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Abandoned Codex

Unclaimed — everything here was measured. Claim this game

abandonedcodex.net 4000answering since 16 Aug 2026

no count

no current count, and nothing here says why

Connect screen

read as text
      ___  ____   ___  __  __ ____     ___   __  __  ____ ____
.    // \\ || )) // \\ ||\ || || \\   // \\  ||\ || ||    || \\  .
     ||=|| ||=)  ||=|| ||\\|| ||  )) ((   )) ||\\|| ||==  ||  ))
     || || ||_)) || || || \|| ||_//   \\_//  || \|| ||___ ||_//   .
  .    .           ___   ___   ____    ____ _   _         .
         *        //    // \\  || \\  ||    \\ //     .        .
     .      .    ((    ((   )) ||  )) ||==   )X(           .
                  \\__  \\_//  ||_//  ||___ // \\     *           .
    *   .   .          ___  ___ __ __ ____       .           .
     .            .    ||\\//|| || || || \\          .    .    .
 *     .   .           || \/ || || || ||  ))     .    *         .
     .        .   *    ||    || \\_// ||_//  .      .    *    .

+-------------------------------------------------------------------+
|       RepMUD codebase by Gareth - [email protected]        |
|  SMAUG 1.0 written by Thoric (Derek Snider - [email protected])   |
| Altrag Blodkai Narn Haus Scryn Swordbearer Rennard Tricops Gorog  |
|              Merc 2.1 by Hatchet, Furey, and Kahn.                |
|    DikuMUD by Staerfeldt, Nyboe, Madsen, Seifert, and Hammer.     |
+-------------------------------------------------------------------+

Enter your character's name or type 'new':
as sent by the server 69×23 no colour captured

Connections by hour

Busiest Wednesday, Thursday and Saturday 01:00–02:59. Reliably quiet every day in the morning, 05:00–10:59. 81 hours across the week have no measurement yet.

times in UTC · 8-week rolling average

read as text — 7 rows
Players on by day, in UTC. 8-week rolling average.
day quietest busiest at not measured no count
Mon0 1 12:0010
Tue0 1 00:0011
Wed0 1 01:0013
Thu0 1 02:007
Fri0 0 00:0012
Sat0 1 02:0014
Sun0 1 00:0014

How many, over time

Typically 0 on, peaking at 1, over 10 of 11 days. Up about 100% from the start of the range to the end.

days in UTC · 31 Aug 2026 – 10 Sep 2026

31 Aug 2026 — 0 on average, 0–1 across 5 probes1 Sep 2026 — 0 players, every one of 4 probes2 Sep 2026 — 0 players, every one of 4 probes3 Sep 2026 — 0 players, every one of 4 probes4 Sep 2026 — 0 players, every one of 4 probes5 Sep 2026 — 0 on average, 0–1 across 6 probes6 Sep 2026 — 0 on average, 0–1 across 4 probes7 Sep 2026 — 0 on average, 0–1 across 6 probes8 Sep 2026 — 0 on average, 0–1 across 4 probes9 Sep 2026 — 0 on average, 0–1 across 6 probes10 Sep 2026 — no measurement
1 at the top 10 of 11 days counted
  • mean of the counts we read that day
  • lowest to highest count that day
  • probed, no count could be read
  • not measured — a break in the line
read as text
  • 31 Aug–6 Sep: typically 0, peak 1, 7 days counted
  • 7 Sep–10 Sep: typically 0, peak 1, 3 days counted, 1 day not measured

Reachable

reachable · last 90 days

Reachable 100.0% of the 26 days we have measured. No day we measured was unreachable. 64 days predate anything we measured.

90 days ago today
reachable
100.0%
longest outage
none in the window
last cause
nothing recorded
  • reachable
  • degraded — answered, could not finish
  • unreachable
  • not measured
read as text
  • 13 Jun – 15 Aug: 64 days not measured

What changed

  1. 16 Aug 2026 endpoint recorded as abandonedcodex.net 4000 (handshake)

Capabilities

None of the 3 disagree.
capability measured declared age
MSDP ● offered – silent
MSSP ● offered – silent
MXP ● offered – silent

Declared by the game

crawl delay
-1
codebase
SMAUG
name
Abandoned Codex