day, 05:00–14:59. 52 hours
across the week have no measurement yet.

  Mon — measured at zero all day, nobody on 01:00–05:59, 5 hours not measured
  Tue — peak 1 at 04:00, nobody on 02:00–03:59, 8 hours not measured
  Wed — measured at zero all day, nobody on 02:00–03:59, 8 hours not measured
  Thu — peak 1 at 00:00, nobody on 02:00–03:59, 11 hours not measured
  Fri — measured at zero all day, nobody on 01:00–03:59, 8 hours not measured
  Sat — peak 1 at 15:00, nobody on 11:00–14:59, 7 hours not measured
  Sun — peak 2 at 18:00, nobody on 05:00–09:59, 5 hours not measured

  counted = we got in and read a number, including a measured zero
  uncounted = we got in and no number could be read
  not measured = we have no measurement for that hour

How many, over time (26 Sep 2026 – 25 Oct 2026, UTC)
Typically 0 on, peaking at 1, over 30 of 30 days. Down about 100% from the start
of the range to the end.

  26 Sep–2 Oct: typically 0, peak 1, 7 days counted
  3 Oct–9 Oct: typically 0, peak 0, 7 days counted
  10 Oct–16 Oct: typically 0, peak 0, 7 days counted
  17 Oct–23 Oct: typically 0, peak 0, 7 days counted
  24 Oct–25 Oct: typically 0, peak 0, 2 days counted

  earlier: ?from=2026-08-27&to=2026-09-25&plain=1
  a week is summarised over the days in it we counted; a week with none says so

Reachable (last 90 days)
Reachable 100.0% of the 83 days we have measured. No day we measured was
unreachable. 7 days predate anything we measured.

  9 Aug – 15 Aug: 7 days not measured

Capabilities (0 of 3 disagree)
  MSDP       measured: yes     declared: -
  MSSP       measured: yes     declared: -
  MXP        measured: yes     declared: -

Declared by the game
  crawl delay -1  (declared, 23m)
  codebase   SMAUG  (measured, 23m)
  name       Abandoned Codex  (declared, 23m)

Connect screen
  [connect screen: 24 lines, text only]

  
  
  Welcome to    _                     _                      _
          /\   | |                   | |                    | |
         /  \  | |__   __ _ _ __   __| | ___  _ __   ___  __| |
        / /\ \ | '_ \ / _` | '_ \ / _` |/ _ \| '_ \ / _ \/ _` |
       / ____ \| |_) | (_| | | | | (_| | (_) | | | |  __/ (_| |
      /_/    \_\_.__/ \__,_|_| |_|\__,_|\___/|_| |_|\___|\__,_|
                        _____          _
                       / ____|        | |
                      | |     ___   __| | _____  __
      __    |*\______ | |    / _ \ / _` |/ _ \ \/ / __________
     (__)////< ______ | |___| (_) | (_| |  __/>  <  __________>
            |*/        \_____\___/ \__,_|\___/_/\_\
  
  +-------------------------------------------------------------------+
  |       RepMUD codebase by Gareth - [email protected]        |
  |  SMAUG 1.0 written by Thoric (Derek Snider - [email protected])   |
  | Altrag Blodkai Narn Haus Scryn Swordbearer Rennard Tricops Gorog  |
  |              Merc 2.1 by Hatchet, Furey, and Kahn.                |
  |    DikuMUD by Staerfeldt, Nyboe, Madsen, Seifert, and Hammer.     |
  +-------------------------------------------------------------------+
  
  Enter your character's name or type 'new':

What changed
  2026-08-16  endpoint recorded as abandonedcodex.net 4000 (handshake)