Abandoned Codex
Unclaimed — everything here was measured. Claim this game
abandonedcodex.net 4000answering since 16 Aug 2026
no count
no current count, and nothing here says why
Connect screen
Welcome to _ _ _
/\ | | | | | |
/ \ | |__ __ _ _ __ __| | ___ _ __ ___ __| |
/ /\ \ | '_ \ / _` | '_ \ / _` |/ _ \| '_ \ / _ \/ _` |
/ ____ \| |_) | (_| | | | | (_| | (_) | | | | __/ (_| |
/_/ \_\_.__/ \__,_|_| |_|\__,_|\___/|_| |_|\___|\__,_|
_____ _
/ ____| | |
| | ___ __| | _____ __
__ |*\______ | | / _ \ / _` |/ _ \ \/ / __________
(__)////< ______ | |___| (_) | (_| | __/> < __________>
|*/ \_____\___/ \__,_|\___/_/\_\
+-------------------------------------------------------------------+
| RepMUD codebase by Gareth - [email protected] |
| SMAUG 1.0 written by Thoric (Derek Snider - [email protected]) |
| Altrag Blodkai Narn Haus Scryn Swordbearer Rennard Tricops Gorog |
| Merc 2.1 by Hatchet, Furey, and Kahn. |
| DikuMUD by Staerfeldt, Nyboe, Madsen, Seifert, and Hammer. |
+-------------------------------------------------------------------+
Enter your character's name or type 'new':
read as text
Welcome to _ _ _
/\ | | | | | |
/ \ | |__ __ _ _ __ __| | ___ _ __ ___ __| |
/ /\ \ | '_ \ / _` | '_ \ / _` |/ _ \| '_ \ / _ \/ _` |
/ ____ \| |_) | (_| | | | | (_| | (_) | | | | __/ (_| |
/_/ \_\_.__/ \__,_|_| |_|\__,_|\___/|_| |_|\___|\__,_|
_____ _
/ ____| | |
| | ___ __| | _____ __
__ |*\______ | | / _ \ / _` |/ _ \ \/ / __________
(__)////< ______ | |___| (_) | (_| | __/> < __________>
|*/ \_____\___/ \__,_|\___/_/\_\
+-------------------------------------------------------------------+
| RepMUD codebase by Gareth - [email protected] |
| SMAUG 1.0 written by Thoric (Derek Snider - [email protected]) |
| Altrag Blodkai Narn Haus Scryn Swordbearer Rennard Tricops Gorog |
| Merc 2.1 by Hatchet, Furey, and Kahn. |
| DikuMUD by Staerfeldt, Nyboe, Madsen, Seifert, and Hammer. |
+-------------------------------------------------------------------+
Enter your character's name or type 'new':Connections by hour
Busiest Wednesday, Thursday and Saturday 01:00–02:59. Reliably quiet every day in the morning, 05:00–10:59. 80 hours across the week have no measurement yet.
times in UTC · 8-week rolling average
read as text — 7 rows
| day | quietest | busiest | at | not measured | no count |
|---|---|---|---|---|---|
| Mon | 0 | 1 | 12:00 | 10 | – |
| Tue | 0 | 1 | 00:00 | 11 | – |
| Wed | 0 | 1 | 01:00 | 13 | – |
| Thu | 0 | 1 | 02:00 | 7 | – |
| Fri | 0 | 1 | 04:00 | 11 | – |
| Sat | 0 | 1 | 02:00 | 14 | – |
| Sun | 0 | 1 | 00:00 | 14 | – |
How many, over time
Typically 0 on, peaking at 1, over 1 of 1 day.
days in UTC · 9 Sep 2026 – 9 Sep 2026
1 at the top
1 of 1 day counted
- mean of the counts we read that day
- up to the busiest count that day
- probed, no count could be read
- not measured — no bar at all
read as text
- 9 Sep: typically 0, peak 1, 1 day counted
Reachable
reachable · last 90 days
Reachable 100.0% of the 26 days we have measured. No day we measured was unreachable. 64 days predate anything we measured.
90 days ago
today
- reachable
- 100.0%
- longest outage
- none in the window
- last cause
- nothing recorded
- reachable
- degraded — answered, could not finish
- unreachable
- not measured
read as text
- 13 Jun – 15 Aug: 64 days not measured
What changed
- 16 Aug 2026 endpoint recorded as abandonedcodex.net 4000 (handshake)
Capabilities
| capability | measured | declared | age |
|---|---|---|---|
| MSDP | ● offered | – silent | |
| MSSP | ● offered | – silent | |
| MXP | ● offered | – silent |
Declared by the game
- crawl delay
- -1
- codebase
- SMAUG
- name
- Abandoned Codex